Player Matchup

Eset
Eset
Japples_126
Eset
Level 145
God Stats
1W - 3L
1,553 SR
Queue Stats
351W - 318L
1,540 Elo+
Solo
Shiva
Shiva
Mangusto_-
Shiva
Level 100
God Stats
4W - 3L
1,538 SR
Queue Stats
297W - 285L
1,489 Elo+
Solo
Cupid
Cupid
RATEDKILLA5
Cupid
Level 107
God Stats
0W - 1L
1,531 SR
Queue Stats
1W - 2L
1,451 Elo+
Solo
Nox
Nox
Scary_Von_Erich
Nox
Level 137
God Stats
14W - 25L
1,398 SR
Queue Stats
112W - 117L
1,359 Elo+
Solo
Kali
Kali
lxX-R6-XxI
Kali
Level 42
God Stats
15W - 18L
1,405 SR
Queue Stats
257W - 274L
1,458 Elo+
Solo
Team Averages
Level 106
1,485 SR
1,460 Elo+

VS

Team Averages
Level 97
1,586 SR
1,411 Elo+
Achilles
Achilles
Brinkkyy
Achilles
Level 63
God Stats
24W - 24L
1,454 SR
Queue Stats
162W - 153L
1,428 Elo+
Solo
Surtr
Surtr
D3v1ls_0wn_Luck
Surtr
Level 48
God Stats
1W - 1L
1,239 SR
Queue Stats
4W - 10L
1,160 Elo+
Solo
Jing Wei
Jing Wei
EPIC-J-1997
Jing Wei
Level 158
God Stats
2W - 2L
1,852 SR
Queue Stats
592W - 546L
1,532 Elo+
Solo
Zhong Kui
Zhong Kui
PhilipJFry-_-
Zhong Kui
Level 88
God Stats
32W - 19L
1,750 SR
Queue Stats
457W - 446L
1,447 Elo+
Solo
Ne Zha
Ne Zha
Shorty2895
Ne Zha
Level 126
God Stats
20W - 18L
1,632 SR
Queue Stats
269W - 270L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 2
7,051
470
7,523
9,083
6,938
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shiva
13
1 / 4 / 0
7,981
532
10,281
15,536
16,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 3 / 0
6,856
457
5,751
8,163
2,566
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 5 / 0
6,486
432
4,076
10,572
4,427
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 3 / 1
8,462
564
5,960
13,719
6,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Brinkkyy
Achilles
14
4 / 1 / 0
8,418
561
6,882
13,627
11,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 3 / 3
6,657
444
4,551
14,568
11,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
EPIC-J-1997
Jing Wei
15
3 / 0 / 0
8,629
575
6,721
9,224
4,023
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
PhilipJFry-_-
Zhong Kui
14
6 / 0 / 3
8,283
552
12,631
10,025
7,587
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ne Zha
Shorty2895
Ne Zha
14
3 / 1 / 5
8,178
545
6,386
9,790
3,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
5
Kills
16
16
Deaths
5
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Achilles
Brinkkyy
Achilles
4
1
0
4
W
0
3
3
0.5
W
Jing Wei
EPIC-J-1997
Jing Wei
3
0
0
3
L
0
1
2
1
L
Shiva
1
4
0
0.25
W
Zhong Kui
PhilipJFry-_-
Zhong Kui
6
0
3
7.5
L
1
3
0
0.33
L
1
5
0
0.2
W
Ne Zha
Shorty2895
Ne Zha
3
1
5
5.5
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,591
Damage
37,171
57,073
Taken
57,234
36,589
Mitigated
38,140
9,909
Healing
23,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Brinkkyy
Achilles
6,882
2,063
0
2,746
13,627
11,258
0
500
13,127
0
59,622
W
4,551
2,030
0
3,498
14,568
11,481
63
5,934
8,634
453
25,759
W
Jing Wei
EPIC-J-1997
Jing Wei
6,721
5,777
0
7,502
9,224
4,023
279
467
8,757
0
80,335
L
7,523
1,546
168
2,488
9,083
6,938
0
3,051
6,032
38,882
0
L
Shiva
10,281
923
0
3,054
15,536
16,474
0
0
14,429
1,249
64,606
W
Zhong Kui
PhilipJFry-_-
Zhong Kui
12,631
907
0
7,796
10,025
7,587
155
4,537
5,488
63,637
0
L
5,751
2,529
87
667
8,163
2,566
0
324
7,839
0
39,223
L
4,076
822
0
1,861
10,572
4,427
0
6,189
4,383
40,084
0
W
Ne Zha
Shorty2895
Ne Zha
6,386
2,193
0
1,696
9,790
3,791
0
931
8,859
0
70,216
L
5,960
3,555
0
1,584
13,719
6,184
0
3,235
10,484
0
85,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,836
Gold Earned
40,165
435
Minions Killed
474
0
Camps Cleared
0
1,359,577
Distance Traveled
1,369,041
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,418
561
87
6
0
270,750
0
W
Surtr
6,657
444
31
2
0
274,014
2
W
Jing Wei
8,629
575
138
9
0
247,482
4
L
Eset
7,051
470
57
4
0
269,223
2
L
Shiva
7,981
532
96
6
0
271,154
0
W
Zhong Kui
8,283
552
115
8
0
257,985
0
L
Cupid
6,856
457
69
5
0
251,224
0
L
Nox
6,486
432
74
5
0
260,103
0
W
Ne Zha
8,178
545
103
7
0
318,810
5
L
Kali
8,462
564
139
9
0
307,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role