Player Matchup

Thor
Thor
 
Thor
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
 
Ne Zha
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
IIZeusJuiceII
Medusa
Level 178
God Stats
2W - 1L
1,414 SR
Queue Stats
232W - 238L
1,543 Elo+
Party 3
Anubis
Anubis
LesserCrab
Anubis
Level 66
God Stats
5W - 0L
1,709 SR
Queue Stats
249W - 241L
1,508 Elo+
Party 3
Janus
Janus
RexzTroop
Janus
Level 206
God Stats
96W - 81L
1,643 SR
Queue Stats
496W - 427L
1,660 Elo+
Party 3
Team Averages
Level 127
1,553 SR
1,542 Elo+

VS

Team Averages
Level 60
1,543 SR
1,428 Elo+
Ares
Ares
I7IDcZuriKata
Ares
Level 86
God Stats
1W - 4L
1,325 SR
Queue Stats
256W - 253L
1,413 Elo+
Party 2
Anubis
Anubis
Melodark3951
Anubis
Level 56
God Stats
4W - 1L
1,729 SR
Queue Stats
85W - 88L
1,337 Elo+
Party 2
Chiron
Chiron
VERY_ANGRY_TOAST
Chiron
Level 68
God Stats
6W - 12L
1,516 SR
Queue Stats
412W - 408L
1,469 Elo+
Party 1
Arachne
Arachne
lMR_WAFFLEl
Arachne
Level 49
God Stats
53W - 31L
1,652 SR
Queue Stats
329W - 327L
1,440 Elo+
Party 1
Odin
Odin
temp-941466
Odin
Level 39
God Stats
2W - 3L
1,495 SR
Queue Stats
89W - 88L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
8 / 0 / 5
6,665
667
9,428
6,503
2,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
 
Ne Zha
9
1 / 0 / 11
6,035
604
3,091
5,121
3,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
3 / 0 / 3
6,144
614
3,751
2,841
915
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
LesserCrab
Anubis
11
6 / 0 / 3
6,904
690
3,616
2,248
908
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Janus
RexzTroop
Janus
12
4 / 0 / 2
7,542
754
5,462
3,467
1,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 4 / 0
4,226
423
896
7,107
4,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
7
0 / 7 / 0
4,455
446
3,229
7,330
2,623
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 2 / 0
4,609
461
1,924
5,051
1,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
lMR_WAFFLEl
Arachne
6
0 / 6 / 0
4,253
425
663
8,896
2,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
0 / 3 / 0
4,396
440
879
6,176
3,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
0
22
Kills
0
0
Deaths
22
24
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
8
0
5
10.5
W
Ne Zha
 
Ne Zha
1
0
11
6.5
L
0
4
0
0
W
3
0
3
4.5
W
Anubis
LesserCrab
Anubis
6
0
3
7.5
L
Anubis
0
7
0
0
W
Janus
RexzTroop
Janus
4
0
2
5
L
0
2
0
0
L
Arachne
lMR_WAFFLEl
Arachne
0
6
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,348
Damage
7,591
20,180
Taken
34,560
8,783
Mitigated
14,373
7,313
Healing
4,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
9,428
2,754
0
940
6,503
2,106
0
1,238
5,265
0
40,316
W
Ne Zha
 
Ne Zha
3,091
515
0
2,001
5,121
3,730
0
1,290
3,831
229
14,116
L
896
62
9
1,270
7,107
4,825
0
1,564
5,471
6,667
0
W
3,751
2,793
0
2,045
2,841
915
522
635
2,206
0
37,539
W
Anubis
LesserCrab
Anubis
3,616
120
0
1,202
2,248
908
360
1,271
977
40,921
0
L
Anubis
3,229
273
0
669
7,330
2,623
0
1,277
5,995
22,573
0
W
Janus
RexzTroop
Janus
5,462
1,035
0
1,125
3,467
1,124
128
75
3,392
54,650
0
L
1,924
403
190
1,515
5,051
1,508
0
382
4,567
0
25,338
L
Arachne
lMR_WAFFLEl
Arachne
663
388
0
660
8,896
2,077
0
1,883
6,971
0
14,580
L
879
139
0
650
6,176
3,340
0
3,613
2,331
0
12,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,290
Gold Earned
21,939
340
Minions Killed
149
0
Camps Cleared
0
991,441
Distance Traveled
840,966
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,665
667
71
7
0
226,488
0
W
Ne Zha
6,035
604
17
2
0
191,933
0
L
Ares
4,226
423
8
1
0
140,975
0
W
Medusa
6,144
614
72
7
0
184,459
2
W
Anubis
6,904
690
73
7
0
193,136
0
L
Anubis
4,455
446
35
4
0
178,322
0
W
Janus
7,542
754
107
11
0
195,425
0
L
Chiron
4,609
461
62
6
0
172,712
3
L
Arachne
4,253
425
28
3
0
198,968
0
L
Odin
4,396
440
16
2
0
149,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role