Player Matchup

Ix Chel
Ix Chel
ArcaneVertex
Ix Chel
Level 120
God Stats
6W - 2L
1,518 SR
Queue Stats
85W - 75L
1,569 Elo+
Party 2
Hercules
Hercules
MemeGodBobRoss
Hercules
Level 129
God Stats
3W - 0L
1,631 SR
Queue Stats
101W - 83L
1,576 Elo+
Party 2
Mercury
Mercury
zDavin--
Mercury
Level 29
God Stats
7W - 7L
1,580 SR
Queue Stats
15W - 11L
1,600 Elo+
Party 2
Team Averages
Level 93
1,576 SR
1,581 Elo+

VS

Team Averages
Level 52
1,465 SR
1,436 Elo+
Izanami
Izanami
Chaos5609
Izanami
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,502 Elo+
Party 1
Bacchus
Bacchus
DwarfishBrake64
Bacchus
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 8L
1,502 Elo+
Party 1
Baron Samedi
Baron Samedi
SammYoung19
Baron Samedi
Level 109
God Stats
29W - 42L
1,396 SR
Queue Stats
205W - 221L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
ArcaneVertex
Ix Chel
14
9 / 0 / 3
10,528
877
10,383
6,429
2,555
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
12
2 / 3 / 10
9,602
800
11,244
14,005
11,264
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mercury
zDavin--
Mercury
12
2 / 2 / 6
9,339
778
6,085
9,049
3,769
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Chaos5609
Izanami
11
0 / 8 / 4
8,076
673
5,509
12,216
4,304
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 2 / 3
8,181
682
7,640
13,678
18,031
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baron Samedi
SammYoung19
Baron Samedi
11
4 / 3 / 0
8,986
749
5,372
7,479
3,381
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
13
Kills
5
5
Deaths
13
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
ArcaneVertex
Ix Chel
9
0
3
10.5
L
Izanami
Chaos5609
Izanami
0
8
4
0.25
L
1
2
3
1.25
W
Hercules
2
3
10
2.33
L
Baron Samedi
SammYoung19
Baron Samedi
4
3
0
1.33
W
Mercury
zDavin--
Mercury
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,712
Damage
18,521
29,483
Taken
33,373
17,588
Mitigated
25,716
9,924
Healing
3,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
ArcaneVertex
Ix Chel
10,383
1,239
1,292
1,955
6,429
2,555
447
1,870
4,559
33,932
0
L
Izanami
Chaos5609
Izanami
5,509
3,959
0
737
12,216
4,304
0
5,285
6,931
0
22,366
L
7,640
1,805
323
1,301
13,678
18,031
0
3,915
9,763
23,648
0
W
Hercules
11,244
5,516
0
3,401
14,005
11,264
89
6,534
7,199
627
35,661
L
Baron Samedi
SammYoung19
Baron Samedi
5,372
0
752
722
7,479
3,381
0
1,691
5,788
23,353
0
W
Mercury
zDavin--
Mercury
6,085
2,737
0
3,276
9,049
3,769
2,226
5,375
3,674
0
39,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,469
Gold Earned
25,243
131
Minions Killed
89
0
Camps Cleared
0
645,514
Distance Traveled
544,048
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
10,528
877
44
4
0
206,561
0
L
Izanami
8,076
673
28
2
0
170,247
0
L
Bacchus
8,181
682
22
2
0
215,438
0
W
Hercules
9,602
800
46
4
0
211,587
0
L
Baron Samedi
8,986
749
39
3
0
158,363
0
W
Mercury
9,339
778
41
3
0
227,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role