Player Matchup

Medusa
Medusa
Silver II
LSD_Lucky_o_O
Medusa
Silver II
Level 109
God Stats
3W - 4L
1,500 SR
Queue Stats
197W - 235L
1,174 MMR
Solo
Achilles
Achilles
Gold III
alsk2012
Achilles
Gold III
Level 141
God Stats
104W - 89L
1,583 SR
Queue Stats
280W - 309L
1,534 MMR
Solo
Merlin
Merlin
Silver I
denfkh
Merlin
Silver I
Level 158
God Stats
5W - 7L
1,636 SR
Queue Stats
29W - 41L
1,331 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 136
1,573 SR
1,346 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 140
1,479 SR
1,345 MMR
Ah Muzen Cab
Ah Muzen Cab
Bronze III
FunkJean
Ah Muzen Cab
Bronze III
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,478 MMR
Party 1
Vulcan
Vulcan
Bronze III
HannibalMann
Vulcan
Bronze III
Level 135
God Stats
0W - 1L
1,555 SR
Queue Stats
5W - 13L
1,478 MMR
Party 1
Fafnir
Fafnir
Silver I
tiguer_SpykeShot
Fafnir
Silver I
Level 125
God Stats
6W - 8L
1,381 SR
Queue Stats
176W - 239L
1,079 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 6
13,219
778
10,087
10,424
5,404
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Achilles
alsk2012
Achilles
15
4 / 1 / 9
13,064
768
10,172
18,015
24,068
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
denfkh
Merlin
17
4 / 2 / 8
13,181
775
17,587
12,738
7,636
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
VamanaTyrJanusBacchusAphrodite

VS

Bans
Ix ChelAresGebAtlasHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
FunkJean
Ah Muzen Cab
15
2 / 5 / 1
11,908
700
15,843
15,859
6,820
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Vulcan
13
0 / 4 / 3
10,760
633
7,895
11,947
4,743
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

14
1 / 4 / 2
11,241
661
6,859
15,583
19,619
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
13
Kills
3
4
Deaths
13
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
FunkJean
Ah Muzen Cab
2
5
1
0.5
L
Vulcan
0
4
3
0.38
W
5
1
6
8
W
Achilles
alsk2012
Achilles
4
1
9
8.5
W
Merlin
denfkh
Merlin
4
2
8
4
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,846
Damage
30,597
41,177
Taken
43,389
37,108
Mitigated
31,182
10,298
Healing
4,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
FunkJean
Ah Muzen Cab
15,843
7,434
0
1,472
15,859
6,820
776
5,512
10,347
0
82,397
L
Vulcan
7,895
3,122
0
307
11,947
4,743
0
6,386
5,561
43,254
0
W
10,087
3,929
0
2,153
10,424
5,404
2,039
4,520
5,904
0
64,393
W
Achilles
alsk2012
Achilles
10,172
1,180
0
2,873
18,015
24,068
164
6,512
11,503
0
21,556
W
Merlin
denfkh
Merlin
17,587
310
0
5,272
12,738
7,636
637
4,199
8,539
80,688
0
L
6,859
1,535
222
2,954
15,583
19,619
38
5,851
9,732
21,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,464
Gold Earned
33,909
249
Minions Killed
193
0
Camps Cleared
0
952,489
Distance Traveled
936,594
3
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
11,908
700
116
7
0
309,862
5
L
Vulcan
10,760
633
66
4
0
322,619
11
W
Medusa
13,219
778
109
6
0
357,672
2
W
Achilles
13,064
768
27
2
0
301,555
0
W
Merlin
13,181
775
113
7
0
293,262
1
L
Fafnir
11,241
661
11
1
0
304,113
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role