Player Matchup

Tiamat
Tiamat
ANR kill opz
Tiamat
Level 88
God Stats
7W - 11L
1,536 SR
Queue Stats
482W - 514L
1,462 Elo+
Solo
Bellona
Bellona
Ghvstxx
Bellona
Level 106
God Stats
20W - 23L
1,502 SR
Queue Stats
206W - 218L
1,490 Elo+
Party 2
Jormungandr
Jormungandr
Samurai Jack112
Jormungandr
Level 107
God Stats
12W - 10L
1,585 SR
Queue Stats
190W - 207L
1,473 Elo+
Party 2
Team Averages
Level 100
1,541 SR
1,475 Elo+

VS

Team Averages
Level 107
1,482 SR
1,447 Elo+
Zeus
Zeus
B13553D-M1k3
Zeus
Level 126
God Stats
7W - 2L
1,448 SR
Queue Stats
207W - 232L
1,393 Elo+
Solo
Izanami
Izanami
ERror MACro666
Izanami
Level 153
God Stats
5W - 7L
1,497 SR
Queue Stats
212W - 202L
1,478 Elo+
Party 1
Cliodhna
Cliodhna
Souls of Senpai
Cliodhna
Level 43
God Stats
5W - 2L
1,500 SR
Queue Stats
164W - 172L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
1 / 0 / 0
7,447
745
4,675
8,225
4,949
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
Ghvstxx
Bellona
9
1 / 4 / 1
6,810
681
7,461
9,603
5,292
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Samurai Jack112
Jormungandr
8
0 / 4 / 1
6,434
643
2,784
11,259
9,175
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 6
7,819
782
9,698
5,352
1,638
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
3 / 0 / 4
8,593
859
6,934
7,729
2,830
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cliodhna
10
4 / 2 / 4
8,107
811
6,736
8,841
3,576
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
2
Kills
8
8
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tiamat
1
0
0
1
W
1
0
6
4
W
3
0
4
5
L
Bellona
Ghvstxx
Bellona
1
4
1
0.38
L
Jormungandr
Samurai Jack112
Jormungandr
0
4
1
0.13
W
Cliodhna
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,920
Damage
23,368
29,087
Taken
21,922
19,416
Mitigated
8,044
2,096
Healing
7,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
4,675
279
0
1,576
8,225
4,949
0
3,022
5,203
37,265
0
W
9,698
1,241
172
3,275
5,352
1,638
625
1,872
3,480
25,906
0
W
6,934
5,358
0
2,113
7,729
2,830
1,473
2,724
5,005
0
50,217
L
Bellona
Ghvstxx
Bellona
7,461
3,580
0
400
9,603
5,292
0
3,050
6,553
0
10,759
L
Jormungandr
Samurai Jack112
Jormungandr
2,784
1,115
0
120
11,259
9,175
0
4,043
7,216
10,423
0
W
Cliodhna
6,736
1,331
0
1,623
8,841
3,576
858
3,139
5,702
0
23,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,691
Gold Earned
24,519
71
Minions Killed
121
0
Camps Cleared
0
502,299
Distance Traveled
577,200
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,447
745
51
5
0
185,895
0
W
Zeus
7,819
782
31
3
0
191,690
0
W
Izanami
8,593
859
66
7
0
173,749
0
L
Bellona
6,810
681
9
1
0
160,890
0
L
Jormungandr
6,434
643
11
1
0
155,514
0
W
Cliodhna
8,107
811
24
2
0
211,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role