Player Matchup

Aphrodite
Aphrodite
I-Vei-I
Aphrodite
Level 148
God Stats
63W - 34L
1,832 SR
Queue Stats
363W - 343L
1,477 Elo+
Solo
Izanami
Izanami
IMSoICEEY
Izanami
Level 117
God Stats
24W - 20L
1,614 SR
Queue Stats
210W - 198L
1,522 Elo+
Party 1
Ra
Ra
Nenosantos4746
Ra
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 66L
1,386 Elo+
Solo
Horus
Horus
mc2509
Horus
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
93W - 101L
1,419 Elo+
Party 1
Awilix
Awilix
ochnoc
Awilix
Level 98
God Stats
16W - 19L
1,472 SR
Queue Stats
160W - 143L
1,403 Elo+
Solo
Team Averages
Level 122
1,584 SR
1,441 Elo+

VS

Team Averages
Level 124
1,532 SR
1,535 Elo+
Surtr
Surtr
BillsMafia_91
Surtr
Level 108
God Stats
2W - 5L
1,500 SR
Queue Stats
20W - 20L
1,461 Elo+
Solo
Guan Yu
Guan Yu
HULK_1973_GR
Guan Yu
Level 159
God Stats
20W - 33L
1,434 SR
Queue Stats
977W - 990L
1,460 Elo+
Solo
He Bo
He Bo
Jack Dannies
He Bo
Level 127
God Stats
0W - 1L
1,735 SR
Queue Stats
71W - 53L
1,850 Elo+
Solo
Agni
Agni
LeCartelCowboy
Agni
Level 72
God Stats
10W - 10L
1,436 SR
Queue Stats
314W - 335L
1,413 Elo+
Solo
Rama
Rama
NowSaviorSelf
Rama
Level 153
God Stats
3W - 2L
1,555 SR
Queue Stats
106W - 123L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
I-Vei-I
Aphrodite
14
1 / 1 / 6
8,880
555
8,313
9,622
5,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Izanami
IMSoICEEY
Izanami
16
6 / 2 / 5
9,811
613
10,570
10,489
4,642
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

13
1 / 1 / 1
8,003
500
5,688
13,567
10,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Horus
mc2509
Horus
13
3 / 0 / 6
8,818
551
4,904
16,578
18,694
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Awilix
ochnoc
Awilix
15
5 / 0 / 6
9,466
592
14,343
12,933
6,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 0
7,868
492
9,912
15,921
12,456
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Guan Yu
HULK_1973_GR
Guan Yu
11
0 / 2 / 0
7,458
466
5,996
17,115
15,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
0 / 4 / 0
7,679
480
4,831
11,167
3,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 3 / 0
7,542
471
11,821
10,433
3,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
1 / 5 / 1
8,063
504
4,839
11,984
4,102
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
4
16
Kills
3
4
Deaths
16
24
Assists
1
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
L
Guan Yu
HULK_1973_GR
Guan Yu
0
2
0
0
W
Aphrodite
I-Vei-I
Aphrodite
1
1
6
4
W
Izanami
IMSoICEEY
Izanami
6
2
5
4.25
L
0
4
0
0
L
0
3
0
0
W
1
1
1
1.5
L
1
5
1
0.3
W
Horus
mc2509
Horus
3
0
6
6
W
Awilix
ochnoc
Awilix
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,818
Damage
37,399
63,189
Taken
66,620
45,422
Mitigated
38,613
32,923
Healing
23,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,912
3,817
0
5,434
15,921
12,456
723
5,035
10,529
474
60,863
L
Guan Yu
HULK_1973_GR
Guan Yu
5,996
710
2,402
7,981
17,115
15,595
0
5,275
11,716
0
24,794
W
Aphrodite
I-Vei-I
Aphrodite
8,313
329
3,208
6,707
9,622
5,018
679
809
8,769
58,760
0
W
Izanami
IMSoICEEY
Izanami
10,570
8,079
0
3,172
10,489
4,642
1,990
1,275
9,178
0
97,966
L
4,831
429
0
3,532
11,167
3,294
0
833
10,328
65,552
0
L
11,821
1,070
0
1,875
10,433
3,166
0
1,266
9,167
61,996
0
W
5,688
1,286
2,067
4,179
13,567
10,897
147
5,920
7,183
61,195
0
L
4,839
4,406
0
1,840
11,984
4,102
0
1,043
10,879
0
62,989
W
Horus
mc2509
Horus
4,904
1,869
7,063
5,918
16,578
18,694
52
4,834
11,346
0
13,125
W
Awilix
ochnoc
Awilix
14,343
4,315
0
609
12,933
6,171
43
3,282
9,477
0
88,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,978
Gold Earned
38,610
498
Minions Killed
452
0
Camps Cleared
0
1,679,438
Distance Traveled
1,562,152
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,868
492
86
5
0
328,139
3
L
Guan Yu
7,458
466
28
2
0
330,668
0
W
Aphrodite
8,880
555
120
8
0
319,017
0
W
Izanami
9,811
613
144
9
0
286,772
0
L
He Bo
7,679
480
107
7
0
339,268
3
L
Agni
7,542
471
117
7
0
296,391
0
W
Ra
8,003
500
104
7
0
304,863
3
L
Rama
8,063
504
114
7
0
267,686
0
W
Horus
8,818
551
9
1
0
357,422
4
W
Awilix
9,466
592
121
8
0
411,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role