Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Gussiless
Gilgamesh
Level 68
God Stats
1W - 1L
1,269 SR
Queue Stats
113W - 89L
1,528 Elo+
Party 2
Rama
Rama
LefErgin
Rama
Level 83
God Stats
17W - 15L
1,673 SR
Queue Stats
385W - 344L
1,505 Elo+
Solo
Scylla
Scylla
Swoledemort
Scylla
Level 45
God Stats
4W - 1L
1,715 SR
Queue Stats
107W - 90L
1,504 Elo+
Party 2
Ravana
Ravana
dutchXlegend
Ravana
Level 115
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 52L
1,478 Elo+
Solo
Team Averages
Level 86
1,531 SR
1,503 Elo+

VS

Team Averages
Level 43
1,500 SR
1,385 Elo+
Vamana
Vamana
AlphaReapy
Vamana
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,156 Elo+
Party 1
Thanatos
Thanatos
GwenPiLou
Thanatos
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,285 Elo+
Party 1
Sobek
Sobek
HandlessGamer
Sobek
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,805 Elo+
Solo
Olorun
Olorun
Inpires
Olorun
Level 31
God Stats
3W - 3L
1,500 SR
Queue Stats
26W - 32L
1,093 Elo+
Party 1
Agni
Agni
LiikeZero
Agni
Level 118
God Stats
1W - 5L
1,500 SR
Queue Stats
31W - 29L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
7
0 / 0 / 1
4,434
633
2,124
3,460
2,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gilgamesh
Gussiless
Gilgamesh
8
1 / 0 / 0
4,955
708
2,372
4,382
3,632
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rama
8
2 / 0 / 0
4,841
692
2,835
3,438
1,106
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
7
0 / 2 / 0
4,068
581
1,593
2,861
754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
8
1 / 2 / 0
4,304
615
1,290
4,127
1,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
AlphaReapy
Vamana
7
0 / 1 / 0
3,981
569
1,415
4,010
2,161
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thanatos
GwenPiLou
Thanatos
6
0 / 1 / 0
3,783
540
1,489
5,165
1,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

1
0 / 0 / 0
2,852
407
0
0
0
Olorun
Inpires
Olorun
7
0 / 2 / 0
4,054
579
1,785
5,057
1,815
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Agni
9
3 / 0 / 1
4,846
692
2,667
3,690
1,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
4
4
Kills
3
4
Deaths
4
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
0
1
0.5
L
Vamana
AlphaReapy
Vamana
0
1
0
0
W
Gilgamesh
Gussiless
Gilgamesh
1
0
0
1
L
Thanatos
GwenPiLou
Thanatos
0
1
0
0
L
0
0
0
0
L
Olorun
Inpires
Olorun
0
2
0
0
W
Rama
2
0
0
2
L
Agni
3
0
1
3.5
W
Scylla
0
2
0
0
W
Ravana
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,214
Damage
7,356
18,268
Taken
17,922
9,379
Mitigated
6,634
5,120
Healing
6,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
2,124
355
0
1,767
3,460
2,562
0
1,016
2,359
14,317
0
L
Vamana
AlphaReapy
Vamana
1,415
815
0
515
4,010
2,161
0
0
4,010
0
16,759
W
Gilgamesh
Gussiless
Gilgamesh
2,372
997
0
1,257
4,382
3,632
0
0
4,382
0
25,696
L
Thanatos
GwenPiLou
Thanatos
1,489
641
0
2,219
5,165
1,539
0
1,200
3,965
0
16,510
L
0
0
0
0
0
0
0
0
0
0
0
L
Olorun
Inpires
Olorun
1,785
981
0
1,478
5,057
1,815
0
828
4,229
22,987
0
W
Rama
2,835
2,235
0
1,125
3,438
1,106
88
1,593
1,845
0
32,903
L
Agni
2,667
284
0
1,896
3,690
1,119
0
1,689
2,001
25,973
0
W
Scylla
1,593
255
0
375
2,861
754
0
1,111
1,614
26,681
0
W
Ravana
1,290
577
0
596
4,127
1,325
0
463
3,616
0
28,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,602
Gold Earned
19,516
225
Minions Killed
147
0
Camps Cleared
0
693,069
Distance Traveled
581,526
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
4,434
633
17
2
0
158,889
0
L
Vamana
3,981
569
27
4
0
161,239
0
W
Gilgamesh
4,955
708
49
7
0
116,996
0
L
Thanatos
3,783
540
33
5
0
143,136
0
L
Sobek
2,852
407
0
0
0
0
0
L
Olorun
4,054
579
33
5
0
137,275
0
W
Rama
4,841
692
51
7
0
125,708
0
L
Agni
4,846
692
54
8
0
139,876
3
W
Scylla
4,068
581
57
8
0
129,648
0
W
Ravana
4,304
615
51
7
0
161,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role