Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Eyri
Horus
Level 158
God Stats
1W - 7L
1,238 SR
Queue Stats
211W - 210L
1,451 Elo+
Solo
Vamana
Vamana
FTWapple
Vamana
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 96L
1,452 Elo+
Solo
Sol
Sol
FutureAgate897
Sol
Level 66
God Stats
2W - 1L
1,609 SR
Queue Stats
40W - 30L
1,309 Elo+
Solo
Kukulkan
Kukulkan
ItsOver9000p
Kukulkan
Level 88
God Stats
12W - 5L
1,732 SR
Queue Stats
54W - 48L
1,498 Elo+
Solo
Team Averages
Level 94
1,516 SR
1,442 Elo+

VS

Team Averages
Level 88
1,622 SR
1,469 Elo+
Cliodhna
Cliodhna
GrrStorm
Cliodhna
Level 127
God Stats
154W - 128L
1,527 SR
Queue Stats
1,384W - 1,333L
1,496 Elo+
Solo
Baba Yaga
Baba Yaga
Kraken23-DK13
Baba Yaga
Level 71
God Stats
19W - 7L
1,871 SR
Queue Stats
393W - 392L
1,490 Elo+
Party 1
Ah Puch
Ah Puch
amejk
Ah Puch
Level 125
God Stats
4W - 2L
1,637 SR
Queue Stats
92W - 76L
1,554 Elo+
Solo
Medusa
Medusa
dthurston13
Medusa
Level 47
God Stats
57W - 53L
1,515 SR
Queue Stats
215W - 223L
1,399 Elo+
Party 1
Surtr
Surtr
klassik09
Surtr
Level 69
God Stats
81W - 82L
1,559 SR
Queue Stats
273W - 294L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
4 / 3 / 1
7,892
526
6,394
10,778
4,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Horus
Eyri
Horus
3
0 / 0 / 0
5,050
337
615
1,918
842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vamana
FTWapple
Vamana
14
4 / 2 / 3
9,218
615
5,371
11,318
10,009
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
2 / 3 / 1
7,875
525
8,106
11,970
4,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kukulkan
ItsOver9000p
Kukulkan
13
1 / 4 / 3
7,281
485
6,909
9,867
3,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
GrrStorm
Cliodhna
16
6 / 0 / 2
9,762
651
8,348
11,587
4,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Baba Yaga
Kraken23-DK13
Baba Yaga
12
1 / 0 / 3
8,209
547
4,110
8,744
8,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Puch
amejk
Ah Puch
14
3 / 5 / 1
8,859
591
8,042
10,404
3,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
12
1 / 1 / 1
7,300
487
2,813
8,046
3,384
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Surtr
klassik09
Surtr
12
0 / 5 / 1
6,782
452
5,545
13,055
9,437
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
19
11
Kills
11
12
Deaths
11
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
3
1
1.5
L
Horus
Eyri
Horus
0
0
0
0
L
Vamana
FTWapple
Vamana
4
2
3
2.75
L
2
3
1
0.83
W
Cliodhna
GrrStorm
Cliodhna
6
0
2
7
L
Kukulkan
ItsOver9000p
Kukulkan
1
4
3
0.63
W
Baba Yaga
Kraken23-DK13
Baba Yaga
1
0
3
2.5
W
Ah Puch
amejk
Ah Puch
3
5
1
0.7
W
Medusa
1
1
1
1.5
W
Surtr
klassik09
Surtr
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,395
Damage
28,858
45,851
Taken
51,836
23,849
Mitigated
30,552
8,685
Healing
12,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,394
1,314
0
1,353
10,778
4,690
0
2,071
8,707
0
57,264
L
Horus
Eyri
Horus
615
367
0
683
1,918
842
0
534
1,384
0
4,624
L
Vamana
FTWapple
Vamana
5,371
2,208
0
1,861
11,318
10,009
1,363
1,725
9,593
0
72,065
L
8,106
1,397
0
4,558
11,970
4,464
956
4,417
7,553
63,842
0
W
Cliodhna
GrrStorm
Cliodhna
8,348
1,256
0
3,854
11,587
4,909
751
2,466
9,121
0
83,745
L
Kukulkan
ItsOver9000p
Kukulkan
6,909
313
0
230
9,867
3,844
856
3,550
6,317
47,027
0
W
Baba Yaga
Kraken23-DK13
Baba Yaga
4,110
625
0
2,134
8,744
8,892
464
4,100
4,644
34,684
0
W
Ah Puch
amejk
Ah Puch
8,042
460
0
3,207
10,404
3,930
743
2,870
7,534
59,144
0
W
Medusa
2,813
551
0
2,104
8,046
3,384
2,760
3,704
4,342
0
51,318
W
Surtr
klassik09
Surtr
5,545
2,671
0
1,459
13,055
9,437
449
1,875
11,180
199
35,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,316
Gold Earned
40,912
419
Minions Killed
396
0
Camps Cleared
0
1,220,937
Distance Traveled
1,415,305
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,892
526
94
6
0
333,971
3
L
Horus
5,050
337
9
1
0
45,761
0
L
Vamana
9,218
615
124
8
0
305,046
0
L
Sol
7,875
525
101
7
0
264,756
1
W
Cliodhna
9,762
651
117
8
0
334,970
0
L
Kukulkan
7,281
485
91
6
0
271,403
0
W
Baba Yaga
8,209
547
51
3
0
228,489
2
W
Ah Puch
8,859
591
100
7
0
295,114
2
W
Medusa
7,300
487
82
5
0
286,416
1
W
Surtr
6,782
452
46
3
0
270,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role