Player Matchup

Ymir
Ymir
Caefan
Ymir
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 4L
1,339 Elo+
Party 1
Sol
Sol
Foosle
Sol
Level 121
God Stats
0W - 1L
1,622 SR
Queue Stats
34W - 27L
1,607 Elo+
Party 1
Ravana
Ravana
samuraijack2000
Ravana
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,427 Elo+
Party 1
Team Averages
Level 72
1,541 SR
1,458 Elo+

VS

Team Averages
Level 84
1,499 SR
1,422 Elo+
Cerberus
Cerberus
Technоpоlis
Cerberus
Level 36
God Stats
1W - 0L
1,486 SR
Queue Stats
5W - 7L
1,417 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TurboCat1
Ah Muzen Cab
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 58L
1,536 Elo+
Solo
Ra
Ra
elsinjin
Ra
Level 100
God Stats
1W - 0L
1,511 SR
Queue Stats
1W - 1L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Caefan
Ymir
13
0 / 5 / 8
10,641
665
2,872
14,112
9,603
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sol
Foosle
Sol
16
7 / 4 / 5
12,814
801
22,811
19,926
6,762
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 4 / 2
12,179
761
11,300
16,235
14,750
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Technоpоlis
Cerberus
13
0 / 4 / 9
11,350
709
7,921
22,141
25,844
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
TurboCat1
Ah Muzen Cab
16
7 / 4 / 3
13,158
822
17,988
12,806
5,750
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
6 / 4 / 6
14,018
876
16,217
11,371
5,912
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
31
12
Kills
13
13
Deaths
12
15
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ymir
Caefan
Ymir
0
5
8
0.8
L
Sol
Foosle
Sol
7
4
5
2.38
W
Cerberus
Technоpоlis
Cerberus
0
4
9
1.13
W
Ah Muzen Cab
TurboCat1
Ah Muzen Cab
7
4
3
2.13
W
6
4
6
2.25
L
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,983
Damage
42,126
50,273
Taken
46,318
31,115
Mitigated
37,506
12,644
Healing
14,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Caefan
Ymir
2,872
206
0
620
14,112
9,603
72
6,473
7,567
10,501
0
L
Sol
Foosle
Sol
22,811
6,274
0
10,606
19,926
6,762
1,347
7,998
11,928
88,817
0
W
Cerberus
Technоpоlis
Cerberus
7,921
551
0
5,982
22,141
25,844
25
12,452
9,689
26,799
0
W
Ah Muzen Cab
TurboCat1
Ah Muzen Cab
17,988
9,856
0
379
12,806
5,750
1,740
7,296
5,510
0
54,255
W
16,217
869
4,951
2,841
11,371
5,912
537
6,201
5,170
69,744
0
L
11,300
2,030
0
1,418
16,235
14,750
112
9,657
6,530
0
35,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,634
Gold Earned
38,526
165
Minions Killed
205
0
Camps Cleared
0
868,003
Distance Traveled
875,101
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,641
665
13
1
0
267,673
0
L
Sol
12,814
801
113
7
0
274,114
0
W
Cerberus
11,350
709
39
2
0
293,529
0
W
Ah Muzen Cab
13,158
822
64
4
0
288,642
2
W
Ra
14,018
876
102
6
0
292,930
0
L
Ravana
12,179
761
39
2
0
326,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role