Player Matchup

Osiris
Osiris
Brawler6
Osiris
Level 115
God Stats
1W - 2L
1,485 SR
Queue Stats
166W - 168L
1,430 Elo+
Party 2
Ymir
Ymir
EdoPedo
Ymir
Level 67
God Stats
3W - 5L
1,500 SR
Queue Stats
50W - 42L
1,500 Elo+
Party 3
Scylla
Scylla
Overlord8478
Scylla
Level 96
God Stats
0W - 5L
1,193 SR
Queue Stats
330W - 312L
1,498 Elo+
Solo
Pele
Pele
YuSHinoSuna
Pele
Level 88
God Stats
2W - 2L
1,500 SR
Queue Stats
58W - 48L
1,500 Elo+
Party 3
Cupid
Cupid
mcbeen
Cupid
Level 119
God Stats
1W - 3L
1,562 SR
Queue Stats
247W - 233L
1,498 Elo+
Party 2
Team Averages
Level 97
1,448 SR
1,485 Elo+

VS

Team Averages
Level 98
1,418 SR
1,487 Elo+
Hades
Hades
 
Hades
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Cheese477
Horus
Level 114
God Stats
5W - 3L
1,527 SR
Queue Stats
376W - 346L
1,424 Elo+
Solo
Izanami
Izanami
Jlov
Izanami
Level 24
God Stats
2W - 10L
1,269 SR
Queue Stats
26W - 20L
1,483 Elo+
Party 1
Thanatos
Thanatos
LaborEdMiliband
Thanatos
Level 123
God Stats
2W - 1L
1,293 SR
Queue Stats
24W - 19L
1,454 Elo+
Party 1
Raijin
Raijin
UKIPNigelFarage
Raijin
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 5L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Brawler6
Osiris
12
3 / 5 / 1
6,851
527
5,943
14,630
9,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
EdoPedo
Ymir
10
0 / 3 / 2
6,326
487
4,120
11,663
8,518
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Scylla
14
2 / 5 / 0
7,815
601
4,610
9,687
3,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 3 / 2
7,305
562
3,176
11,073
3,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cupid
mcbeen
Cupid
12
3 / 1 / 0
6,840
526
6,429
7,802
2,268
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
2 / 5 / 3
8,277
637
10,073
15,061
8,083
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Cheese477
Horus
10
1 / 0 / 4
6,936
534
5,187
9,627
6,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Jlov
Izanami
11
0 / 3 / 3
6,324
486
6,154
9,023
3,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
15
12 / 0 / 2
9,403
723
12,291
7,210
3,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 2 / 3
7,970
613
4,114
5,950
2,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
10
Kills
17
17
Deaths
10
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
2
5
3
0.7
L
Osiris
Brawler6
Osiris
3
5
1
0.7
W
Horus
Cheese477
Horus
1
0
4
3
L
Ymir
EdoPedo
Ymir
0
3
2
0.33
W
Izanami
Jlov
Izanami
0
3
3
0.5
W
Thanatos
12
0
2
13
L
Scylla
2
5
0
0.4
W
2
2
3
1.75
L
2
3
2
1
L
Cupid
mcbeen
Cupid
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,278
Damage
37,819
54,855
Taken
46,871
27,016
Mitigated
24,252
11,290
Healing
23,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
10,073
1,301
227
6,988
15,061
8,083
148
0
15,061
68,492
0
L
Osiris
Brawler6
Osiris
5,943
2,413
0
3,420
14,630
9,160
0
8,012
6,618
0
39,902
W
Horus
Cheese477
Horus
5,187
1,657
1,040
3,540
9,627
6,885
0
2,810
6,817
0
17,003
L
Ymir
EdoPedo
Ymir
4,120
1,585
0
1,926
11,663
8,518
135
315
11,348
16,162
0
W
Izanami
Jlov
Izanami
6,154
4,168
0
2,711
9,023
3,747
0
2,136
6,887
0
54,429
W
Thanatos
12,291
4,242
0
8,620
7,210
3,177
39
878
6,332
0
73,525
L
Scylla
4,610
364
0
1,212
9,687
3,146
0
3,468
6,219
70,178
0
W
4,114
117
0
287
5,950
2,360
245
3,355
2,595
57,099
0
L
3,176
706
0
846
11,073
3,924
0
2,392
8,681
0
52,393
L
Cupid
mcbeen
Cupid
6,429
4,191
0
3,886
7,802
2,268
504
0
7,802
0
53,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,137
Gold Earned
38,910
364
Minions Killed
420
0
Camps Cleared
0
1,220,176
Distance Traveled
1,288,716
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,277
637
107
8
0
216,523
1
L
Osiris
6,851
527
56
4
0
225,089
2
W
Horus
6,936
534
14
1
0
281,091
1
L
Ymir
6,326
487
20
2
0
242,723
0
W
Izanami
6,324
486
92
7
0
220,988
0
W
Thanatos
9,403
723
103
8
0
328,802
0
L
Scylla
7,815
601
114
9
0
230,819
0
W
Raijin
7,970
613
104
8
0
241,312
0
L
Pele
7,305
562
84
6
0
291,066
0
L
Cupid
6,840
526
90
7
0
230,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role