Player Matchup

Nu Wa
Nu Wa
DeathGravewalker
Nu Wa
Level 50
God Stats
8W - 5L
1,376 SR
Queue Stats
408W - 485L
1,312 Elo+
Party 1
Set
Set
PRMZ_lexn-_-
Set
Level 38
God Stats
5W - 11L
1,158 SR
Queue Stats
40W - 75L
1,246 Elo+
Party 1
Surtr
Surtr
l0o__i__o0l
Surtr
Level 48
God Stats
13W - 19L
1,345 SR
Queue Stats
364W - 430L
1,331 Elo+
Party 1
Team Averages
Level 45
1,293 SR
1,296 Elo+

VS

Team Averages
Level 62
1,376 SR
1,217 Elo+
Loki
Loki
INexiol
Loki
Level 38
God Stats
5W - 7L
1,306 SR
Queue Stats
29W - 51L
1,136 Elo+
Party 2
Sun Wukong
Sun Wukong
LokiOdini
Sun Wukong
Level 40
God Stats
3W - 7L
1,321 SR
Queue Stats
29W - 48L
1,136 Elo+
Party 2
Hera
Hera
xXSakuriasXx
Hera
Level 108
God Stats
21W - 17L
1,502 SR
Queue Stats
254W - 265L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 5
8,435
844
6,043
3,610
1,108
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
2 / 4 / 5
7,743
774
5,218
6,667
3,073
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

11
2 / 0 / 6
8,160
816
5,722
7,707
5,174
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
INexiol
Loki
8
0 / 3 / 3
6,679
668
3,092
6,997
1,942
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
LokiOdini
Sun Wukong
10
1 / 1 / 3
7,433
743
3,469
9,085
5,501
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
3 / 4 / 1
7,589
759
5,001
5,582
1,580
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
7
Kills
4
4
Deaths
8
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
0
5
5.5
L
Loki
INexiol
Loki
0
3
3
0.5
L
Sun Wukong
LokiOdini
Sun Wukong
1
1
3
2.5
W
2
4
5
1.13
W
2
0
6
5
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,983
Damage
11,562
17,984
Taken
21,664
9,355
Mitigated
9,023
4,811
Healing
2,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,043
1,730
0
970
3,610
1,108
1,303
1,691
1,919
41,357
0
L
Loki
INexiol
Loki
3,092
445
0
349
6,997
1,942
0
1,604
5,393
0
15,647
L
Sun Wukong
LokiOdini
Sun Wukong
3,469
420
0
1,112
9,085
5,501
0
3,290
5,795
0
26,161
W
5,218
2,582
0
464
6,667
3,073
362
1,767
4,900
0
21,341
W
5,722
2,301
0
3,377
7,707
5,174
603
1,817
5,890
622
20,531
L
5,001
956
137
489
5,582
1,580
0
1,928
3,654
25,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,338
Gold Earned
21,701
104
Minions Killed
109
0
Camps Cleared
0
523,729
Distance Traveled
514,341
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,435
844
54
5
0
158,475
0
L
Loki
6,679
668
21
2
0
181,418
2
L
Sun Wukong
7,433
743
52
5
0
191,029
0
W
Set
7,743
774
16
2
0
179,386
0
W
Surtr
8,160
816
34
3
0
185,868
0
L
Hera
7,589
759
36
4
0
141,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role