Player Matchup

Susano
Susano
PowerUwU
Susano
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,444 Elo+
Solo
Erlang Shen
Erlang Shen
PrivateSauce960
Erlang Shen
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 52L
1,301 Elo+
Solo
Hercules
Hercules
SrKh19
Hercules
Level 89
God Stats
5W - 5L
1,492 SR
Queue Stats
243W - 190L
1,465 Elo+
Solo
Neith
Neith
UninstallMF
Neith
Level 69
God Stats
3W - 8L
1,500 SR
Queue Stats
260W - 259L
1,398 Elo+
Solo
Tsukuyomi
Tsukuyomi
unheard_prodigy4
Tsukuyomi
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
320W - 379L
1,386 Elo+
Solo
Team Averages
Level 56
1,498 SR
1,399 Elo+

VS

Team Averages
Level 70
1,638 SR
1,395 Elo+
Geb
Geb
CaptainKitKats
Geb
Level 122
God Stats
5W - 3L
1,587 SR
Queue Stats
155W - 198L
1,445 Elo+
Solo
Discordia
Discordia
Kabecile
Discordia
Level 37
God Stats
4W - 0L
1,840 SR
Queue Stats
176W - 209L
1,428 Elo+
Solo
Mulan
Mulan
Kopa_1983
Mulan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 33L
1,189 Elo+
Solo
Hou Yi
Hou Yi
LilTeper
Hou Yi
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 64L
1,480 Elo+
Solo
Jormungandr
Jormungandr
jeronihon
Jormungandr
Level 57
God Stats
16W - 7L
1,763 SR
Queue Stats
370W - 384L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
PowerUwU
Susano
15
4 / 8 / 12
9,879
760
13,712
15,152
6,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Erlang Shen
PrivateSauce960
Erlang Shen
17
4 / 5 / 10
10,229
787
8,636
18,275
21,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hercules
SrKh19
Hercules
19
5 / 4 / 12
10,958
843
11,557
18,849
25,062
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
6 / 4 / 10
10,345
796
16,977
12,215
6,042
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
14
4 / 6 / 10
9,987
768
8,620
12,397
5,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 13
10,488
807
8,674
17,115
28,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
Kabecile
Discordia
18
8 / 4 / 11
11,329
871
19,136
9,094
3,584
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
Kopa_1983
Mulan
17
2 / 3 / 15
9,874
760
9,438
13,239
13,585
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hou Yi
LilTeper
Hou Yi
17
5 / 5 / 12
10,371
798
12,608
14,979
6,595
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
jeronihon
Jormungandr
19
7 / 5 / 16
11,809
908
18,757
19,589
37,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
92
23
Kills
25
27
Deaths
23
54
Assists
67
Player
Kills
Deaths
Assists
KDA
W
3
6
13
1.58
W
Discordia
Kabecile
Discordia
8
4
11
3.38
W
Mulan
Kopa_1983
Mulan
2
3
15
3.17
W
Hou Yi
LilTeper
Hou Yi
5
5
12
2.2
L
Susano
PowerUwU
Susano
4
8
12
1.25
L
Erlang Shen
PrivateSauce960
Erlang Shen
4
5
10
1.8
L
Hercules
SrKh19
Hercules
5
4
12
2.75
L
6
4
10
2.75
W
Jormungandr
jeronihon
Jormungandr
7
5
16
3
L
Tsukuyomi
4
6
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,502
Damage
68,613
76,888
Taken
74,016
65,036
Mitigated
89,832
25,425
Healing
15,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,674
1,102
849
1,403
17,115
28,685
841
0
16,693
17,844
0
W
Discordia
Kabecile
Discordia
19,136
760
1,435
1,652
9,094
3,584
983
0
8,793
34,979
0
W
Mulan
Kopa_1983
Mulan
9,438
971
578
1,051
13,239
13,585
1,017
0
13,096
0
14,697
W
Hou Yi
LilTeper
Hou Yi
12,608
5,331
1,910
4,725
14,979
6,595
3,547
0
14,707
0
25,628
L
Susano
PowerUwU
Susano
13,712
2,396
591
831
15,152
6,986
885
9,124
5,811
0
21,970
L
Erlang Shen
PrivateSauce960
Erlang Shen
8,636
2,906
1,056
3,828
18,275
21,418
623
9,532
8,448
0
13,622
L
Hercules
SrKh19
Hercules
11,557
1,859
2,533
8,347
18,849
25,062
461
10,627
7,781
0
28,986
L
16,977
8,083
808
3,595
12,215
6,042
1,817
7,802
4,116
0
31,079
W
Jormungandr
jeronihon
Jormungandr
18,757
4,836
637
1,656
19,589
37,383
511
0
19,251
35,997
1,497
L
Tsukuyomi
8,620
2,190
867
2,969
12,397
5,528
945
6,603
5,662
0
16,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,398
Gold Earned
53,871
115
Minions Killed
139
0
Camps Cleared
0
1,178,332
Distance Traveled
1,185,698
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,488
807
12
1
0
223,782
0
W
Discordia
11,329
871
54
4
0
259,650
0
W
Mulan
9,874
760
9
1
0
250,814
0
W
Hou Yi
10,371
798
35
3
0
223,503
0
L
Susano
9,879
760
21
2
0
202,636
0
L
Erlang Shen
10,229
787
11
1
0
282,794
0
L
Hercules
10,958
843
44
3
0
300,796
0
L
Neith
10,345
796
25
2
0
246,307
0
W
Jormungandr
11,809
908
29
2
0
227,949
0
L
Tsukuyomi
9,987
768
14
1
0
145,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role