Player Matchup

Ix Chel
Ix Chel
ArcaneVertex
Ix Chel
Level 120
God Stats
1W - 3L
1,563 SR
Queue Stats
3W - 17L
969 Elo+
Party 1
Hachiman
Hachiman
Im Chiefton
Hachiman
Level 47
God Stats
2W - 4L
1,281 SR
Queue Stats
4W - 20L
1,103 Elo+
Party 1
Sun Wukong
Sun Wukong
MemeGodBobRoss
Sun Wukong
Level 129
God Stats
1W - 1L
1,541 SR
Queue Stats
6W - 24L
1,152 Elo+
Party 1
Aphrodite
Aphrodite
leyaluv
Aphrodite
Level 75
God Stats
48W - 44L
1,665 SR
Queue Stats
181W - 161L
1,495 Elo+
Solo
Mercury
Mercury
zDavin--
Mercury
Level 29
God Stats
3W - 7L
1,617 SR
Queue Stats
6W - 19L
1,287 Elo+
Party 1
Team Averages
Level 80
1,533 SR
1,201 Elo+

VS

Team Averages
Level 91
1,533 SR
1,412 Elo+
Hercules
Hercules
Bajans
Hercules
Level 83
God Stats
2W - 1L
1,120 SR
Queue Stats
5W - 3L
1,463 Elo+
Solo
Ix Chel
Ix Chel
GreenTea4201659
Ix Chel
Level 29
God Stats
13W - 11L
1,678 SR
Queue Stats
81W - 92L
1,530 Elo+
Solo
Tyr
Tyr
JPedwards172
Tyr
Level 122
God Stats
1W - 1L
1,763 SR
Queue Stats
63W - 65L
1,434 Elo+
Solo
Nu Wa
Nu Wa
Lady-Aries7
Nu Wa
Level 140
God Stats
1W - 1L
1,578 SR
Queue Stats
4W - 9L
1,234 Elo+
Solo
Cernunnos
Cernunnos
YockoMan20
Cernunnos
Level 82
God Stats
3W - 8L
1,526 SR
Queue Stats
51W - 62L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
ArcaneVertex
Ix Chel
14
4 / 1 / 13
8,206
746
8,625
9,244
4,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
Im Chiefton
Hachiman
13
1 / 3 / 10
7,572
688
7,616
9,668
4,097
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Sun Wukong
MemeGodBobRoss
Sun Wukong
16
9 / 1 / 12
9,363
851
14,281
13,780
10,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Aphrodite
leyaluv
Aphrodite
16
6 / 0 / 12
8,903
809
10,895
7,090
4,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
zDavin--
Mercury
14
3 / 4 / 6
7,731
703
4,895
9,656
3,827
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bajans
Hercules
13
2 / 5 / 3
7,485
680
6,235
11,597
12,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 5 / 1
6,692
608
4,677
8,868
2,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 4 / 2
7,711
701
6,486
13,662
13,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 5 / 5
7,431
676
9,632
7,282
2,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
YockoMan20
Cernunnos
13
3 / 4 / 1
7,548
686
6,935
13,048
4,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
20
23
Kills
8
9
Deaths
23
53
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
ArcaneVertex
Ix Chel
4
1
13
10.5
L
Hercules
Bajans
Hercules
2
5
3
0.7
L
0
5
1
0.1
W
Hachiman
Im Chiefton
Hachiman
1
3
10
2
L
3
4
2
1
L
0
5
5
0.5
W
Sun Wukong
MemeGodBobRoss
Sun Wukong
9
1
12
15
L
Cernunnos
YockoMan20
Cernunnos
3
4
1
0.88
W
Aphrodite
leyaluv
Aphrodite
6
0
12
12
W
Mercury
zDavin--
Mercury
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,312
Damage
33,965
49,438
Taken
54,457
26,666
Mitigated
35,643
14,465
Healing
6,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
ArcaneVertex
Ix Chel
8,625
356
1,564
1,694
9,244
4,086
1,954
2,984
6,180
17,934
0
L
Hercules
Bajans
Hercules
6,235
1,358
49
2,113
11,597
12,112
0
3,213
8,118
0
14,838
L
4,677
117
362
208
8,868
2,994
451
3,001
5,578
11,438
0
W
Hachiman
Im Chiefton
Hachiman
7,616
4,102
0
0
9,668
4,097
552
2,486
7,007
0
18,543
L
6,486
453
0
2,426
13,662
13,434
0
5,218
7,990
0
21,821
L
9,632
1,253
0
20
7,282
2,477
567
1,200
5,928
26,433
0
W
Sun Wukong
MemeGodBobRoss
Sun Wukong
14,281
2,855
0
2,678
13,780
10,548
1,682
2,408
11,173
111
33,838
L
Cernunnos
YockoMan20
Cernunnos
6,935
3,539
0
1,624
13,048
4,626
0
5,505
7,212
0
18,513
W
Aphrodite
leyaluv
Aphrodite
10,895
355
3,881
4,169
7,090
4,108
1,480
3,505
3,541
28,801
0
W
Mercury
zDavin--
Mercury
4,895
2,082
0
479
9,656
3,827
942
2,926
6,543
0
13,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,775
Gold Earned
36,867
170
Minions Killed
136
0
Camps Cleared
0
1,134,796
Distance Traveled
992,759
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
8,206
746
28
3
0
203,197
0
L
Hercules
7,485
680
21
2
0
170,691
0
L
Ix Chel
6,692
608
17
2
0
211,774
0
W
Hachiman
7,572
688
23
2
0
212,216
0
L
Tyr
7,711
701
38
3
0
222,175
0
L
Nu Wa
7,431
676
42
4
0
184,431
2
W
Sun Wukong
9,363
851
47
4
0
258,462
0
L
Cernunnos
7,548
686
18
2
0
203,688
0
W
Aphrodite
8,903
809
58
5
0
203,817
1
W
Mercury
7,731
703
14
1
0
257,104
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role