Player Matchup

Surtr
Surtr
 
Surtr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Banek368
Shiva
Level 118
God Stats
0W - 2L
1,303 SR
Queue Stats
279W - 264L
1,594 Elo+
Solo
Bacchus
Bacchus
CF I STE
Bacchus
Level 157
God Stats
1W - 2L
1,402 SR
Queue Stats
68W - 70L
1,549 Elo+
Solo
Bakasura
Bakasura
SworD1079
Bakasura
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Ullr
Ullr
Yarikson2002
Ullr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 95
1,441 SR
1,529 Elo+

VS

Team Averages
Level 139
1,394 SR
1,479 Elo+
Anubis
Anubis
 
Anubis
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
GB HENMAN
Bellona
Level 157
God Stats
4W - 3L
1,285 SR
Queue Stats
493W - 514L
1,474 Elo+
Solo
Da Ji
Da Ji
ceccowarrior
Da Ji
Level 116
God Stats
3W - 1L
1,465 SR
Queue Stats
74W - 73L
1,493 Elo+
Party 1
Tsukuyomi
Tsukuyomi
kantus94
Tsukuyomi
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 89L
1,474 Elo+
Party 1
Shiva
Shiva
lotfyxx
Shiva
Level 152
God Stats
3W - 1L
1,219 SR
Queue Stats
219W - 232L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
13
4 / 7 / 2
7,806
781
4,702
17,369
20,251
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Shiva
Banek368
Shiva
14
3 / 8 / 4
7,945
795
10,052
18,970
19,648
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mace

Mace

+10
Physical Power

Bacchus
CF I STE
Bacchus
14
3 / 3 / 5
8,044
804
14,481
12,470
18,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
SworD1079
Bakasura
15
2 / 8 / 5
8,034
803
3,953
16,562
17,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 7 / 1
7,124
712
2,585
11,425
4,588
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
13 / 1 / 16
11,170
1,117
25,115
6,504
4,380
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
GB HENMAN
Bellona
16
3 / 3 / 25
8,848
885
10,194
10,920
14,322
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
4 / 4 / 23
8,796
880
8,048
8,415
4,394
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Tsukuyomi
kantus94
Tsukuyomi
16
9 / 2 / 23
9,595
960
14,745
9,852
8,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shiva
lotfyxx
Shiva
14
4 / 4 / 24
8,755
876
11,078
13,742
17,825
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
144
14
Kills
33
33
Deaths
14
17
Assists
111
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
4
7
2
0.71
W
Anubis
 
Anubis
13
1
16
21
L
Shiva
Banek368
Shiva
3
8
4
0.63
L
Bacchus
CF I STE
Bacchus
3
3
5
1.83
W
Bellona
GB HENMAN
Bellona
3
3
25
5.17
L
Bakasura
SworD1079
Bakasura
2
8
5
0.56
L
2
7
1
0.36
W
4
4
23
3.88
W
Tsukuyomi
kantus94
Tsukuyomi
9
2
23
10.25
W
Shiva
lotfyxx
Shiva
4
4
24
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,773
Damage
69,180
76,796
Taken
49,433
80,091
Mitigated
49,832
11,001
Healing
12,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
4,702
920
37
2,859
17,369
20,251
72
7,454
9,915
236
10,638
W
Anubis
 
Anubis
25,115
1,093
819
644
6,504
4,380
1,456
1,726
4,519
44,306
0
L
Shiva
Banek368
Shiva
10,052
737
1,325
2,454
18,970
19,648
0
8,187
10,783
0
19,452
L
Bacchus
CF I STE
Bacchus
14,481
450
542
2,216
12,470
18,258
0
4,730
7,740
21,106
1,517
W
Bellona
GB HENMAN
Bellona
10,194
1,662
700
1,096
10,920
14,322
926
2,331
7,792
2,712
15,937
L
Bakasura
SworD1079
Bakasura
3,953
2,078
0
1,243
16,562
17,346
0
4,750
11,812
0
5,301
L
2,585
1,614
0
325
11,425
4,588
0
4,050
7,375
0
8,623
W
8,048
2,050
833
1,120
8,415
4,394
1,215
1,134
6,962
0
11,610
W
Tsukuyomi
kantus94
Tsukuyomi
14,745
2,928
3,225
1,570
9,852
8,911
1,137
3,037
6,253
0
29,657
W
Shiva
lotfyxx
Shiva
11,078
999
1,674
1,301
13,742
17,825
240
3,611
9,636
3,611
15,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,953
Gold Earned
47,164
78
Minions Killed
139
0
Camps Cleared
0
814,631
Distance Traveled
974,649
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,806
781
5
1
0
153,132
0
W
Anubis
11,170
1,117
67
7
0
168,725
0
L
Shiva
7,945
795
16
2
0
170,971
0
L
Bacchus
8,044
804
39
4
0
171,766
0
W
Bellona
8,848
885
17
2
0
202,947
0
L
Bakasura
8,034
803
8
1
0
176,819
0
L
Ullr
7,124
712
10
1
0
141,943
0
W
Da Ji
8,796
880
15
2
0
193,821
0
W
Tsukuyomi
9,595
960
28
3
0
215,065
0
W
Shiva
8,755
876
12
1
0
194,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role