Player Matchup

Sun Wukong
Sun Wukong
Mafiapau_Cz
Sun Wukong
Level 82
God Stats
19W - 15L
1,577 SR
Queue Stats
171W - 190L
1,578 Elo+
Party 1
Hercules
Hercules
MrBeast_135
Hercules
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 21L
1,451 Elo+
Party 1
Skadi
Skadi
R3MEMBER_M4
Skadi
Level 137
God Stats
15W - 16L
1,535 SR
Queue Stats
247W - 251L
1,516 Elo+
Party 1
Merlin
Merlin
TTV_BLITZ_CZ
Merlin
Level 120
God Stats
1W - 2L
1,259 SR
Queue Stats
50W - 75L
1,488 Elo+
Party 1
Yemoja
Yemoja
isdemtears1
Yemoja
Level 99
God Stats
18W - 14L
1,366 SR
Queue Stats
378W - 386L
1,510 Elo+
Party 1
Team Averages
Level 112
1,447 SR
1,509 Elo+

VS

Team Averages
Level 127
1,548 SR
1,499 Elo+
Xing Tian
Xing Tian
JCLootTheLute
Xing Tian
Level 152
God Stats
2W - 2L
1,239 SR
Queue Stats
136W - 139L
1,469 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Nokerido
Ah Muzen Cab
Level 145
God Stats
6W - 4L
1,652 SR
Queue Stats
258W - 243L
1,444 Elo+
Solo
Tiamat
Tiamat
SwiftRoRo
Tiamat
Level 149
God Stats
2W - 2L
1,770 SR
Queue Stats
146W - 134L
1,519 Elo+
Solo
Surtr
Surtr
TheTaaffenator
Surtr
Level 68
God Stats
24W - 29L
1,746 SR
Queue Stats
523W - 485L
1,565 Elo+
Solo
Pele
Pele
totosniper54350
Pele
Level 123
God Stats
5W - 8L
1,334 SR
Queue Stats
112W - 108L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Mafiapau_Cz
Sun Wukong
15
2 / 1 / 0
8,767
584
9,508
13,280
9,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
MrBeast_135
Hercules
13
1 / 1 / 0
7,675
512
5,429
12,853
5,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 1 / 0
8,692
579
11,779
9,007
3,411
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
13
0 / 1 / 1
7,757
517
4,692
6,487
2,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
11
0 / 1 / 1
6,926
462
3,063
11,961
9,409
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
JCLootTheLute
Xing Tian
11
0 / 0 / 2
7,170
478
4,502
13,190
10,259
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Nokerido
Ah Muzen Cab
12
0 / 2 / 2
7,496
500
5,193
10,688
4,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
SwiftRoRo
Tiamat
13
0 / 0 / 0
7,805
520
7,233
6,824
4,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 2 / 0
7,515
501
5,847
10,238
6,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 2 / 1
8,672
578
8,550
14,509
6,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
10
6
Kills
5
5
Deaths
6
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
JCLootTheLute
Xing Tian
0
0
2
1
W
Sun Wukong
Mafiapau_Cz
Sun Wukong
2
1
0
2
W
Hercules
MrBeast_135
Hercules
1
1
0
1
L
Ah Muzen Cab
Nokerido
Ah Muzen Cab
0
2
2
0.5
W
3
1
0
3
L
Tiamat
SwiftRoRo
Tiamat
0
0
0
0
W
Merlin
0
1
1
0.5
L
2
2
0
1
W
Yemoja
0
1
1
0.5
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,471
Damage
31,325
53,588
Taken
55,449
30,581
Mitigated
31,115
19,433
Healing
15,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
JCLootTheLute
Xing Tian
4,502
445
1,957
2,664
13,190
10,259
0
3,749
9,441
24,227
0
W
Sun Wukong
Mafiapau_Cz
Sun Wukong
9,508
2,915
0
4,740
13,280
9,593
838
236
13,044
0
75,694
W
Hercules
MrBeast_135
Hercules
5,429
2,086
0
4,684
12,853
5,730
504
3,216
9,637
0
51,332
L
Ah Muzen Cab
Nokerido
Ah Muzen Cab
5,193
1,984
0
1,550
10,688
4,078
628
1,068
9,620
0
67,830
W
11,779
6,921
0
3,303
9,007
3,411
835
1,545
7,462
0
78,344
L
Tiamat
SwiftRoRo
Tiamat
7,233
1,110
0
1,914
6,824
4,501
0
1,967
4,857
70,599
0
W
Merlin
4,692
281
0
625
6,487
2,438
320
3,488
2,999
67,637
0
L
5,847
1,529
0
3,567
10,238
6,099
0
0
10,238
910
51,316
W
Yemoja
3,063
949
2,080
4,001
11,961
9,409
0
3,533
8,428
24,198
0
L
8,550
1,528
0
3,879
14,509
6,178
0
971
13,538
0
75,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,817
Gold Earned
38,658
544
Minions Killed
485
0
Camps Cleared
0
1,473,211
Distance Traveled
1,499,819
0
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,170
478
26
2
0
324,542
5
W
Sun Wukong
8,767
584
148
10
0
316,402
0
W
Hercules
7,675
512
89
6
0
326,269
0
L
Ah Muzen Cab
7,496
500
113
8
0
294,401
4
W
Skadi
8,692
579
144
10
0
284,732
0
L
Tiamat
7,805
520
140
9
0
316,520
4
W
Merlin
7,757
517
127
8
0
243,701
0
L
Surtr
7,515
501
93
6
0
206,295
0
W
Yemoja
6,926
462
36
2
0
302,107
0
L
Pele
8,672
578
113
8
0
358,061
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role