Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 239
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
FizroniJabroni
Baron Samedi
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
100W - 107L
1,481 Elo+
Solo
Maui
Maui
Flipmeg
Maui
Level 128
God Stats
3W - 2L
1,532 SR
Queue Stats
247W - 233L
1,558 Elo+
Solo
Neith
Neith
JoyBoy01
Neith
Level 156
God Stats
1W - 1L
1,267 SR
Queue Stats
71W - 84L
1,474 Elo+
Solo
Hou Yi
Hou Yi
Slothking420
Hou Yi
Level 108
God Stats
1W - 0L
1,789 SR
Queue Stats
6W - 6L
1,576 Elo+
Solo
Team Averages
Level 131
1,518 SR
1,518 Elo+

VS

Team Averages
Level 172
1,516 SR
1,568 Elo+
Cthulhu
Cthulhu
HiPNoTiX
Cthulhu
Level 175
God Stats
8W - 7L
1,683 SR
Queue Stats
268W - 272L
1,558 Elo+
Solo
Anhur
Anhur
SmokeDoggLoKi
Anhur
Level 123
God Stats
16W - 18L
1,555 SR
Queue Stats
1,885W - 1,896L
1,536 Elo+
Solo
Kukulkan
Kukulkan
dirk86diggler
Kukulkan
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 29L
1,552 Elo+
Party 1
Tsukuyomi
Tsukuyomi
floridaisback
Tsukuyomi
Level 171
God Stats
1W - 1L
1,626 SR
Queue Stats
35W - 25L
1,604 Elo+
Party 1
Ullr
Ullr
oCrissCross
Ullr
Level 235
God Stats
1W - 6L
1,216 SR
Queue Stats
448W - 459L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
17
6 / 1 / 16
10,129
844
15,283
12,274
7,135
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
FizroniJabroni
Baron Samedi
13
1 / 6 / 12
8,514
710
7,991
11,233
6,504
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maui
Flipmeg
Maui
15
1 / 3 / 20
9,768
814
3,640
18,617
21,708
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Breastplate

Breastplate

+20
Physical Protection

Neith
JoyBoy01
Neith
18
13 / 3 / 11
11,521
960
19,384
16,445
10,502
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
17
7 / 2 / 15
10,610
884
14,029
10,606
5,182
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HiPNoTiX
Cthulhu
12
0 / 8 / 7
8,059
672
9,927
20,243
16,151
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
3 / 6 / 4
8,759
730
7,018
11,925
5,311
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
dirk86diggler
Kukulkan
13
0 / 5 / 8
8,069
672
11,505
8,255
3,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
floridaisback
Tsukuyomi
17
8 / 5 / 3
10,234
853
16,820
13,574
7,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
3 / 4 / 8
9,000
750
8,852
12,839
5,857
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
44
28
Kills
14
15
Deaths
28
74
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
6
1
16
14
W
Baron Samedi
FizroniJabroni
Baron Samedi
1
6
12
1.17
W
Maui
Flipmeg
Maui
1
3
20
3.67
L
Cthulhu
HiPNoTiX
Cthulhu
0
8
7
0.44
W
Neith
JoyBoy01
Neith
13
3
11
6.17
W
Hou Yi
7
2
15
7.25
L
3
6
4
0.83
L
Kukulkan
dirk86diggler
Kukulkan
0
5
8
0.8
L
Tsukuyomi
floridaisback
Tsukuyomi
8
5
3
1.9
L
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,327
Damage
54,122
69,175
Taken
66,836
51,031
Mitigated
38,254
24,762
Healing
12,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
15,283
1,346
2,167
3,537
12,274
7,135
0
3,652
8,622
32,711
0
W
Baron Samedi
FizroniJabroni
Baron Samedi
7,991
60
2,600
2,033
11,233
6,504
1,127
4,271
6,962
16,337
0
W
Maui
Flipmeg
Maui
3,640
327
2,841
3,236
18,617
21,708
670
6,790
11,827
8,590
0
L
Cthulhu
HiPNoTiX
Cthulhu
9,927
605
2,624
1,204
20,243
16,151
0
6,860
13,383
11,383
0
W
Neith
JoyBoy01
Neith
19,384
11,396
538
5,392
16,445
10,502
1,388
3,250
13,195
0
38,950
W
Hou Yi
14,029
7,015
286
2,132
10,606
5,182
4,344
3,469
7,137
0
29,119
L
7,018
2,618
394
867
11,925
5,311
901
5,068
6,857
0
14,866
L
Kukulkan
dirk86diggler
Kukulkan
11,505
207
0
0
8,255
3,839
0
4,344
3,911
21,719
0
L
Tsukuyomi
floridaisback
Tsukuyomi
16,820
1,591
273
2,283
13,574
7,096
200
4,151
9,423
0
36,237
L
8,852
1,804
2,192
3,099
12,839
5,857
360
6,491
6,348
0
15,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,542
Gold Earned
44,121
132
Minions Killed
118
0
Camps Cleared
0
1,090,124
Distance Traveled
1,068,074
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,129
844
37
3
0
254,705
0
W
Baron Samedi
8,514
710
15
1
0
206,173
0
W
Maui
9,768
814
11
1
0
208,994
0
L
Cthulhu
8,059
672
15
1
0
189,838
0
W
Neith
11,521
960
40
3
0
203,180
0
W
Hou Yi
10,610
884
29
2
0
217,072
0
L
Anhur
8,759
730
30
3
0
170,211
0
L
Kukulkan
8,069
672
27
2
0
210,025
0
L
Tsukuyomi
10,234
853
34
3
0
256,239
0
L
Ullr
9,000
750
12
1
0
241,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role