Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
DeathKnight14241
Gilgamesh
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nox
Nox
ZkBwn
Nox
Level 83
God Stats
16W - 20L
1,630 SR
Queue Stats
408W - 418L
1,471 Elo+
Party 1
Susano
Susano
babybackribs04
Susano
Level 102
God Stats
4W - 4L
1,271 SR
Queue Stats
272W - 280L
1,494 Elo+
Solo
Cerberus
Cerberus
blaze6264
Cerberus
Level 106
God Stats
3W - 2L
1,838 SR
Queue Stats
396W - 392L
1,531 Elo+
Party 1
Team Averages
Level 88
1,548 SR
1,499 Elo+

VS

Team Averages
Level 85
1,422 SR
1,469 Elo+
Baba Yaga
Baba Yaga
HopeEliot
Baba Yaga
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 54L
1,491 Elo+
Solo
Hades
Hades
SsniEric
Hades
Level 108
God Stats
3W - 1L
1,500 SR
Queue Stats
91W - 93L
1,447 Elo+
Solo
Ganesha
Ganesha
Studology24
Ganesha
Level 52
God Stats
1W - 1L
1,265 SR
Queue Stats
147W - 166L
1,423 Elo+
Solo
Chaac
Chaac
chazlauth
Chaac
Level 54
God Stats
4W - 1L
1,560 SR
Queue Stats
166W - 180L
1,507 Elo+
Solo
Bellona
Bellona
xSmoothKingx
Bellona
Level 83
God Stats
1W - 0L
1,285 SR
Queue Stats
14W - 17L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
3 / 5 / 4
7,841
713
6,752
13,060
14,785
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gilgamesh
12
1 / 4 / 3
6,995
636
3,063
11,342
12,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nox
ZkBwn
Nox
14
3 / 5 / 2
7,866
715
10,991
8,031
4,322
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
4 / 3 / 4
8,426
766
6,624
10,852
5,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
blaze6264
Cerberus
13
0 / 5 / 8
7,639
694
8,091
19,198
24,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
HopeEliot
Baba Yaga
16
9 / 3 / 9
10,165
924
12,509
8,694
4,275
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Hades
SsniEric
Hades
14
4 / 3 / 12
8,857
805
11,426
10,719
9,713
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ganesha
Studology24
Ganesha
17
1 / 2 / 19
9,781
889
11,194
13,170
15,939
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate

Breastplate

+20
Physical Protection

Chaac
chazlauth
Chaac
17
4 / 3 / 13
9,881
898
15,132
15,208
19,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
xSmoothKingx
Bellona
14
4 / 1 / 9
8,898
809
4,782
7,946
7,816
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
84
11
Kills
22
22
Deaths
12
21
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
5
4
1
L
Gilgamesh
1
4
3
0.63
W
Baba Yaga
HopeEliot
Baba Yaga
9
3
9
4.5
W
Hades
SsniEric
Hades
4
3
12
3.33
W
Ganesha
Studology24
Ganesha
1
2
19
5.25
L
Nox
ZkBwn
Nox
3
5
2
0.8
L
4
3
4
2
L
Cerberus
blaze6264
Cerberus
0
5
8
0.8
W
Chaac
chazlauth
Chaac
4
3
13
3.5
W
Bellona
xSmoothKingx
Bellona
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,521
Damage
55,043
62,483
Taken
55,737
61,908
Mitigated
57,514
16,876
Healing
22,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,752
1,228
0
1,160
13,060
14,785
0
7,771
5,289
0
11,816
L
Gilgamesh
3,063
879
1,620
1,373
11,342
12,459
0
5,211
6,131
0
7,325
W
Baba Yaga
HopeEliot
Baba Yaga
12,509
865
1,149
2,393
8,694
4,275
1,806
3,153
5,466
26,924
0
W
Hades
SsniEric
Hades
11,426
237
3,568
3,193
10,719
9,713
644
3,809
6,869
16,956
0
W
Ganesha
Studology24
Ganesha
11,194
1,118
2,290
3,209
13,170
15,939
680
3,845
9,117
20,520
0
L
Nox
ZkBwn
Nox
10,991
1,046
539
379
8,031
4,322
0
4,908
3,123
21,252
0
L
6,624
1,029
1,367
3,213
10,852
5,551
0
6,358
4,494
0
14,719
L
Cerberus
blaze6264
Cerberus
8,091
750
822
6,403
19,198
24,791
0
10,881
8,317
17,891
1,010
W
Chaac
chazlauth
Chaac
15,132
1,627
1,313
3,878
15,208
19,771
301
4,593
10,445
0
29,754
W
Bellona
xSmoothKingx
Bellona
4,782
1,319
861
1,081
7,946
7,816
914
2,672
5,182
0
6,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,767
Gold Earned
47,582
110
Minions Killed
107
0
Camps Cleared
0
873,116
Distance Traveled
924,079
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,841
713
13
1
0
170,673
0
L
Gilgamesh
6,995
636
10
1
0
164,587
0
W
Baba Yaga
10,165
924
39
4
0
169,757
0
W
Hades
8,857
805
16
1
0
176,085
0
W
Ganesha
9,781
889
0
0
0
206,208
0
L
Nox
7,866
715
27
2
0
172,872
0
L
Susano
8,426
766
23
2
0
188,390
0
L
Cerberus
7,639
694
37
3
0
176,594
0
W
Chaac
9,881
898
40
4
0
207,505
0
W
Bellona
8,898
809
12
1
0
164,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role