Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Frizykid
Sol
Level 128
God Stats
5W - 2L
1,649 SR
Queue Stats
60W - 56L
1,521 Elo+
Solo
Vamana
Vamana
LMz_Anubi-PR
Vamana
Level 120
God Stats
14W - 16L
1,453 SR
Queue Stats
1,274W - 1,185L
1,474 Elo+
Party 1
Charybdis
Charybdis
TheLunastra
Charybdis
Level 149
God Stats
9W - 9L
1,545 SR
Queue Stats
298W - 275L
1,527 Elo+
Party 2
Arachne
Arachne
veelez24--
Arachne
Level 130
God Stats
28W - 13L
1,669 SR
Queue Stats
530W - 521L
1,457 Elo+
Party 1
Team Averages
Level 137
1,563 SR
1,496 Elo+

VS

Team Averages
Level 128
1,437 SR
1,488 Elo+
Anubis
Anubis
 
Anubis
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Buda__Green
Bacchus
Level 102
God Stats
91W - 86L
1,515 SR
Queue Stats
291W - 293L
1,401 Elo+
Solo
Susano
Susano
KingTut-N-Kum
Susano
Level 137
God Stats
3W - 9L
1,252 SR
Queue Stats
120W - 109L
1,512 Elo+
Party 3
Hachiman
Hachiman
Super-Mario_504
Hachiman
Level 113
God Stats
2W - 5L
1,421 SR
Queue Stats
65W - 66L
1,566 Elo+
Party 3
Tyr
Tyr
UnrefinedGaming
Tyr
Level 142
God Stats
20W - 20L
1,497 SR
Queue Stats
225W - 203L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
7
1 / 0 / 4
4,951
619
3,053
5,230
2,496
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
0 / 0 / 1
4,836
605
2,226
4,165
914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Vamana
8
1 / 1 / 0
4,759
595
1,932
4,636
2,407
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
TheLunastra
Charybdis
7
3 / 1 / 1
4,464
558
5,555
5,433
1,517
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
veelez24--
Arachne
9
4 / 0 / 1
5,381
673
3,041
6,895
2,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
0 / 1 / 0
4,735
592
2,445
4,377
2,055
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
Buda__Green
Bacchus
6
0 / 2 / 1
4,195
524
2,369
8,177
5,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 2 / 0
5,004
626
1,479
5,837
1,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
7
0 / 2 / 0
4,001
500
3,926
6,132
1,681
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

5
1 / 2 / 0
3,987
498
2,297
4,222
1,980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
9
Kills
2
2
Deaths
9
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
1
0
4
3
L
Anubis
 
Anubis
0
1
0
0
L
Bacchus
Buda__Green
Bacchus
0
2
1
0.25
W
0
0
1
0.5
L
1
2
0
0.5
W
Vamana
1
1
0
1
L
Hachiman
0
2
0
0
W
Charybdis
TheLunastra
Charybdis
3
1
1
3.5
L
1
2
0
0.5
W
Arachne
veelez24--
Arachne
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,807
Damage
12,516
26,359
Taken
28,745
9,478
Mitigated
13,056
11,033
Healing
8,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
3,053
428
1,412
2,003
5,230
2,496
0
939
4,291
15,206
0
L
Anubis
 
Anubis
2,445
54
0
2,449
4,377
2,055
0
2,200
2,177
37,219
0
L
Bacchus
Buda__Green
Bacchus
2,369
268
237
2,452
8,177
5,394
0
1,721
6,456
10,036
0
W
2,226
979
0
2,831
4,165
914
0
2,354
1,811
33,786
0
L
1,479
536
0
660
5,837
1,946
0
97
5,740
0
32,422
W
Vamana
1,932
1,253
0
1,501
4,636
2,407
0
0
4,636
0
28,080
L
Hachiman
3,926
2,399
0
2,063
6,132
1,681
0
1,261
4,871
0
27,714
W
Charybdis
TheLunastra
Charybdis
5,555
3,148
315
1,556
5,433
1,517
202
1,137
4,296
0
27,950
L
2,297
535
0
1,017
4,222
1,980
0
0
4,222
0
16,690
W
Arachne
veelez24--
Arachne
3,041
2,539
0
1,415
6,895
2,144
0
384
6,511
0
32,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,391
Gold Earned
21,922
218
Minions Killed
208
0
Camps Cleared
0
758,132
Distance Traveled
696,067
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
4,951
619
0
0
0
149,689
2
L
Anubis
4,735
592
70
9
0
150,624
0
L
Bacchus
4,195
524
14
2
0
146,932
1
W
Sol
4,836
605
57
7
0
144,688
2
L
Susano
5,004
626
63
8
0
171,083
0
W
Vamana
4,759
595
43
5
0
146,812
1
L
Hachiman
4,001
500
38
5
0
126,391
0
W
Charybdis
4,464
558
59
7
0
122,438
2
L
Tyr
3,987
498
23
3
0
101,037
0
W
Arachne
5,381
673
59
7
0
194,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role