Player Matchup

Kuzenbo
Kuzenbo
DancingYurtle82
Kuzenbo
Level 112
God Stats
245W - 222L
1,616 SR
Queue Stats
496W - 450L
1,507 Elo+
Solo
Zhong Kui
Zhong Kui
Dcoun
Zhong Kui
Level 133
God Stats
24W - 19L
1,445 SR
Queue Stats
354W - 325L
1,500 Elo+
Solo
Amaterasu
Amaterasu
NCR-Maltisv
Amaterasu
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 92L
1,551 Elo+
Solo
Serqet
Serqet
Slayer_Ataraxia
Serqet
Level 148
God Stats
6W - 3L
1,550 SR
Queue Stats
66W - 54L
1,522 Elo+
Party 1
Rama
Rama
x K1NGZ KR0wn x
Rama
Level 121
God Stats
1W - 0L
1,619 SR
Queue Stats
17W - 14L
1,500 Elo+
Party 1
Team Averages
Level 127
1,546 SR
1,516 Elo+

VS

Team Averages
Level 112
1,579 SR
1,477 Elo+
Ix Chel
Ix Chel
BOOG3MZ
Ix Chel
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 67L
1,465 Elo+
Solo
Izanami
Izanami
BaBoomBaBoom
Izanami
Level 140
God Stats
4W - 4L
1,724 SR
Queue Stats
53W - 52L
1,411 Elo+
Solo
Serqet
Serqet
LuxraiZ
Serqet
Level 128
God Stats
14W - 15L
1,623 SR
Queue Stats
265W - 269L
1,530 Elo+
Solo
Cthulhu
Cthulhu
SuperMegaUltraD
Cthulhu
Level 145
God Stats
47W - 54L
1,551 SR
Queue Stats
384W - 381L
1,488 Elo+
Solo
Nemesis
Nemesis
Tswui
Nemesis
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 35L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 4
8,562
451
5,945
9,153
10,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Zhong Kui
Dcoun
Zhong Kui
17
7 / 0 / 3
10,761
566
17,833
12,438
9,657
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
NCR-Maltisv
Amaterasu
17
1 / 0 / 1
9,627
507
5,152
18,251
10,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
4 / 0 / 3
9,926
522
6,799
13,984
9,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 2 / 4
8,267
435
3,357
11,804
4,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
BOOG3MZ
Ix Chel
14
0 / 5 / 0
8,727
459
7,070
11,973
4,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
BaBoomBaBoom
Izanami
14
1 / 3 / 1
9,068
477
7,110
11,643
4,438
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Serqet
LuxraiZ
Serqet
13
0 / 2 / 0
8,206
432
4,257
15,087
12,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
0 / 0 / 0
10,316
543
13,583
10,105
9,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Nemesis
Tswui
Nemesis
14
1 / 5 / 0
8,797
463
6,574
17,193
7,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
15
Kills
2
2
Deaths
15
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
BOOG3MZ
Ix Chel
0
5
0
0
L
Izanami
BaBoomBaBoom
Izanami
1
3
1
0.5
W
3
0
4
5
W
Zhong Kui
Dcoun
Zhong Kui
7
0
3
8.5
L
Serqet
LuxraiZ
Serqet
0
2
0
0
W
Amaterasu
NCR-Maltisv
Amaterasu
1
0
1
1.5
W
4
0
3
5.5
L
0
0
0
0
L
Nemesis
Tswui
Nemesis
1
5
0
0.2
W
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,086
Damage
38,594
65,630
Taken
66,001
44,763
Mitigated
38,893
26,319
Healing
15,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
BOOG3MZ
Ix Chel
7,070
934
212
1,978
11,973
4,663
117
10,109
1,773
68,284
0
L
Izanami
BaBoomBaBoom
Izanami
7,110
4,489
0
2,823
11,643
4,438
1,277
2,777
8,765
0
78,631
W
5,945
1,907
0
2,084
9,153
10,607
177
2,456
6,511
18,888
0
W
Zhong Kui
Dcoun
Zhong Kui
17,833
1,176
0
10,502
12,438
9,657
696
4,728
7,565
101,870
0
L
Serqet
LuxraiZ
Serqet
4,257
291
0
3,012
15,087
12,941
0
3,757
10,660
0
43,083
W
Amaterasu
NCR-Maltisv
Amaterasu
5,152
3,091
0
6,742
18,251
10,934
291
11,218
5,584
0
75,673
W
6,799
1,633
0
1,700
13,984
9,177
0
712
13,074
0
83,566
L
13,583
2,043
0
5,662
10,105
9,421
24
806
9,299
98,614
0
L
Nemesis
Tswui
Nemesis
6,574
2,866
0
1,718
17,193
7,430
424
5,789
11,128
0
82,672
W
3,357
2,493
0
5,291
11,804
4,388
858
0
11,702
0
51,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,143
Gold Earned
45,114
542
Minions Killed
574
0
Camps Cleared
0
1,832,510
Distance Traveled
1,737,353
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
8,727
459
131
7
0
302,223
4
L
Izanami
9,068
477
124
7
0
298,381
4
W
Kuzenbo
8,562
451
15
1
0
406,192
3
W
Zhong Kui
10,761
566
180
9
0
354,293
7
L
Serqet
8,206
432
47
2
0
359,638
2
W
Amaterasu
9,627
507
147
8
0
346,845
4
W
Serqet
9,926
522
107
6
0
437,634
0
L
Cthulhu
10,316
543
154
8
0
368,367
7
L
Nemesis
8,797
463
118
6
0
408,744
0
W
Rama
8,267
435
93
5
0
287,546
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role