Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
ChigiVaro
Izanami
Level 156
God Stats
4W - 3L
1,424 SR
Queue Stats
94W - 75L
1,523 Elo+
Party 1
Tyr
Tyr
TOPPLAYER86
Tyr
Level 49
God Stats
4W - 2L
1,500 SR
Queue Stats
502W - 458L
1,567 Elo+
Solo
Kukulkan
Kukulkan
YogiPaw
Kukulkan
Level 157
God Stats
42W - 19L
1,766 SR
Queue Stats
380W - 335L
1,525 Elo+
Solo
Ix Chel
Ix Chel
sosatpisun22
Ix Chel
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,712 Elo+
Party 1
Team Averages
Level 124
1,538 SR
1,565 Elo+

VS

Team Averages
Level 113
1,543 SR
1,471 Elo+
Ullr
Ullr
DoritoMen
Ullr
Level 98
God Stats
20W - 34L
1,360 SR
Queue Stats
487W - 470L
1,475 Elo+
Party 2
Achilles
Achilles
GMickey
Achilles
Level 108
God Stats
15W - 10L
1,571 SR
Queue Stats
374W - 358L
1,519 Elo+
Solo
Kumbhakarna
Kumbhakarna
Ryparty
Kumbhakarna
Level 134
God Stats
4W - 2L
1,781 SR
Queue Stats
374W - 349L
1,484 Elo+
Party 2
Anubis
Anubis
Trynn1996
Anubis
Level 100
God Stats
19W - 13L
1,506 SR
Queue Stats
497W - 456L
1,508 Elo+
Solo
Baron Samedi
Baron Samedi
abeata
Baron Samedi
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 60L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
5 / 1 / 2
9,772
543
8,871
12,191
4,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Izanami
ChigiVaro
Izanami
14
0 / 1 / 2
8,662
481
7,441
10,380
4,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
3 / 2 / 2
9,270
515
10,877
19,006
12,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
YogiPaw
Kukulkan
15
0 / 4 / 2
9,207
512
4,850
9,897
3,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ix Chel
sosatpisun22
Ix Chel
13
2 / 1 / 1
8,474
471
4,262
9,852
9,297
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
13
0 / 1 / 1
7,862
437
4,529
10,771
4,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
GMickey
Achilles
17
4 / 1 / 2
10,261
570
7,813
14,647
7,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
Ryparty
Kumbhakarna
11
0 / 2 / 2
7,757
431
4,443
13,469
11,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
Trynn1996
Anubis
17
1 / 5 / 2
10,079
560
12,880
18,758
9,736
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
abeata
Baron Samedi
14
4 / 1 / 1
8,820
490
11,931
9,781
5,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
17
10
Kills
9
9
Deaths
10
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
5
1
2
6
W
Izanami
ChigiVaro
Izanami
0
1
2
1
L
Ullr
0
1
1
0.5
L
Achilles
GMickey
Achilles
4
1
2
5
L
Kumbhakarna
Ryparty
Kumbhakarna
0
2
2
0.5
W
3
2
2
2
L
Anubis
Trynn1996
Anubis
1
5
2
0.4
W
Kukulkan
YogiPaw
Kukulkan
0
4
2
0.25
L
Baron Samedi
abeata
Baron Samedi
4
1
1
4.5
W
Ix Chel
sosatpisun22
Ix Chel
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,301
Damage
41,596
61,326
Taken
67,426
35,727
Mitigated
38,892
18,264
Healing
21,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
8,871
4,263
0
650
12,191
4,901
0
3,135
8,854
0
72,018
W
Izanami
ChigiVaro
Izanami
7,441
4,698
0
2,260
10,380
4,929
925
3,588
6,678
0
87,655
L
Ullr
4,529
1,970
0
509
10,771
4,854
570
1,581
9,190
0
63,411
L
Achilles
GMickey
Achilles
7,813
2,435
0
3,425
14,647
7,419
0
2,351
12,296
0
89,766
L
Kumbhakarna
Ryparty
Kumbhakarna
4,443
371
0
3,761
13,469
11,878
0
1,980
11,489
31,572
0
W
10,877
402
0
7,009
19,006
12,696
0
12,473
6,493
0
69,890
L
Anubis
Trynn1996
Anubis
12,880
1,388
0
10,159
18,758
9,736
5
735
18,023
108,808
0
W
Kukulkan
YogiPaw
Kukulkan
4,850
427
0
1,533
9,897
3,904
0
3,458
6,160
84,990
0
L
Baron Samedi
abeata
Baron Samedi
11,931
1,423
651
2,726
9,781
5,005
0
2,465
7,316
62,712
0
W
Ix Chel
sosatpisun22
Ix Chel
4,262
993
2,741
4,071
9,852
9,297
0
5,721
3,887
24,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,385
Gold Earned
44,779
514
Minions Killed
513
0
Camps Cleared
0
1,846,438
Distance Traveled
1,743,792
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,772
543
94
5
0
450,051
0
W
Izanami
8,662
481
145
8
0
326,256
4
L
Ullr
7,862
437
108
6
0
329,811
2
L
Achilles
10,261
570
121
7
0
384,987
1
L
Kumbhakarna
7,757
431
29
2
0
394,161
8
W
Tyr
9,270
515
95
5
0
418,298
2
L
Anubis
10,079
560
146
8
0
289,267
0
W
Kukulkan
9,207
512
143
8
0
324,593
4
L
Baron Samedi
8,820
490
109
6
0
345,566
5
W
Ix Chel
8,474
471
37
2
0
327,240
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role