Player Matchup

Hachiman
Hachiman
JUST DOGE lT
Hachiman
Level 61
God Stats
10W - 5L
1,728 SR
Queue Stats
31W - 27L
1,391 Elo+
Party 1
Aphrodite
Aphrodite
N0tChristina
Aphrodite
Level 34
God Stats
1W - 2L
1,272 SR
Queue Stats
41W - 39L
1,251 Elo+
Solo
Bacchus
Bacchus
Phantom Cadet
Bacchus
Level 28
God Stats
10W - 3L
1,808 SR
Queue Stats
11W - 4L
1,556 Elo+
Party 1
Team Averages
Level 41
1,602 SR
1,399 Elo+

VS

Team Averages
Level 40
1,392 SR
1,252 Elo+
Thoth
Thoth
Bling-Blat38
Thoth
Level 68
God Stats
0W - 2L
1,110 SR
Queue Stats
18W - 21L
1,290 Elo+
Party 2
Hercules
Hercules
Haydiepie
Hercules
Level 24
God Stats
3W - 2L
1,671 SR
Queue Stats
4W - 11L
1,177 Elo+
Party 2
Ymir
Ymir
jlh10
Ymir
Level 29
God Stats
10W - 9L
1,394 SR
Queue Stats
16W - 20L
1,290 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
JUST DOGE lT
Hachiman
16
6 / 5 / 3
14,918
746
24,466
14,943
5,804
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
N0tChristina
Aphrodite
18
2 / 0 / 6
14,871
744
21,050
10,882
6,405
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
17
1 / 0 / 7
13,801
690
6,890
28,591
41,084
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 2
12,366
618
18,619
14,546
5,975
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
Haydiepie
Hercules
17
4 / 1 / 1
13,453
673
12,769
21,076
21,895
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
jlh10
Ymir
15
0 / 4 / 3
12,203
610
6,916
23,108
24,366
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
9
Kills
5
5
Deaths
9
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
L
Hercules
Haydiepie
Hercules
4
1
1
4.5
W
Hachiman
JUST DOGE lT
Hachiman
6
5
3
1.5
W
Aphrodite
N0tChristina
Aphrodite
2
0
6
5
W
Bacchus
1
0
7
4.5
L
Ymir
jlh10
Ymir
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,406
Damage
38,304
54,416
Taken
58,730
53,293
Mitigated
52,236
22,851
Healing
9,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,619
897
336
2,749
14,546
5,975
0
4,688
9,858
57,830
0
L
Hercules
Haydiepie
Hercules
12,769
3,029
0
2,422
21,076
21,895
53
11,070
10,006
0
43,661
W
Hachiman
JUST DOGE lT
Hachiman
24,466
20,995
0
2,700
14,943
5,804
959
4,380
10,563
0
78,331
W
Aphrodite
N0tChristina
Aphrodite
21,050
2,300
6,928
7,377
10,882
6,405
624
6,008
4,874
72,709
0
W
Bacchus
6,890
672
120
5,726
28,591
41,084
925
15,363
13,228
31,202
0
L
Ymir
jlh10
Ymir
6,916
920
618
3,791
23,108
24,366
0
12,401
10,707
35,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,590
Gold Earned
38,022
218
Minions Killed
151
0
Camps Cleared
0
1,018,280
Distance Traveled
1,019,874
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
12,366
618
52
3
0
355,314
0
L
Hercules
13,453
673
32
2
0
363,806
4
W
Hachiman
14,918
746
85
4
0
290,047
0
W
Aphrodite
14,871
744
82
4
0
334,760
0
W
Bacchus
13,801
690
51
3
0
393,473
0
L
Ymir
12,203
610
67
3
0
300,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role