Player Matchup

Ra
Ra
ElderKaizen
Ra
Level 129
God Stats
2W - 0L
1,821 SR
Queue Stats
17W - 10L
1,608 Elo+
Party 1
Cupid
Cupid
PRETTYKITTYXO-
Cupid
Level 149
God Stats
3W - 2L
1,657 SR
Queue Stats
30W - 28L
1,481 Elo+
Party 1
Horus
Horus
x GhOsTpAnDa x
Horus
Level 156
God Stats
4W - 2L
1,795 SR
Queue Stats
101W - 94L
1,614 Elo+
Solo
Team Averages
Level 145
1,758 SR
1,567 Elo+

VS

Team Averages
Level 103
1,478 SR
1,432 Elo+
Xing Tian
Xing Tian
RATEDKILLA5
Xing Tian
Level 107
God Stats
0W - 3L
1,323 SR
Queue Stats
3W - 9L
1,318 Elo+
Solo
Fenrir
Fenrir
codfine
Fenrir
Level 69
God Stats
12W - 22L
1,543 SR
Queue Stats
105W - 173L
1,453 Elo+
Solo
Vulcan
Vulcan
jesseDriscol420
Vulcan
Level 132
God Stats
19W - 18L
1,567 SR
Queue Stats
259W - 268L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 4 / 6
14,353
897
22,405
15,806
7,800
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
4 / 4 / 11
12,710
794
14,098
13,993
5,624
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

14
2 / 4 / 12
11,715
732
11,403
22,740
25,571
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
RATEDKILLA5
Xing Tian
13
0 / 4 / 7
10,397
650
4,662
23,055
17,518
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
codfine
Fenrir
13
6 / 9 / 4
11,853
741
10,077
22,276
18,094
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
6 / 3 / 5
12,404
775
25,260
10,345
3,873
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
28
16
Kills
12
12
Deaths
16
29
Assists
16
Player
Kills
Deaths
Assists
KDA
W
10
4
6
3.25
W
4
4
11
2.38
L
Xing Tian
RATEDKILLA5
Xing Tian
0
4
7
0.88
L
Fenrir
codfine
Fenrir
6
9
4
0.89
L
6
3
5
2.83
W
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,906
Damage
39,999
52,539
Taken
55,676
38,995
Mitigated
39,485
22,879
Healing
7,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,405
2,231
2,697
5,877
15,806
7,800
1,434
9,014
6,792
81,297
0
W
14,098
7,386
1,640
4,977
13,993
5,624
1,518
10,176
3,817
0
57,802
L
Xing Tian
RATEDKILLA5
Xing Tian
4,662
523
221
5,485
23,055
17,518
40
10,099
12,856
20,346
0
L
Fenrir
codfine
Fenrir
10,077
2,513
0
1,530
22,276
18,094
45
9,191
13,085
0
35,238
L
25,260
10,190
0
20
10,345
3,873
184
3,480
6,865
66,075
0
W
11,403
3,375
3,182
4,506
22,740
25,571
228
11,039
11,701
0
23,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,778
Gold Earned
34,654
193
Minions Killed
130
0
Camps Cleared
0
849,244
Distance Traveled
848,029
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,353
897
113
7
0
278,003
0
W
Cupid
12,710
794
67
4
0
283,198
0
L
Xing Tian
10,397
650
18
1
0
273,016
3
L
Fenrir
11,853
741
36
2
0
257,003
0
L
Vulcan
12,404
775
76
5
0
318,010
0
W
Horus
11,715
732
13
1
0
288,043
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role