Player Matchup

Medusa
Medusa
 
Medusa
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
EdgeInside
Ah Muzen Cab
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 96L
1,489 Elo+
Solo
Ratatoskr
Ratatoskr
Odamita
Ratatoskr
Level 144
God Stats
7W - 5L
1,840 SR
Queue Stats
706W - 715L
1,524 Elo+
Party 1
Susano
Susano
ThеHеro
Susano
Level 109
God Stats
9W - 10L
1,543 SR
Queue Stats
454W - 410L
1,546 Elo+
Party 1
Thanatos
Thanatos
Бультерьер
Thanatos
Level 105
God Stats
11W - 12L
1,488 SR
Queue Stats
275W - 287L
1,474 Elo+
Solo
Team Averages
Level 113
1,574 SR
1,507 Elo+

VS

Team Averages
Level 99
1,504 SR
1,554 Elo+
Charybdis
Charybdis
 
Charybdis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Serae
The Morrigan
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 21L
1,659 Elo+
Party 2
Ah Puch
Ah Puch
UnderDogSH1988
Ah Puch
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,530 Elo+
Solo
Achilles
Achilles
seezah
Achilles
Level 59
God Stats
1W - 3L
1,522 SR
Queue Stats
35W - 42L
1,509 Elo+
Party 2
Nemesis
Nemesis
逝去的昨天
Nemesis
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
425W - 426L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
3 / 3 / 15
9,335
934
10,438
9,933
4,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
EdgeInside
Ah Muzen Cab
18
6 / 2 / 16
10,145
1,015
13,626
12,349
5,461
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ratatoskr
Odamita
Ratatoskr
15
2 / 3 / 16
8,830
883
7,471
12,526
12,034
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
ThеHеro
Susano
15
7 / 3 / 15
9,581
958
11,274
9,993
7,813
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

11
8 / 1 / 4
8,411
841
5,208
4,739
1,992
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
3 / 5 / 9
8,819
882
7,265
10,350
8,780
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
Serae
The Morrigan
14
3 / 6 / 8
8,562
856
9,024
8,069
3,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 4 / 8
8,545
855
10,500
8,801
3,558
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
seezah
Achilles
14
1 / 6 / 10
7,737
774
7,880
14,893
21,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
3 / 7 / 9
8,738
874
9,092
14,695
17,034
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
56
26
Kills
12
12
Deaths
28
66
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
3
15
3.5
L
Charybdis
 
Charybdis
3
5
9
1.5
W
Ah Muzen Cab
EdgeInside
Ah Muzen Cab
6
2
16
7
W
Ratatoskr
Odamita
Ratatoskr
2
3
16
3.33
L
The Morrigan
Serae
The Morrigan
3
6
8
1.17
W
Susano
ThеHеro
Susano
7
3
15
4.83
L
2
4
8
1.5
L
Achilles
seezah
Achilles
1
6
10
1
W
8
1
4
10
L
3
7
9
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,017
Damage
43,761
49,540
Taken
56,808
31,854
Mitigated
54,426
16,239
Healing
8,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
10,438
4,243
692
1,083
9,933
4,554
2,984
3,135
6,626
0
28,338
L
Charybdis
 
Charybdis
7,265
2,826
154
269
10,350
8,780
3,094
0
10,309
51
21,082
W
Ah Muzen Cab
EdgeInside
Ah Muzen Cab
13,626
5,792
682
2,416
12,349
5,461
2,968
3,763
8,505
0
33,938
W
Ratatoskr
Odamita
Ratatoskr
7,471
1,053
919
3,401
12,526
12,034
290
2,726
9,426
0
13,763
L
The Morrigan
Serae
The Morrigan
9,024
1,861
618
1,032
8,069
3,896
787
0
7,932
14,576
4,703
W
Susano
ThеHеro
Susano
11,274
1,134
660
1,385
9,993
7,813
1,901
4,469
5,358
0
20,496
L
10,500
1,131
486
484
8,801
3,558
787
0
8,763
22,049
0
L
Achilles
seezah
Achilles
7,880
672
757
1,573
14,893
21,158
273
0
14,426
0
8,991
W
5,208
1,178
683
4,318
4,739
1,992
0
1,370
3,289
0
9,205
L
9,092
4,000
1,285
2,057
14,695
17,034
163
0
14,482
0
12,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,302
Gold Earned
42,401
163
Minions Killed
100
0
Camps Cleared
0
905,704
Distance Traveled
865,100
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,335
934
50
5
0
178,691
0
L
Charybdis
8,819
882
32
3
0
159,524
0
W
Ah Muzen Cab
10,145
1,015
60
6
0
180,345
0
W
Ratatoskr
8,830
883
21
2
0
205,587
0
L
The Morrigan
8,562
856
27
3
0
148,917
0
W
Susano
9,581
958
21
2
0
216,289
0
L
Ah Puch
8,545
855
23
2
0
176,710
0
L
Achilles
7,737
774
9
1
0
215,672
0
W
Thanatos
8,411
841
11
1
0
124,792
0
L
Nemesis
8,738
874
9
1
0
164,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role