Player Matchup

Maui
Maui
AGOOFYCHICKEN
Maui
Level 158
God Stats
9W - 6L
1,761 SR
Queue Stats
436W - 474L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DemonsVortex
Morgan Le Fay
Level 124
God Stats
5W - 5L
1,795 SR
Queue Stats
429W - 432L
1,506 Elo+
Solo
Kukulkan
Kukulkan
Ix PoMoPoMiT xI
Kukulkan
Level 140
God Stats
3W - 7L
1,270 SR
Queue Stats
344W - 364L
1,481 Elo+
Solo
Chronos
Chronos
SPEKTRE STORM
Chronos
Level 127
God Stats
2W - 7L
1,387 SR
Queue Stats
381W - 377L
1,528 Elo+
Solo
Xbalanque
Xbalanque
Storm3382
Xbalanque
Level 112
God Stats
6W - 8L
1,401 SR
Queue Stats
666W - 675L
1,543 Elo+
Solo
Team Averages
Level 132
1,523 SR
1,511 Elo+

VS

Team Averages
Level 98
1,666 SR
1,444 Elo+
Cliodhna
Cliodhna
AutisticPancake
Cliodhna
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,610 Elo+
Solo
Hera
Hera
EnderKitten25
Hera
Level 125
God Stats
4W - 0L
1,500 SR
Queue Stats
100W - 46L
1,377 Elo+
Solo
Cerberus
Cerberus
Moneymike275
Cerberus
Level 145
God Stats
1W - 0L
1,682 SR
Queue Stats
33W - 29L
1,326 Elo+
Party 1
Mulan
Mulan
PopularLonerHtx
Mulan
Level 45
God Stats
6W - 4L
1,827 SR
Queue Stats
241W - 259L
1,433 Elo+
Solo
Sun Wukong
Sun Wukong
carnagekiller44
Sun Wukong
Level 129
God Stats
1W - 0L
1,820 SR
Queue Stats
40W - 35L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 5 / 12
14,429
759
4,586
25,625
39,561
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
DemonsVortex
Morgan Le Fay
18
3 / 7 / 6
12,203
642
22,821
18,570
9,128
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
20
3 / 4 / 9
13,625
717
18,540
15,123
8,196
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
19
1 / 7 / 11
12,601
663
12,261
21,610
11,050
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Storm3382
Xbalanque
20
8 / 8 / 4
15,039
792
15,322
19,897
10,679
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
20
13 / 7 / 13
15,286
805
21,993
21,486
11,741
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
6 / 3 / 16
14,395
758
18,679
12,406
6,186
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
Moneymike275
Cerberus
20
4 / 4 / 24
13,612
716
20,832
24,901
18,554
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

5
0 / 0 / 0
8,514
448
0
0
0
Sun Wukong
carnagekiller44
Sun Wukong
20
8 / 3 / 18
15,233
802
30,742
27,867
22,054
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
102
17
Kills
31
31
Deaths
17
42
Assists
71
Player
Kills
Deaths
Assists
KDA
L
2
5
12
1.6
W
Cliodhna
13
7
13
2.79
L
Morgan Le Fay
DemonsVortex
Morgan Le Fay
3
7
6
0.86
W
6
3
16
4.67
L
Kukulkan
3
4
9
1.88
W
Cerberus
Moneymike275
Cerberus
4
4
24
4
W
0
0
0
0
L
Chronos
1
7
11
0.93
L
Xbalanque
Storm3382
Xbalanque
8
8
4
1.25
W
Sun Wukong
carnagekiller44
Sun Wukong
8
3
18
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,530
Damage
92,246
100,825
Taken
86,660
78,614
Mitigated
58,535
19,258
Healing
38,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,586
543
3,916
3,737
25,625
39,561
560
7,623
18,002
11,140
0
W
Cliodhna
21,993
3,424
863
5,304
21,486
11,741
3,235
15,087
6,399
0
50,938
L
Morgan Le Fay
DemonsVortex
Morgan Le Fay
22,821
3,265
289
2,042
18,570
9,128
527
8,368
10,202
41,432
0
W
18,679
4,072
0
3,607
12,406
6,186
1,763
9,088
3,318
52,710
0
L
Kukulkan
18,540
1,652
1,347
1,999
15,123
8,196
1,094
7,116
8,007
59,508
0
W
Cerberus
Moneymike275
Cerberus
20,832
611
2,529
9,368
24,901
18,554
953
16,680
8,221
34,918
0
W
0
0
0
0
0
0
0
0
0
0
0
L
Chronos
12,261
4,531
1,352
2,348
21,610
11,050
3,436
7,838
13,772
31,952
0
L
Xbalanque
Storm3382
Xbalanque
15,322
8,811
535
1,693
19,897
10,679
2,673
8,566
11,331
0
49,447
W
Sun Wukong
carnagekiller44
Sun Wukong
30,742
5,887
5,200
12,103
27,867
22,054
2,258
17,353
10,514
0
73,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,897
Gold Earned
67,040
236
Minions Killed
255
0
Camps Cleared
0
1,490,873
Distance Traveled
1,431,679
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
14,429
759
5
0
0
302,448
0
W
Cliodhna
15,286
805
65
3
0
351,622
0
L
Morgan Le Fay
12,203
642
45
2
0
273,189
0
W
Hera
14,395
758
67
4
0
360,068
0
L
Kukulkan
13,625
717
74
4
0
309,527
0
W
Cerberus
13,612
716
35
2
0
347,633
0
W
Mulan
8,514
448
0
0
0
0
0
L
Chronos
12,601
663
56
3
0
302,265
0
L
Xbalanque
15,039
792
56
3
0
303,444
0
W
Sun Wukong
15,233
802
88
5
0
372,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role