Player Matchup

Hun Batz
Hun Batz
Faze Energy1151
Hun Batz
Level 81
God Stats
2W - 8L
1,252 SR
Queue Stats
189W - 260L
1,433 Elo+
Solo
Poseidon
Poseidon
KINGCOLE094
Poseidon
Level 108
God Stats
1W - 1L
1,844 SR
Queue Stats
48W - 53L
1,458 Elo+
Solo
Artio
Artio
Solobrax
Artio
Level 171
God Stats
0W - 1L
1,285 SR
Queue Stats
37W - 55L
1,369 Elo+
Solo
Lancelot
Lancelot
UnfoundedEden
Lancelot
Level 94
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 13L
1,424 Elo+
Solo
Apollo
Apollo
daskewldude
Apollo
Level 135
God Stats
1W - 5L
1,697 SR
Queue Stats
28W - 25L
1,713 Elo+
Solo
Team Averages
Level 118
1,516 SR
1,479 Elo+

VS

Team Averages
Level 68
1,507 SR
1,469 Elo+
Sol
Sol
Definiteangel84
Sol
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 66L
1,512 Elo+
Solo
Rama
Rama
VERY_ANGRY_TOAST
Rama
Level 68
God Stats
16W - 12L
1,554 SR
Queue Stats
412W - 408L
1,447 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
burning_elderly
Morgan Le Fay
Level 106
God Stats
51W - 46L
1,590 SR
Queue Stats
518W - 522L
1,510 Elo+
Solo
Aphrodite
Aphrodite
lMR_WAFFLEl
Aphrodite
Level 49
God Stats
8W - 13L
1,500 SR
Queue Stats
329W - 327L
1,417 Elo+
Party 1
Odin
Odin
temp-941466
Odin
Level 39
God Stats
2W - 3L
1,391 SR
Queue Stats
89W - 88L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
11
0 / 6 / 0
6,349
529
4,578
11,003
6,247
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poseidon
KINGCOLE094
Poseidon
9
0 / 5 / 0
5,274
440
3,790
6,558
2,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artio
Solobrax
Artio
8
1 / 1 / 1
5,153
429
917
8,362
6,406
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
UnfoundedEden
Lancelot
9
0 / 4 / 1
5,573
464
3,552
10,145
4,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Apollo
11
1 / 1 / 1
6,284
524
3,324
6,675
2,547
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 2
7,531
628
6,668
7,430
2,607
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 0 / 1
6,292
524
5,841
4,653
1,806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morgan Le Fay
burning_elderly
Morgan Le Fay
13
10 / 0 / 2
8,103
675
9,801
5,560
2,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Aphrodite
lMR_WAFFLEl
Aphrodite
10
0 / 2 / 2
5,962
497
1,008
5,388
3,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
2 / 0 / 5
6,592
549
4,974
7,068
6,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
2
Kills
16
17
Deaths
2
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
0
2
4
L
Hun Batz
0
6
0
0
L
Poseidon
KINGCOLE094
Poseidon
0
5
0
0
L
Artio
Solobrax
Artio
1
1
1
1.5
L
Lancelot
UnfoundedEden
Lancelot
0
4
1
0.13
W
1
0
1
1.5
W
Morgan Le Fay
burning_elderly
Morgan Le Fay
10
0
2
11
L
Apollo
1
1
1
1.5
W
Aphrodite
lMR_WAFFLEl
Aphrodite
0
2
2
0.5
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,161
Damage
28,292
42,743
Taken
30,099
21,623
Mitigated
16,400
8,192
Healing
12,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,668
2,026
0
5,046
7,430
2,607
416
3,043
4,387
54,605
0
L
Hun Batz
4,578
2,002
0
2,156
11,003
6,247
0
2,374
8,629
0
50,031
L
Poseidon
KINGCOLE094
Poseidon
3,790
528
0
500
6,558
2,377
0
4,785
1,773
28,900
0
L
Artio
Solobrax
Artio
917
28
323
2,067
8,362
6,406
0
2,741
5,621
13,806
0
L
Lancelot
UnfoundedEden
Lancelot
3,552
1,405
0
865
10,145
4,046
0
5,643
4,502
0
39,791
W
5,841
5,259
0
2,196
4,653
1,806
487
203
4,450
0
52,907
W
Morgan Le Fay
burning_elderly
Morgan Le Fay
9,801
1,493
0
918
5,560
2,354
122
837
4,723
56,941
0
L
Apollo
3,324
2,344
0
2,281
6,675
2,547
0
1,934
4,741
0
54,602
W
Aphrodite
lMR_WAFFLEl
Aphrodite
1,008
180
798
2,362
5,388
3,381
196
624
4,764
19,782
0
W
4,974
1,499
0
765
7,068
6,252
0
0
7,068
0
28,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,633
Gold Earned
34,480
336
Minions Killed
341
0
Camps Cleared
0
1,149,050
Distance Traveled
1,146,192
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,531
628
100
8
0
208,480
2
L
Hun Batz
6,349
529
89
7
0
204,439
4
L
Poseidon
5,274
440
43
4
0
217,382
0
L
Artio
5,153
429
30
3
0
251,974
2
L
Lancelot
5,573
464
67
6
0
256,068
2
W
Rama
6,292
524
80
7
0
220,809
3
W
Morgan Le Fay
8,103
675
76
6
0
269,016
0
L
Apollo
6,284
524
107
9
0
219,187
0
W
Aphrodite
5,962
497
45
4
0
228,372
0
W
Odin
6,592
549
40
3
0
219,515
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role