Player Matchup

Izanami
Izanami
Platinum V
Colbie88
Izanami
Platinum V
Level 145
God Stats
1W - 1L
1,582 SR
Queue Stats
59W - 59L
1,802 MMR
Party 1
Horus
Horus
Platinum IV
KazJax
Horus
Platinum IV
Level 158
God Stats
11W - 4L
1,591 SR
Queue Stats
208W - 193L
1,810 MMR
Party 1
Bellona
Bellona
Platinum IV
UDiedByANoob
Bellona
Platinum IV
Level 159
God Stats
8W - 6L
1,755 SR
Queue Stats
290W - 285L
1,799 MMR
Solo
Thoth
Thoth
Platinum IV
iTZ_DeeJaY_K-oS
Thoth
Platinum IV
Level 299
God Stats
0W - 1L
1,391 SR
Queue Stats
71W - 74L
1,794 MMR
Solo
Kali
Kali
Platinum II
kafka29
Kali
Platinum II
Level 102
God Stats
30W - 19L
1,673 SR
Queue Stats
538W - 538L
1,832 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 173
1,599 SR
1,807 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 165
1,551 SR
1,743 MMR
Anubis
Anubis
Platinum I
 
Anubis
Platinum I
Level 248
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Platinum II
BeansAndCorn
Sun Wukong
Platinum II
Level 119
God Stats
62W - 60L
1,586 SR
Queue Stats
862W - 862L
1,791 MMR
Solo
Nox
Nox
Platinum IV
Das Spookyboi
Nox
Platinum IV
Level 157
God Stats
7W - 5L
1,354 SR
Queue Stats
276W - 284L
1,786 MMR
Solo
Hachiman
Hachiman
Platinum IV
Im_Bloodborne
Hachiman
Platinum IV
Level 178
God Stats
5W - 3L
1,816 SR
Queue Stats
272W - 260L
1,793 MMR
Solo
Arachne
Arachne
Platinum III
Marlemento
Arachne
Platinum III
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 28L
1,844 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Colbie88
Izanami
19
2 / 7 / 2
12,235
532
9,768
14,133
6,108
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Horus
KazJax
Horus
13
1 / 4 / 4
10,109
440
7,463
22,117
25,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bellona
UDiedByANoob
Bellona
19
0 / 2 / 1
12,555
546
8,680
20,864
23,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

16
2 / 8 / 0
10,806
470
13,643
17,502
5,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kali
kafka29
Kali
17
1 / 8 / 3
10,911
474
9,407
28,599
12,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
SusanoHelTyrVamana

VS

Bans
MercuryHe BoSerqetAmaterasu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
20
9 / 1 / 12
15,145
658
31,505
15,852
7,909
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
BeansAndCorn
Sun Wukong
20
7 / 0 / 4
14,588
634
13,561
19,873
17,980
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
2 / 2 / 12
12,043
524
6,620
16,019
13,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hachiman
Im_Bloodborne
Hachiman
20
4 / 1 / 10
14,057
611
14,387
14,500
5,763
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Marlemento
Arachne
20
7 / 2 / 8
14,217
618
12,740
20,820
9,904
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
75
6
Kills
29
29
Deaths
6
10
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
9
1
12
15
W
Sun Wukong
BeansAndCorn
Sun Wukong
7
0
4
9
L
Izanami
Colbie88
Izanami
2
7
2
0.43
W
2
2
12
4
W
Hachiman
Im_Bloodborne
Hachiman
4
1
10
9
L
Horus
KazJax
Horus
1
4
4
0.75
W
Arachne
Marlemento
Arachne
7
2
8
5.5
L
Bellona
UDiedByANoob
Bellona
0
2
1
0.25
L
2
8
0
0.25
L
Kali
kafka29
Kali
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,961
Damage
78,813
103,215
Taken
87,064
72,579
Mitigated
55,207
18,995
Healing
39,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
31,505
1,315
0
8,806
15,852
7,909
2,491
4,746
11,106
164,890
0
W
Sun Wukong
BeansAndCorn
Sun Wukong
13,561
1,905
0
8,411
19,873
17,980
374
2,962
16,911
0
128,346
L
Izanami
Colbie88
Izanami
9,768
4,509
0
2,906
14,133
6,108
0
3,831
10,302
0
112,005
W
6,620
968
0
3,529
16,019
13,651
357
3,286
12,733
32,454
151
W
Hachiman
Im_Bloodborne
Hachiman
14,387
8,336
0
8,252
14,500
5,763
8,018
1,642
12,858
0
134,366
L
Horus
KazJax
Horus
7,463
2,728
1,141
4,582
22,117
25,180
0
10,201
11,916
0
22,548
W
Arachne
Marlemento
Arachne
12,740
8,656
0
10,448
20,820
9,904
5,206
3,326
17,494
0
145,274
L
Bellona
UDiedByANoob
Bellona
8,680
2,978
0
5,790
20,864
23,695
1,033
6,284
14,580
0
115,713
L
13,643
328
0
1,294
17,502
5,436
0
9,022
8,480
86,780
0
L
Kali
kafka29
Kali
9,407
4,197
0
3,282
28,599
12,160
547
8,787
19,812
0
106,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,616
Gold Earned
70,050
714
Minions Killed
770
0
Camps Cleared
0
2,142,967
Distance Traveled
2,289,018
18
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
15,145
658
233
10
0
443,311
3
W
Sun Wukong
14,588
634
190
8
0
485,406
5
L
Izanami
12,235
532
196
9
0
407,622
1
W
Nox
12,043
524
32
1
0
405,636
10
W
Hachiman
14,057
611
174
8
0
423,904
6
L
Horus
10,109
440
28
1
0
470,477
6
W
Arachne
14,217
618
141
6
0
530,761
5
L
Bellona
12,555
546
225
10
0
427,313
5
L
Thoth
10,806
470
135
6
0
410,822
6
L
Kali
10,911
474
130
6
0
426,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role