Player Matchup

Bacchus
Bacchus
ExziIe
Bacchus
Level 85
God Stats
2W - 3L
1,460 SR
Queue Stats
39W - 23L
1,689 Elo+
Party 1
Merlin
Merlin
IAmGrimes
Merlin
Level 98
God Stats
5W - 1L
1,509 SR
Queue Stats
72W - 50L
1,620 Elo+
Party 1
Cernunnos
Cernunnos
atmxtm
Cernunnos
Level 25
God Stats
2W - 3L
1,412 SR
Queue Stats
54W - 39L
1,579 Elo+
Party 1
Team Averages
Level 69
1,460 SR
1,629 Elo+

VS

Team Averages
Level 101
1,437 SR
1,548 Elo+
Chiron
Chiron
Q THE GODKILLER
Chiron
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,565 Elo+
Solo
Janus
Janus
hiximxinde
Janus
Level 129
God Stats
20W - 33L
1,486 SR
Queue Stats
492W - 494L
1,647 Elo+
Solo
Ares
Ares
natush
Ares
Level 107
God Stats
6W - 9L
1,326 SR
Queue Stats
10W - 12L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ExziIe
Bacchus
17
2 / 1 / 8
12,871
715
10,716
17,868
29,414
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Merlin
IAmGrimes
Merlin
18
6 / 3 / 6
14,870
826
23,009
13,190
5,830
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
atmxtm
Cernunnos
15
4 / 4 / 3
12,774
710
13,797
14,726
6,161
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 2
12,038
669
9,446
19,079
9,938
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
17
5 / 2 / 3
13,391
744
19,420
13,889
6,585
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
natush
Ares
15
2 / 3 / 4
12,167
676
8,570
22,042
33,905
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
17
12
Kills
8
8
Deaths
12
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bacchus
ExziIe
Bacchus
2
1
8
6
W
Merlin
IAmGrimes
Merlin
6
3
6
3
L
1
7
2
0.29
W
Cernunnos
atmxtm
Cernunnos
4
4
3
1.38
L
Janus
5
2
3
3.25
L
Ares
natush
Ares
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,522
Damage
37,436
45,784
Taken
55,010
41,405
Mitigated
50,428
7,916
Healing
6,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
ExziIe
Bacchus
10,716
1,645
0
3,956
17,868
29,414
458
8,828
9,040
22,788
0
W
Merlin
IAmGrimes
Merlin
23,009
747
0
250
13,190
5,830
546
9,050
4,140
114,742
0
L
9,446
4,534
802
2,502
19,079
9,938
246
14,083
4,985
0
45,787
W
Cernunnos
atmxtm
Cernunnos
13,797
6,712
0
3,710
14,726
6,161
540
10,698
4,028
0
51,550
L
Janus
19,420
315
0
2,982
13,889
6,585
0
8,760
5,129
79,797
0
L
Ares
natush
Ares
8,570
323
0
0
22,042
33,905
0
11,129
10,913
22,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,515
Gold Earned
37,596
246
Minions Killed
188
0
Camps Cleared
0
1,022,967
Distance Traveled
945,191
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,871
715
15
1
0
376,940
0
W
Merlin
14,870
826
167
9
0
321,907
0
L
Chiron
12,038
669
58
3
0
263,536
5
W
Cernunnos
12,774
710
64
4
0
324,120
0
L
Janus
13,391
744
106
6
0
335,294
0
L
Ares
12,167
676
24
1
0
346,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role