Player Matchup

Scylla
Scylla
 
Scylla
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
 
Hachiman
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
Myst1cAngell
Hades
Level 36
God Stats
3W - 1L
1,500 SR
Queue Stats
60W - 80L
1,326 Elo+
Solo
Bacchus
Bacchus
ThePoolSharks
Bacchus
Level 111
God Stats
8W - 11L
1,436 SR
Queue Stats
740W - 695L
1,499 Elo+
Solo
Serqet
Serqet
Uwu trash9733
Serqet
Level 144
God Stats
5W - 9L
1,464 SR
Queue Stats
131W - 151L
1,741 Elo+
Solo
Team Averages
Level 113
1,480 SR
1,513 Elo+

VS

Team Averages
Level 130
1,601 SR
1,505 Elo+
Bellona
Bellona
DarthSvodka
Bellona
Level 127
God Stats
5W - 6L
1,614 SR
Queue Stats
18W - 12L
1,670 Elo+
Solo
The Morrigan
The Morrigan
Frizykid
The Morrigan
Level 128
God Stats
2W - 1L
1,576 SR
Queue Stats
60W - 56L
1,530 Elo+
Party 1
Yemoja
Yemoja
SSyllable
Yemoja
Level 125
God Stats
1W - 1L
1,736 SR
Queue Stats
86W - 80L
1,544 Elo+
Party 1
Sylvanus
Sylvanus
SamuraiLord121
Sylvanus
Level 147
God Stats
32W - 34L
1,579 SR
Queue Stats
259W - 253L
1,481 Elo+
Solo
Ishtar
Ishtar
ShaeMan625
Ishtar
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
0 / 1 / 2
5,499
611
1,852
3,522
1,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
 
Hachiman
9
0 / 1 / 0
5,098
566
2,603
4,539
1,505
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
3 / 0 / 0
5,505
612
2,777
3,855
1,486
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
9
1 / 0 / 1
5,326
592
2,834
3,849
3,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
1 / 1 / 1
5,559
618
2,053
6,341
2,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DarthSvodka
Bellona
5
0 / 3 / 0
3,926
436
561
6,038
3,301
The Morrigan
Frizykid
The Morrigan
10
1 / 0 / 1
5,570
619
3,331
3,360
1,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
SSyllable
Yemoja
8
0 / 0 / 2
5,256
584
1,165
3,859
1,978
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sylvanus
7
1 / 2 / 1
4,896
544
1,901
5,471
2,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ishtar
ShaeMan625
Ishtar
9
1 / 0 / 0
5,066
563
2,481
3,487
1,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
7
5
Kills
3
3
Deaths
5
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
0
1
2
1
W
Hachiman
 
Hachiman
0
1
0
0
L
Bellona
DarthSvodka
Bellona
0
3
0
0
L
The Morrigan
Frizykid
The Morrigan
1
0
1
1.5
W
3
0
0
3
L
Yemoja
SSyllable
Yemoja
0
0
2
1
L
Sylvanus
1
2
1
0.75
L
Ishtar
ShaeMan625
Ishtar
1
0
0
1
W
Bacchus
1
0
1
1.5
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,119
Damage
9,439
22,106
Taken
22,215
9,819
Mitigated
10,164
7,650
Healing
7,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
1,852
456
0
985
3,522
1,181
0
2,023
1,499
35,400
0
W
Hachiman
 
Hachiman
2,603
1,487
0
2,063
4,539
1,505
0
724
3,815
0
35,611
L
Bellona
DarthSvodka
Bellona
561
158
0
367
6,038
3,301
0
3,476
2,474
0
8,552
L
The Morrigan
Frizykid
The Morrigan
3,331
953
0
940
3,360
1,098
693
638
2,510
40,022
1,063
W
2,777
121
165
1,903
3,855
1,486
448
0
3,855
29,595
0
L
Yemoja
SSyllable
Yemoja
1,165
415
1,630
1,058
3,859
1,978
0
523
3,336
15,961
0
L
Sylvanus
1,901
247
120
1,841
5,471
2,628
0
1,181
3,960
14,624
8,629
L
Ishtar
ShaeMan625
Ishtar
2,481
1,138
0
1,895
3,487
1,159
0
1,495
1,992
0
31,141
W
Bacchus
2,834
430
0
2,128
3,849
3,431
0
1,172
2,677
15,522
0
W
2,053
598
0
406
6,341
2,216
0
1,295
4,806
0
35,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,987
Gold Earned
24,714
291
Minions Killed
215
0
Camps Cleared
0
895,891
Distance Traveled
810,200
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
5,499
611
82
9
0
177,283
0
W
Hachiman
5,098
566
63
7
0
169,189
4
L
Bellona
3,926
436
17
2
0
133,280
0
L
The Morrigan
5,570
619
63
7
0
182,579
1
W
Hades
5,505
612
52
6
0
129,106
2
L
Yemoja
5,256
584
28
3
0
168,292
4
L
Sylvanus
4,896
544
40
4
0
150,806
0
L
Ishtar
5,066
563
67
7
0
175,243
2
W
Bacchus
5,326
592
24
3
0
184,657
0
W
Serqet
5,559
618
70
8
0
235,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role