Player Matchup

Thanatos
Thanatos
HerΔcles
Thanatos
Level 154
God Stats
0W - 1L
1,763 SR
Queue Stats
6W - 5L
1,637 Elo+
Solo
Geb
Geb
LordDamian99
Geb
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 110L
1,510 Elo+
Party 1
Ares
Ares
Phoenix239
Ares
Level 154
God Stats
1W - 3L
1,423 SR
Queue Stats
55W - 52L
1,570 Elo+
Party 1
Cerberus
Cerberus
Pinguim_19
Cerberus
Level 108
God Stats
12W - 5L
2,031 SR
Queue Stats
273W - 262L
1,528 Elo+
Solo
Yemoja
Yemoja
kratos234098
Yemoja
Level 154
God Stats
3W - 3L
1,977 SR
Queue Stats
69W - 66L
1,623 Elo+
Party 1
Team Averages
Level 143
1,739 SR
1,573 Elo+

VS

Team Averages
Level 149
1,555 SR
1,502 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
AnimusDei3
Awilix
Level 156
God Stats
19W - 16L
1,453 SR
Queue Stats
222W - 223L
1,477 Elo+
Solo
Scylla
Scylla
Ichedt
Scylla
Level 149
God Stats
3W - 0L
1,742 SR
Queue Stats
298W - 303L
1,457 Elo+
Solo
Osiris
Osiris
Kiulua
Osiris
Level 157
God Stats
4W - 1L
1,583 SR
Queue Stats
161W - 129L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
HerΔcles
Thanatos
6
0 / 3 / 0
4,533
412
1,796
6,101
1,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 1 / 1
6,013
547
3,817
8,425
3,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

9
1 / 4 / 1
5,348
486
3,557
6,841
2,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cerberus
Pinguim_19
Cerberus
9
0 / 2 / 0
5,405
491
1,700
10,418
8,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Yemoja
11
0 / 0 / 1
6,120
556
4,534
4,649
1,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
9
0 / 0 / 6
5,907
537
3,654
5,929
4,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
 
Bastet
10
3 / 2 / 0
5,846
531
6,009
8,115
2,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Awilix
AnimusDei3
Awilix
10
2 / 0 / 1
5,774
525
4,584
7,690
2,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
Ichedt
Scylla
11
0 / 0 / 1
6,474
589
1,375
4,170
1,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
Kiulua
Osiris
13
5 / 0 / 0
7,739
704
7,592
8,525
7,227
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
2
Kills
10
10
Deaths
2
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
0
6
3
W
Bastet
 
Bastet
3
2
0
1.5
W
Awilix
AnimusDei3
Awilix
2
0
1
2.5
L
Thanatos
HerΔcles
Thanatos
0
3
0
0
W
Scylla
Ichedt
Scylla
0
0
1
0.5
W
Osiris
Kiulua
Osiris
5
0
0
5
L
1
1
1
1.5
L
1
4
1
0.38
L
Cerberus
Pinguim_19
Cerberus
0
2
0
0
L
Yemoja
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,404
Damage
23,214
36,434
Taken
34,429
18,641
Mitigated
18,309
10,418
Healing
11,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
3,654
1,239
2,418
3,597
5,929
4,362
300
2,593
3,108
23,645
0
W
Bastet
 
Bastet
6,009
1,074
0
1,768
8,115
2,632
0
3,285
4,482
0
33,295
W
Awilix
AnimusDei3
Awilix
4,584
2,159
0
500
7,690
2,936
0
3,131
4,373
0
36,105
L
Thanatos
HerΔcles
Thanatos
1,796
618
0
2,471
6,101
1,999
0
0
6,101
0
16,890
W
Scylla
Ichedt
Scylla
1,375
126
0
500
4,170
1,152
124
2,614
1,194
41,774
0
W
Osiris
Kiulua
Osiris
7,592
3,212
0
2,729
8,525
7,227
70
861
7,664
0
61,027
L
3,817
1,440
0
3,370
8,425
3,740
0
1,002
7,363
43,925
0
L
3,557
39
0
500
6,841
2,870
0
1,585
5,256
20,835
0
L
Cerberus
Pinguim_19
Cerberus
1,700
113
0
3,194
10,418
8,164
0
1,571
8,847
26,018
0
L
Yemoja
4,534
446
243
640
4,649
1,868
0
741
3,838
42,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,419
Gold Earned
31,740
315
Minions Killed
352
0
Camps Cleared
0
1,031,327
Distance Traveled
1,156,875
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
5,907
537
30
3
0
211,601
0
W
Bastet
5,846
531
56
5
0
245,033
2
W
Awilix
5,774
525
55
5
0
257,665
0
L
Thanatos
4,533
412
32
3
0
117,776
0
W
Scylla
6,474
589
105
10
0
206,852
0
W
Osiris
7,739
704
106
10
0
235,724
3
L
Geb
6,013
547
82
7
0
249,371
0
L
Ares
5,348
486
49
4
0
231,068
0
L
Cerberus
5,405
491
61
6
0
211,868
0
L
Yemoja
6,120
556
91
8
0
221,244
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role