Player Matchup

Chang'e
Chang'e
Bronze II
 
Chang'e
Bronze II
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Bronze IV
OneAndOnlyFLASH
Da Ji
Bronze IV
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
152W - 192L
597 MMR
Solo
Izanami
Izanami
Silver IV
SuperLuminarious
Izanami
Silver IV
Level 140
God Stats
18W - 14L
1,496 SR
Queue Stats
267W - 289L
614 MMR
Solo
Loki
Loki
Silver IV
corenthius1
Loki
Silver IV
Level 155
God Stats
12W - 11L
1,666 SR
Queue Stats
943W - 959L
596 MMR
Solo
Agni
Agni
Silver V
supercrowley75
Agni
Silver V
Level 156
God Stats
29W - 39L
1,483 SR
Queue Stats
386W - 428L
615 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 125
1,529 SR
784 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 117
1,528 SR
780 MMR
Danzaburou
Danzaburou
Silver V
 
Danzaburou
Silver V
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Silver IV
JhowRambo
Anubis
Silver IV
Level 161
God Stats
28W - 18L
1,624 SR
Queue Stats
265W - 264L
633 MMR
Solo
Janus
Janus
Silver V
LORD_CHUNGUS451
Janus
Silver V
Level 78
God Stats
15W - 17L
1,300 SR
Queue Stats
256W - 276L
646 MMR
Solo
Baron Samedi
Baron Samedi
Bronze II
Lakadaisical
Baron Samedi
Bronze II
Level 85
God Stats
20W - 13L
1,344 SR
Queue Stats
210W - 219L
484 MMR
Solo
Nemesis
Nemesis
Silver V
Vamprow1r
Nemesis
Silver V
Level 119
God Stats
0W - 2L
1,871 SR
Queue Stats
28W - 66L
636 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
9
2 / 0 / 0
5,291
756
2,248
3,898
1,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
0 / 0 / 0
4,069
581
411
4,702
1,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
2 / 0 / 0
5,038
720
2,041
1,933
550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

7
0 / 0 / 2
4,716
674
2,034
5,487
1,998
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 1 / 0
4,699
671
143
2,448
503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
Morgan Le FayKaliAwilixHades

VS

Bans
Ix ChelHe BoSurtrBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
5
0 / 0 / 0
3,473
496
896
3,477
991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
JhowRambo
Anubis
7
1 / 2 / 0
4,212
602
2,988
3,863
1,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 0 / 0
4,587
655
862
1,276
369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
Lakadaisical
Baron Samedi
2
0 / 0 / 0
3,220
460
511
1,606
748
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
Vamprow1r
Nemesis
7
0 / 2 / 0
3,848
550
2,471
5,188
2,444
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
1
4
Kills
1
1
Deaths
4
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
0
0
2
L
Danzaburou
 
Danzaburou
0
0
0
0
L
Anubis
JhowRambo
Anubis
1
2
0
0.5
L
0
0
0
0
L
Baron Samedi
Lakadaisical
Baron Samedi
0
0
0
0
W
0
0
0
0
W
2
0
0
2
L
Nemesis
Vamprow1r
Nemesis
0
2
0
0
W
0
0
2
1
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,877
Damage
7,728
18,468
Taken
15,410
5,535
Mitigated
6,264
5,603
Healing
5,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
2,248
197
40
1,501
3,898
1,109
0
0
3,898
32,471
0
L
Danzaburou
 
Danzaburou
896
409
0
830
3,477
991
0
0
3,477
0
12,612
L
Anubis
JhowRambo
Anubis
2,988
520
0
1,091
3,863
1,712
0
0
3,863
22,671
0
L
862
98
0
649
1,276
369
0
143
1,133
30,441
0
L
Baron Samedi
Lakadaisical
Baron Samedi
511
54
199
957
1,606
748
0
0
1,606
4,003
0
W
411
0
0
740
4,702
1,375
0
1,160
3,524
0
19,695
W
2,041
1,646
0
1,045
1,933
550
1,225
423
1,510
0
38,010
L
Nemesis
Vamprow1r
Nemesis
2,471
543
0
1,306
5,188
2,444
0
2,248
2,940
0
18,343
W
2,034
408
0
1,784
5,487
1,998
175
1,443
4,044
0
9,638
W
143
0
0
493
2,448
503
0
1,243
1,131
26,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,813
Gold Earned
19,340
242
Minions Killed
174
0
Camps Cleared
0
743,897
Distance Traveled
548,588
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
5,291
756
58
8
0
146,783
0
L
Danzaburou
3,473
496
26
4
0
66,469
0
L
Anubis
4,212
602
45
6
0
138,375
0
L
Janus
4,587
655
64
9
0
147,450
0
L
Baron Samedi
3,220
460
7
1
0
51,196
0
W
Da Ji
4,069
581
40
6
0
180,860
0
W
Izanami
5,038
720
79
11
0
121,965
4
L
Nemesis
3,848
550
32
5
0
145,098
1
W
Loki
4,716
674
10
1
0
132,168
4
W
Agni
4,699
671
55
8
0
162,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role