Player Matchup

Tiamat
Tiamat
FireRuby14
Tiamat
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
67W - 55L
1,622 Elo+
Solo
Hou Yi
Hou Yi
MurderOfCrowss
Hou Yi
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 82L
1,712 Elo+
Solo
Ymir
Ymir
Zeganor
Ymir
Level 149
God Stats
0W - 3L
1,500 SR
Queue Stats
92W - 96L
1,614 Elo+
Solo
Mulan
Mulan
carter2345
Mulan
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
308W - 286L
1,524 Elo+
Solo
Hercules
Hercules
nbkuma
Hercules
Level 130
God Stats
7W - 11L
1,614 SR
Queue Stats
671W - 695L
1,514 Elo+
Solo
Team Averages
Level 137
1,523 SR
1,597 Elo+

VS

Team Averages
Level 135
1,644 SR
1,505 Elo+
Tsukuyomi
Tsukuyomi
AceWasTaken
Tsukuyomi
Level 168
God Stats
4W - 1L
1,971 SR
Queue Stats
146W - 154L
1,528 Elo+
Solo
He Bo
He Bo
Anthauri
He Bo
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 46L
1,500 Elo+
Solo
Neith
Neith
CddxR339
Neith
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,277 Elo+
Solo
Chiron
Chiron
Chqdou
Chiron
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
269W - 278L
1,595 Elo+
Solo
Khepri
Khepri
Mystxgon
Khepri
Level 135
God Stats
13W - 5L
1,747 SR
Queue Stats
544W - 548L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
FireRuby14
Tiamat
16
3 / 5 / 9
9,790
699
14,467
14,049
10,268
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
3 / 6 / 9
10,527
752
18,462
14,772
6,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
Zeganor
Ymir
17
2 / 5 / 6
9,212
658
4,158
18,014
20,625
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mulan
15
2 / 8 / 9
9,010
644
6,007
17,065
13,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hercules
nbkuma
Hercules
17
4 / 5 / 5
10,041
717
12,094
22,665
29,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AceWasTaken
Tsukuyomi
18
4 / 4 / 19
11,157
797
19,650
16,575
8,956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

He Bo
Anthauri
He Bo
18
7 / 5 / 14
11,284
806
19,056
14,677
7,725
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
CddxR339
Neith
19
7 / 2 / 16
11,496
821
16,557
8,842
4,820
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chiron
Chqdou
Chiron
20
11 / 3 / 12
11,925
852
19,356
12,472
7,692
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
Mystxgon
Khepri
16
0 / 5 / 18
9,351
668
6,714
17,824
23,693
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
108
14
Kills
29
29
Deaths
19
38
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AceWasTaken
Tsukuyomi
4
4
19
3.38
W
He Bo
Anthauri
He Bo
7
5
14
2.8
W
Neith
CddxR339
Neith
7
2
16
7.5
W
Chiron
Chqdou
Chiron
11
3
12
5.67
L
Tiamat
FireRuby14
Tiamat
3
5
9
1.5
L
3
6
9
1.25
W
Khepri
Mystxgon
Khepri
0
5
18
1.8
L
Ymir
Zeganor
Ymir
2
5
6
1
L
Mulan
2
8
9
0.81
L
Hercules
nbkuma
Hercules
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,188
Damage
81,333
86,565
Taken
70,390
80,149
Mitigated
52,886
22,341
Healing
19,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AceWasTaken
Tsukuyomi
19,650
4,018
714
4,438
16,575
8,956
1,153
3,280
13,144
0
41,031
W
He Bo
Anthauri
He Bo
19,056
426
824
2,830
14,677
7,725
285
4,482
10,033
28,963
0
W
Neith
CddxR339
Neith
16,557
7,945
595
2,291
8,842
4,820
3,146
3,046
5,700
0
32,999
W
Chiron
Chqdou
Chiron
19,356
9,913
1,362
3,633
12,472
7,692
3,319
2,607
9,785
0
36,103
L
Tiamat
FireRuby14
Tiamat
14,467
873
391
4,221
14,049
10,268
120
3,885
10,164
35,368
0
L
18,462
10,243
1,606
2,419
14,772
6,247
0
5,714
9,058
0
35,440
W
Khepri
Mystxgon
Khepri
6,714
477
1,022
2,099
17,824
23,693
234
4,453
13,103
11,254
0
L
Ymir
Zeganor
Ymir
4,158
177
776
3,653
18,014
20,625
0
5,383
12,631
7,394
0
L
Mulan
6,007
492
321
1,230
17,065
13,924
0
4,162
12,903
0
10,113
L
Hercules
nbkuma
Hercules
12,094
1,563
768
6,956
22,665
29,085
35
6,626
16,039
0
25,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,580
Gold Earned
55,213
146
Minions Killed
164
0
Camps Cleared
0
1,201,117
Distance Traveled
1,305,829
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,157
797
33
2
0
288,326
0
W
He Bo
11,284
806
31
2
0
249,535
0
W
Neith
11,496
821
36
3
0
265,652
0
W
Chiron
11,925
852
49
4
0
237,828
0
L
Tiamat
9,790
699
60
4
0
242,852
0
L
Hou Yi
10,527
752
37
3
0
237,710
0
W
Khepri
9,351
668
15
1
0
264,488
0
L
Ymir
9,212
658
11
1
0
210,225
0
L
Mulan
9,010
644
7
1
0
242,731
0
L
Hercules
10,041
717
31
2
0
267,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role