Player Matchup

Achilles
Achilles
 
Achilles
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
FutureAgate897
Chiron
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 32L
1,300 Elo+
Solo
Cernunnos
Cernunnos
LokiGOD313
Cernunnos
Level 129
God Stats
7W - 3L
1,462 SR
Queue Stats
228W - 288L
1,396 Elo+
Solo
Hachiman
Hachiman
Marsian
Hachiman
Level 107
God Stats
11W - 5L
1,812 SR
Queue Stats
239W - 255L
1,409 Elo+
Solo
Tiamat
Tiamat
MarvelousCoD
Tiamat
Level 67
God Stats
5W - 1L
1,847 SR
Queue Stats
195W - 160L
1,502 Elo+
Solo
Team Averages
Level 98
1,624 SR
1,421 Elo+

VS

Team Averages
Level 101
1,409 SR
1,429 Elo+
Morgan Le Fay
Morgan Le Fay
Edchina
Morgan Le Fay
Level 129
God Stats
6W - 3L
1,519 SR
Queue Stats
167W - 178L
1,529 Elo+
Solo
Loki
Loki
MrRavenhooves
Loki
Level 47
God Stats
2W - 3L
1,612 SR
Queue Stats
76W - 80L
1,436 Elo+
Party 1
Hades
Hades
Staximus369
Hades
Level 101
God Stats
0W - 3L
1,558 SR
Queue Stats
126W - 184L
1,326 Elo+
Solo
Skadi
Skadi
juicyfruit1101
Skadi
Level 103
God Stats
0W - 1L
1,191 SR
Queue Stats
73W - 73L
1,444 Elo+
Party 1
He Bo
He Bo
xI Achilles Ix1
He Bo
Level 124
God Stats
0W - 5L
1,164 SR
Queue Stats
286W - 268L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
5 / 3 / 10
9,274
1,030
8,596
18,860
21,444
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

7
0 / 2 / 2
6,249
694
793
3,228
1,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cernunnos
LokiGOD313
Cernunnos
17
7 / 4 / 8
9,781
1,087
12,503
11,088
5,430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hachiman
Marsian
Hachiman
14
5 / 4 / 6
8,882
987
7,899
9,254
3,836
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
17
5 / 2 / 10
9,349
1,039
8,662
8,725
5,434
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Edchina
Morgan Le Fay
17
7 / 4 / 6
8,964
996
13,923
10,390
5,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
5 / 8 / 3
8,721
969
6,564
11,248
4,550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 0 / 0
5,388
599
0
0
0
13
0 / 5 / 3
7,390
821
9,047
10,644
4,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
1 / 5 / 8
7,508
834
5,781
9,835
3,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
33
22
Kills
13
15
Deaths
22
36
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
5
3
10
3.33
L
Morgan Le Fay
Edchina
Morgan Le Fay
7
4
6
2.5
W
0
2
2
0.5
W
Cernunnos
LokiGOD313
Cernunnos
7
4
8
2.75
W
Hachiman
Marsian
Hachiman
5
4
6
2
W
Tiamat
5
2
10
5
L
5
8
3
0.81
L
0
0
0
0
L
0
5
3
0.3
L
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,453
Damage
35,315
51,155
Taken
42,117
37,180
Mitigated
18,097
15,241
Healing
7,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
8,596
841
177
5,718
18,860
21,444
255
7,225
11,635
588
17,253
L
Morgan Le Fay
Edchina
Morgan Le Fay
13,923
1,547
783
2,651
10,390
5,253
92
4,331
6,059
23,924
0
W
793
95
58
622
3,228
1,036
0
1,368
1,833
0
1,775
W
Cernunnos
LokiGOD313
Cernunnos
12,503
3,740
58
1,142
11,088
5,430
1,849
4,980
6,108
0
28,183
W
Hachiman
Marsian
Hachiman
7,899
2,416
503
1,750
9,254
3,836
1,213
3,479
5,775
0
16,532
W
Tiamat
8,662
845
1,612
3,601
8,725
5,434
264
2,625
6,100
16,919
0
L
6,564
1,383
173
231
11,248
4,550
0
1,926
9,322
0
11,721
L
0
0
0
0
0
0
0
0
0
0
0
L
9,047
4,309
283
1,236
10,644
4,605
831
1,760
8,884
0
19,449
L
5,781
327
570
1,339
9,835
3,689
368
1,030
8,805
10,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,535
Gold Earned
37,971
93
Minions Killed
62
0
Camps Cleared
0
737,259
Distance Traveled
675,954
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,274
1,030
10
1
0
205,779
0
L
Morgan Le Fay
8,964
996
23
3
0
193,543
0
W
Chiron
6,249
694
1
0
0
56,410
0
W
Cernunnos
9,781
1,087
34
4
0
170,390
0
W
Hachiman
8,882
987
24
3
0
110,121
0
W
Tiamat
9,349
1,039
24
3
0
194,559
0
L
Loki
8,721
969
5
1
0
165,596
0
L
Hades
5,388
599
0
0
0
0
0
L
Skadi
7,390
821
27
3
0
159,949
0
L
He Bo
7,508
834
7
1
0
156,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role