Player Matchup

Ao Kuang
Ao Kuang
DipaNoCapXDVR
Ao Kuang
Level 64
God Stats
4W - 7L
1,397 SR
Queue Stats
150W - 157L
1,472 Elo+
Party 3
Ares
Ares
K4_MTomick67
Ares
Level 25
God Stats
0W - 4L
1,500 SR
Queue Stats
37W - 39L
1,465 Elo+
Party 3
Odin
Odin
PSYCHO0-_-0
Odin
Level 29
God Stats
2W - 1L
1,819 SR
Queue Stats
51W - 62L
1,400 Elo+
Party 3
Hel
Hel
SMG_ToXiC_BANDIT
Hel
Level 63
God Stats
3W - 4L
1,243 SR
Queue Stats
116W - 126L
1,463 Elo+
Party 3
Ishtar
Ishtar
khantastic007
Ishtar
Level 60
God Stats
15W - 15L
1,447 SR
Queue Stats
128W - 126L
1,383 Elo+
Solo
Team Averages
Level 48
1,481 SR
1,437 Elo+

VS

Team Averages
Level 79
1,570 SR
1,449 Elo+
Osiris
Osiris
 
Osiris
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
Xwariox972
Hel
Level 66
God Stats
1W - 0L
1,712 SR
Queue Stats
91W - 83L
1,465 Elo+
Solo
Olorun
Olorun
holyharley
Olorun
Level 89
God Stats
4W - 3L
1,509 SR
Queue Stats
157W - 138L
1,458 Elo+
Party 1
Cabrakan
Cabrakan
hypiiee
Cabrakan
Level 86
God Stats
15W - 10L
1,568 SR
Queue Stats
114W - 102L
1,457 Elo+
Party 1
Bakasura
Bakasura
x3-7g
Bakasura
Level 66
God Stats
8W - 5L
1,562 SR
Queue Stats
46W - 58L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DipaNoCapXDVR
Ao Kuang
13
4 / 4 / 2
7,712
551
7,922
13,523
5,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 4 / 2
6,007
429
4,230
12,550
10,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 4 / 1
5,750
411
3,157
10,911
4,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
3 / 4 / 0
7,719
551
7,886
10,356
3,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 3 / 2
5,136
367
2,740
6,211
2,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
3 / 2 / 1
8,035
574
8,299
14,483
16,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 2 / 1
8,155
583
3,686
6,587
2,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
holyharley
Olorun
13
8 / 3 / 2
8,349
596
12,033
10,110
4,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cabrakan
hypiiee
Cabrakan
12
0 / 0 / 6
7,292
521
4,922
10,650
9,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
x3-7g
Bakasura
14
5 / 1 / 4
8,840
631
10,600
13,314
5,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
7
Kills
18
19
Deaths
8
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
3
2
1
1.75
L
Ao Kuang
DipaNoCapXDVR
Ao Kuang
4
4
2
1.25
L
0
4
2
0.25
L
0
4
1
0.13
L
3
4
0
0.75
W
2
2
1
1.25
W
Olorun
holyharley
Olorun
8
3
2
3
W
Cabrakan
hypiiee
Cabrakan
0
0
6
3
L
0
3
2
0.33
W
Bakasura
x3-7g
Bakasura
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,935
Damage
39,540
53,551
Taken
55,144
27,157
Mitigated
39,358
11,954
Healing
21,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
8,299
3,271
0
4,635
14,483
16,547
0
2,876
11,607
0
50,199
L
Ao Kuang
DipaNoCapXDVR
Ao Kuang
7,922
2,788
0
2,895
13,523
5,760
0
3,316
9,907
56,594
0
L
4,230
450
0
714
12,550
10,386
0
7,882
4,318
22,833
0
L
3,157
1,556
0
2,198
10,911
4,623
0
0
10,761
0
20,185
L
7,886
672
850
3,602
10,356
3,857
0
4,514
5,192
56,442
0
W
3,686
232
475
2,148
6,587
2,477
1,176
4,105
2,482
57,233
0
W
Olorun
holyharley
Olorun
12,033
5,594
960
4,685
10,110
4,659
2,301
4,795
5,315
57,209
6,763
W
Cabrakan
hypiiee
Cabrakan
4,922
1,359
87
4,313
10,650
9,694
42
1,831
8,819
26,103
0
L
2,740
1,498
0
1,695
6,211
2,531
0
4,225
1,936
0
19,816
W
Bakasura
x3-7g
Bakasura
10,600
7,736
97
4,174
13,314
5,981
644
6,431
6,883
0
61,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,324
Gold Earned
40,671
278
Minions Killed
412
0
Camps Cleared
0
1,222,145
Distance Traveled
1,403,467
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,035
574
78
6
0
265,848
2
L
Ao Kuang
7,712
551
84
6
0
301,287
3
L
Ares
6,007
429
21
2
0
278,755
0
L
Odin
5,750
411
28
2
0
243,006
0
L
Hel
7,719
551
108
8
0
270,505
3
W
Hel
8,155
583
97
7
0
282,488
2
W
Olorun
8,349
596
91
7
0
263,668
0
W
Cabrakan
7,292
521
29
2
0
249,013
0
L
Ishtar
5,136
367
37
3
0
128,592
0
W
Bakasura
8,840
631
117
8
0
342,450
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role