Player Matchup

Arachne
Arachne
 
Arachne
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
ToxicZelek
King Arthur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,342 Elo+
Party 1
Ix Chel
Ix Chel
Vaatù
Ix Chel
Level 44
God Stats
0W - 2L
1,236 SR
Queue Stats
211W - 203L
1,486 Elo+
Solo
Anubis
Anubis
Visteror
Anubis
Level 137
God Stats
4W - 5L
1,518 SR
Queue Stats
220W - 199L
1,453 Elo+
Solo
Cliodhna
Cliodhna
stas132
Cliodhna
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,254 Elo+
Party 1
Team Averages
Level 82
1,451 SR
1,407 Elo+

VS

Team Averages
Level 86
1,475 SR
1,539 Elo+
Artemis
Artemis
 
Artemis
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Rokkusan-
Cthulhu
Level 29
God Stats
14W - 7L
1,537 SR
Queue Stats
180W - 209L
1,529 Elo+
Party 2
Xing Tian
Xing Tian
Zywica
Xing Tian
Level 81
God Stats
7W - 9L
1,171 SR
Queue Stats
155W - 145L
1,563 Elo+
Party 2
Cu Chulainn
Cu Chulainn
fistszek
Cu Chulainn
Level 155
God Stats
4W - 3L
1,416 SR
Queue Stats
287W - 293L
1,540 Elo+
Party 2
Neith
Neith
jimmythc
Neith
Level 122
God Stats
14W - 8L
1,751 SR
Queue Stats
281W - 273L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
6 / 3 / 4
9,069
907
8,485
12,499
14,774
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

King Arthur
ToxicZelek
King Arthur
13
1 / 9 / 5
7,388
739
4,472
16,391
15,293
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
Vaatù
Ix Chel
15
2 / 5 / 5
8,399
840
15,247
11,311
5,019
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
Visteror
Anubis
15
2 / 5 / 6
8,218
822
14,539
9,617
5,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cliodhna
stas132
Cliodhna
11
0 / 7 / 2
6,696
670
6,420
11,455
4,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
10 / 2 / 13
9,952
995
17,086
10,721
5,392
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Rokkusan-
Cthulhu
15
4 / 2 / 18
9,675
968
6,827
13,274
15,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Xing Tian
Zywica
Xing Tian
15
5 / 2 / 19
10,255
1,026
6,377
17,386
15,775
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
fistszek
Cu Chulainn
15
4 / 4 / 20
9,179
918
13,788
17,179
22,859
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
jimmythc
Neith
16
6 / 1 / 18
9,569
957
10,896
8,663
4,585
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
117
11
Kills
29
29
Deaths
11
22
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
6
3
4
2.67
W
Artemis
 
Artemis
10
2
13
8.25
W
Cthulhu
Rokkusan-
Cthulhu
4
2
18
6.5
L
King Arthur
ToxicZelek
King Arthur
1
9
5
0.39
L
Ix Chel
Vaatù
Ix Chel
2
5
5
0.9
L
Anubis
Visteror
Anubis
2
5
6
1
W
Xing Tian
Zywica
Xing Tian
5
2
19
7.25
W
Cu Chulainn
fistszek
Cu Chulainn
4
4
20
3.5
W
Neith
jimmythc
Neith
6
1
18
15
L
Cliodhna
stas132
Cliodhna
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,163
Damage
54,974
61,273
Taken
67,223
45,403
Mitigated
63,701
12,069
Healing
26,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
8,485
7,251
540
3,048
12,499
14,774
0
3,429
9,070
0
10,883
W
Artemis
 
Artemis
17,086
10,850
2,475
1,835
10,721
5,392
3,531
4,453
6,268
0
36,155
W
Cthulhu
Rokkusan-
Cthulhu
6,827
587
3,148
2,873
13,274
15,090
75
6,028
7,246
16,478
0
L
King Arthur
ToxicZelek
King Arthur
4,472
801
632
449
16,391
15,293
0
2,585
13,806
0
8,397
L
Ix Chel
Vaatù
Ix Chel
15,247
2,099
1,771
2,249
11,311
5,019
285
2,486
8,825
28,899
0
L
Anubis
Visteror
Anubis
14,539
649
1,459
1,046
9,617
5,591
290
1,671
7,946
28,955
0
W
Xing Tian
Zywica
Xing Tian
6,377
221
4,283
4,487
17,386
15,775
621
8,600
8,786
12,531
0
W
Cu Chulainn
fistszek
Cu Chulainn
13,788
1,525
1,695
1,712
17,179
22,859
576
6,338
10,841
0
29,247
W
Neith
jimmythc
Neith
10,896
4,246
1,596
2,536
8,663
4,585
2,599
4,367
4,296
0
32,510
L
Cliodhna
stas132
Cliodhna
6,420
671
301
574
11,455
4,726
27
3,033
8,422
0
10,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,770
Gold Earned
48,630
85
Minions Killed
157
0
Camps Cleared
0
947,487
Distance Traveled
986,052
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,069
907
5
1
0
223,362
0
W
Artemis
9,952
995
50
5
0
173,592
0
W
Cthulhu
9,675
968
29
3
0
217,769
0
L
King Arthur
7,388
739
12
1
0
176,653
0
L
Ix Chel
8,399
840
29
3
0
194,830
0
L
Anubis
8,218
822
25
3
0
173,929
0
W
Xing Tian
10,255
1,026
12
1
0
197,402
0
W
Cu Chulainn
9,179
918
23
2
0
202,649
0
W
Neith
9,569
957
43
4
0
194,640
0
L
Cliodhna
6,696
670
14
1
0
178,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role