Player Matchup

Janus
Janus
 
Janus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
BaseAmoeba9290
Loki
Level 189
God Stats
40W - 23L
1,582 SR
Queue Stats
277W - 308L
1,456 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Tinderbones24
Morgan Le Fay
Level 121
God Stats
9W - 8L
1,561 SR
Queue Stats
46W - 49L
1,445 Elo+
Solo
Apollo
Apollo
blAZZee123
Apollo
Level 44
God Stats
5W - 4L
1,625 SR
Queue Stats
26W - 40L
1,338 Elo+
Solo
Sylvanus
Sylvanus
o x Kiing x o
Sylvanus
Level 147
God Stats
39W - 45L
1,542 SR
Queue Stats
367W - 362L
1,566 Elo+
Solo
Team Averages
Level 132
1,562 SR
1,461 Elo+

VS

Team Averages
Level 63
1,481 SR
1,467 Elo+
Hades
Hades
Bsuda
Hades
Level 123
God Stats
26W - 30L
1,586 SR
Queue Stats
170W - 157L
1,620 Elo+
Solo
Geb
Geb
Mookito
Geb
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,682 Elo+
Party 1
Arachne
Arachne
kamal5001
Arachne
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cupid
Cupid
xEkle34x
Cupid
Level 126
God Stats
2W - 4L
1,409 SR
Queue Stats
162W - 174L
1,512 Elo+
Solo
Fenrir
Fenrir
Сексопилочка
Fenrir
Level 27
God Stats
1W - 7L
1,411 SR
Queue Stats
1W - 17L
1,023 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
4 / 0 / 4
10,461
805
15,278
4,679
1,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 2 / 7
9,625
740
11,830
10,429
4,913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
Tinderbones24
Morgan Le Fay
17
4 / 0 / 9
10,025
771
14,950
10,198
4,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
blAZZee123
Apollo
16
6 / 3 / 6
9,858
758
7,399
11,959
5,244
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
o x Kiing x o
Sylvanus
15
0 / 0 / 10
9,366
720
5,087
7,597
7,048
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Bsuda
Hades
17
3 / 0 / 2
9,617
740
12,415
13,490
7,470
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Geb
15
0 / 3 / 3
8,330
641
4,634
19,692
11,708
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
kamal5001
Arachne
14
0 / 7 / 3
8,050
619
4,849
12,232
5,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cupid
xEkle34x
Cupid
18
2 / 1 / 1
9,937
764
7,513
10,218
4,068
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 6 / 1
8,072
621
4,491
14,597
5,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
15
17
Kills
5
5
Deaths
17
36
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
0
4
6
W
3
2
7
3.25
L
Hades
Bsuda
Hades
3
0
2
4
L
Geb
0
3
3
0.5
W
Morgan Le Fay
Tinderbones24
Morgan Le Fay
4
0
9
8.5
W
Apollo
blAZZee123
Apollo
6
3
6
3
L
Arachne
kamal5001
Arachne
0
7
3
0.21
W
Sylvanus
o x Kiing x o
Sylvanus
0
0
10
5
L
Cupid
xEkle34x
Cupid
2
1
1
2.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,544
Damage
33,902
44,862
Taken
70,229
23,924
Mitigated
34,119
15,636
Healing
18,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
15,278
964
0
500
4,679
1,975
0
2,668
2,011
53,539
0
W
11,830
3,587
0
768
10,429
4,913
0
3,409
7,020
0
41,444
L
Hades
Bsuda
Hades
12,415
1,318
312
6,849
13,490
7,470
0
7,092
6,206
42,034
0
L
Geb
4,634
534
359
4,424
19,692
11,708
0
8,383
11,065
16,273
0
W
Morgan Le Fay
Tinderbones24
Morgan Le Fay
14,950
1,238
0
2,412
10,198
4,744
1,097
2,441
7,757
49,385
0
W
Apollo
blAZZee123
Apollo
7,399
5,308
0
2,986
11,959
5,244
738
5,240
6,719
0
34,035
L
Arachne
kamal5001
Arachne
4,849
2,995
0
1,356
12,232
5,266
0
6,290
5,874
0
16,665
W
Sylvanus
o x Kiing x o
Sylvanus
5,087
716
5,256
3,714
7,597
7,048
728
3,291
4,306
14,524
0
L
Cupid
xEkle34x
Cupid
7,513
4,105
320
4,744
10,218
4,068
850
4,273
5,807
0
49,778
L
4,491
357
0
296
14,597
5,607
447
8,431
5,962
0
17,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,335
Gold Earned
44,006
311
Minions Killed
263
0
Camps Cleared
0
1,348,709
Distance Traveled
1,295,800
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,461
805
91
7
0
259,176
0
W
Loki
9,625
740
57
4
0
266,851
0
L
Hades
9,617
740
87
7
0
281,545
0
L
Geb
8,330
641
24
2
0
266,544
0
W
Morgan Le Fay
10,025
771
77
6
0
287,424
0
W
Apollo
9,858
758
60
5
0
266,282
0
L
Arachne
8,050
619
27
2
0
258,585
0
W
Sylvanus
9,366
720
26
2
0
268,976
0
L
Cupid
9,937
764
96
7
0
250,647
0
L
Fenrir
8,072
621
29
2
0
238,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role