Player Matchup

Vamana
Vamana
 
Vamana
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
BigC316
Tyr
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,433 Elo+
Solo
Da Ji
Da Ji
King_Helios876
Da Ji
Level 54
God Stats
2W - 1L
1,500 SR
Queue Stats
86W - 81L
1,461 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
aoza__02
Ah Muzen Cab
Level 42
God Stats
1W - 0L
1,702 SR
Queue Stats
33W - 28L
1,547 Elo+
Solo
Anubis
Anubis
raystell14
Anubis
Level 48
God Stats
14W - 9L
1,701 SR
Queue Stats
105W - 124L
1,506 Elo+
Solo
Team Averages
Level 80
1,581 SR
1,489 Elo+

VS

Team Averages
Level 78
1,573 SR
1,451 Elo+
Aphrodite
Aphrodite
ChataTheFrenchie
Aphrodite
Level 72
God Stats
26W - 31L
1,531 SR
Queue Stats
178W - 184L
1,503 Elo+
Solo
Hachiman
Hachiman
DzD-0427
Hachiman
Level 48
God Stats
2W - 3L
1,724 SR
Queue Stats
120W - 124L
1,404 Elo+
Solo
Mercury
Mercury
Kwiznohs
Mercury
Level 106
God Stats
3W - 4L
1,561 SR
Queue Stats
178W - 167L
1,503 Elo+
Solo
Vamana
Vamana
fantom2d
Vamana
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 27L
1,332 Elo+
Solo
Merlin
Merlin
leonardo580153
Merlin
Level 128
God Stats
1W - 3L
1,548 SR
Queue Stats
111W - 115L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
12
3 / 0 / 2
7,593
690
4,461
8,184
7,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tyr
10
1 / 1 / 7
6,738
613
2,586
8,325
5,078
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
4 / 0 / 2
6,721
611
4,445
7,255
2,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
aoza__02
Ah Muzen Cab
12
6 / 0 / 2
7,456
678
9,283
5,725
2,456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
raystell14
Anubis
13
4 / 0 / 1
7,886
717
7,970
7,192
3,583
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
8
1 / 4 / 0
5,417
492
2,488
11,639
8,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
DzD-0427
Hachiman
8
0 / 5 / 0
4,931
448
3,904
8,839
3,384
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
Kwiznohs
Mercury
12
0 / 1 / 0
6,303
573
2,949
7,918
2,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vamana
fantom2d
Vamana
9
0 / 5 / 0
5,072
461
2,303
8,133
3,941
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 3 / 1
5,158
469
4,257
6,053
1,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
18
Kills
1
1
Deaths
18
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
3
0
2
4
W
Tyr
1
1
7
4.5
L
Aphrodite
1
4
0
0.25
L
Hachiman
DzD-0427
Hachiman
0
5
0
0
W
4
0
2
5
L
Mercury
Kwiznohs
Mercury
0
1
0
0
W
Ah Muzen Cab
aoza__02
Ah Muzen Cab
6
0
2
7
L
Vamana
fantom2d
Vamana
0
5
0
0
L
0
3
1
0.17
W
Anubis
raystell14
Anubis
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,745
Damage
15,901
36,681
Taken
42,582
20,967
Mitigated
20,125
13,536
Healing
11,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
4,461
1,048
0
1,838
8,184
7,278
1,592
866
7,318
0
53,461
W
Tyr
2,586
332
1,241
2,657
8,325
5,078
89
1,702
6,623
0
14,939
L
Aphrodite
2,488
440
2,085
5,148
11,639
8,537
0
2,267
9,325
20,088
0
L
Hachiman
DzD-0427
Hachiman
3,904
2,118
0
1,625
8,839
3,384
0
0
8,839
0
30,332
W
4,445
1,227
0
1,384
7,255
2,572
1,328
789
6,466
0
30,844
L
Mercury
Kwiznohs
Mercury
2,949
359
0
500
7,918
2,632
0
2,354
5,482
0
51,424
W
Ah Muzen Cab
aoza__02
Ah Muzen Cab
9,283
4,689
0
951
5,725
2,456
564
244
5,481
0
57,364
L
Vamana
fantom2d
Vamana
2,303
607
0
1,224
8,133
3,941
0
0
7,647
0
22,913
L
4,257
297
0
500
6,053
1,631
0
3,349
2,656
35,485
0
W
Anubis
raystell14
Anubis
7,970
294
0
5,465
7,192
3,583
263
3,144
4,048
68,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,394
Gold Earned
26,881
337
Minions Killed
273
0
Camps Cleared
0
1,103,780
Distance Traveled
1,060,000
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
7,593
690
86
8
0
198,097
4
W
Tyr
6,738
613
23
2
0
245,577
0
L
Aphrodite
5,417
492
26
2
0
199,632
2
L
Hachiman
4,931
448
52
5
0
188,422
0
W
Da Ji
6,721
611
45
4
0
235,996
0
L
Mercury
6,303
573
102
9
0
279,553
0
W
Ah Muzen Cab
7,456
678
75
7
0
210,266
2
L
Vamana
5,072
461
38
3
0
197,819
0
L
Merlin
5,158
469
55
5
0
194,574
1
W
Anubis
7,886
717
108
10
0
213,844
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role