Player Matchup

Cabrakan
Cabrakan
Canco8810
Cabrakan
Level 48
God Stats
4W - 5L
1,551 SR
Queue Stats
478W - 495L
1,407 Elo+
Solo
Ares
Ares
ZooTyTooTyFruiTy
Ares
Level 104
God Stats
13W - 7L
1,652 SR
Queue Stats
263W - 278L
1,428 Elo+
Party 1
Tiamat
Tiamat
dyttern
Tiamat
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,441 Elo+
Party 1
Surtr
Surtr
iTroPexX
Surtr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,317 Elo+
Solo
Bakasura
Bakasura
xTriance_
Bakasura
Level 154
God Stats
6W - 7L
1,722 SR
Queue Stats
654W - 655L
1,474 Elo+
Party 1
Team Averages
Level 86
1,585 SR
1,413 Elo+

VS

Team Averages
Level 128
1,605 SR
1,485 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
InsaneStriker44
Arachne
Level 145
God Stats
17W - 12L
1,398 SR
Queue Stats
717W - 766L
1,380 Elo+
Solo
Atlas
Atlas
LUOVEN
Atlas
Level 149
God Stats
7W - 1L
1,866 SR
Queue Stats
326W - 329L
1,456 Elo+
Solo
Nike
Nike
Ramirezdog
Nike
Level 104
God Stats
2W - 0L
1,760 SR
Queue Stats
152W - 144L
1,541 Elo+
Solo
Ishtar
Ishtar
xXBummsiXx
Ishtar
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 14L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Canco8810
Cabrakan
8
0 / 2 / 1
6,685
557
3,392
5,170
6,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
1 / 5 / 1
7,435
620
9,528
15,515
20,945
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tiamat
dyttern
Tiamat
16
0 / 3 / 4
8,242
687
7,999
9,050
7,019
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Surtr
iTroPexX
Surtr
15
2 / 6 / 4
8,853
738
8,693
15,117
23,829
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bakasura
xTriance_
Bakasura
17
7 / 3 / 2
10,167
847
12,661
18,283
25,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
17
6 / 2 / 8
10,097
841
10,927
9,355
4,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
9 / 4 / 7
9,914
826
12,678
13,936
8,612
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atlas
LUOVEN
Atlas
17
4 / 1 / 13
10,202
850
11,754
13,065
12,997
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 2 / 16
8,698
725
9,135
13,253
10,465
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ishtar
xXBummsiXx
Ishtar
14
0 / 1 / 12
8,401
700
10,981
7,522
3,418
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
75
10
Kills
19
19
Deaths
10
12
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
6
2
8
5
L
Cabrakan
Canco8810
Cabrakan
0
2
1
0.25
W
9
4
7
3.13
W
Atlas
LUOVEN
Atlas
4
1
13
10.5
W
0
2
16
4
L
1
5
1
0.3
L
Tiamat
dyttern
Tiamat
0
3
4
0.67
L
Surtr
iTroPexX
Surtr
2
6
4
0.67
L
Bakasura
xTriance_
Bakasura
7
3
2
2.67
W
Ishtar
xXBummsiXx
Ishtar
0
1
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,273
Damage
55,475
63,135
Taken
57,131
83,680
Mitigated
39,528
17,721
Healing
24,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
10,927
6,820
863
2,327
9,355
4,036
2,633
3,225
5,113
0
28,142
L
Cabrakan
Canco8810
Cabrakan
3,392
378
196
920
5,170
6,690
0
1,068
3,988
6,176
0
W
12,678
9,222
609
3,386
13,936
8,612
0
4,448
8,599
0
21,528
W
Atlas
LUOVEN
Atlas
11,754
4,741
1,031
4,334
13,065
12,997
278
4,606
8,317
33,593
891
W
9,135
1,986
3,658
2,219
13,253
10,465
0
6,487
6,401
106
20,601
L
9,528
363
600
1,052
15,515
20,945
0
1,547
13,791
15,865
0
L
Tiamat
dyttern
Tiamat
7,999
1,120
1,326
2,188
9,050
7,019
0
2,566
6,335
20,125
0
L
Surtr
iTroPexX
Surtr
8,693
3,385
0
1,802
15,117
23,829
0
3,499
11,365
3,712
21,785
L
Bakasura
xTriance_
Bakasura
12,661
8,275
347
9,290
18,283
25,197
0
2,259
15,845
0
18,093
W
Ishtar
xXBummsiXx
Ishtar
10,981
7,700
2,573
3,252
7,522
3,418
1,309
3,956
3,348
0
28,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,382
Gold Earned
47,312
143
Minions Killed
201
0
Camps Cleared
0
957,183
Distance Traveled
1,088,575
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
10,097
841
52
4
0
210,783
0
L
Cabrakan
6,685
557
5
0
0
93,109
0
W
Arachne
9,914
826
29
2
0
229,737
0
W
Atlas
10,202
850
45
4
0
204,889
0
W
Nike
8,698
725
34
3
0
222,602
0
L
Ares
7,435
620
10
1
0
226,040
0
L
Tiamat
8,242
687
30
3
0
187,557
0
L
Surtr
8,853
738
42
4
0
201,387
0
L
Bakasura
10,167
847
56
5
0
249,090
0
W
Ishtar
8,401
700
41
3
0
220,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role