Player Matchup

Izanami
Izanami
F___kingPrincess
Izanami
Level 68
God Stats
91W - 89L
1,587 SR
Queue Stats
94W - 91L
1,505 Elo+
Party 2
Surtr
Surtr
JesusStoleMyGirl
Surtr
Level 123
God Stats
11W - 7L
1,692 SR
Queue Stats
228W - 209L
1,455 Elo+
Party 1
Cabrakan
Cabrakan
Pierre1992
Cabrakan
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 86L
1,528 Elo+
Party 2
Serqet
Serqet
Wonky_Donkey_69
Serqet
Level 87
God Stats
3W - 7L
1,079 SR
Queue Stats
224W - 209L
1,454 Elo+
Party 1
Danzaburou
Danzaburou
luffy-luffyk
Danzaburou
Level 83
God Stats
7W - 5L
1,500 SR
Queue Stats
107W - 108L
1,511 Elo+
Solo
Team Averages
Level 97
1,472 SR
1,490 Elo+

VS

Team Averages
Level 72
1,412 SR
1,426 Elo+
Janus
Janus
Ence888
Janus
Level 103
God Stats
5W - 7L
1,389 SR
Queue Stats
199W - 205L
1,529 Elo+
Solo
Martichoras
Martichoras
Eskuinkers05
Martichoras
Level 54
God Stats
4W - 1L
1,297 SR
Queue Stats
14W - 14L
1,417 Elo+
Solo
Ne Zha
Ne Zha
GameonBabyyy
Ne Zha
Level 43
God Stats
3W - 3L
1,500 SR
Queue Stats
46W - 69L
1,365 Elo+
Solo
Aphrodite
Aphrodite
MpMg98
Aphrodite
Level 53
God Stats
17W - 13L
1,581 SR
Queue Stats
121W - 149L
1,461 Elo+
Solo
Guan Yu
Guan Yu
xChaosReaper95x
Guan Yu
Level 109
God Stats
1W - 1L
1,294 SR
Queue Stats
26W - 32L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 1
8,970
498
1,705
10,601
4,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 5 / 3
7,947
442
12,830
18,566
16,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cabrakan
Pierre1992
Cabrakan
12
1 / 4 / 4
7,795
433
4,076
16,013
18,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
3 / 4 / 2
7,559
420
5,856
12,374
4,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
luffy-luffyk
Danzaburou
13
3 / 3 / 2
8,406
467
10,344
13,971
5,530
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Ence888
Janus
16
9 / 0 / 7
10,455
581
22,022
8,638
4,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Martichoras
Eskuinkers05
Martichoras
14
4 / 3 / 8
8,953
497
9,500
11,149
4,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ne Zha
14
4 / 4 / 7
9,236
513
6,138
15,920
7,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
MpMg98
Aphrodite
11
1 / 1 / 8
8,105
450
4,069
10,448
7,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
0 / 2 / 4
9,748
542
7,435
13,933
12,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
52
9
Kills
18
19
Deaths
10
12
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Janus
Ence888
Janus
9
0
7
12.5
W
Martichoras
Eskuinkers05
Martichoras
4
3
8
2.67
L
1
3
1
0.5
W
Ne Zha
4
4
7
1.88
L
1
5
3
0.5
W
Aphrodite
MpMg98
Aphrodite
1
1
8
5
L
Cabrakan
Pierre1992
Cabrakan
1
4
4
0.75
L
3
4
2
1
L
Danzaburou
luffy-luffyk
Danzaburou
3
3
2
1.33
W
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,811
Damage
49,164
71,525
Taken
60,088
49,340
Mitigated
35,572
11,767
Healing
25,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Ence888
Janus
22,022
756
0
500
8,638
4,176
706
887
7,482
86,663
0
W
Martichoras
Eskuinkers05
Martichoras
9,500
2,641
0
1,351
11,149
4,904
411
838
10,280
0
55,781
L
1,705
687
0
587
10,601
4,181
1,595
4,358
5,937
0
77,915
W
Ne Zha
6,138
2,041
0
6,848
15,920
7,123
0
961
14,639
0
66,981
L
12,830
3,351
0
2,905
18,566
16,642
49
5,920
11,678
2,272
51,478
W
Aphrodite
MpMg98
Aphrodite
4,069
516
5,142
5,419
10,448
7,100
48
1,472
8,684
17,932
0
L
Cabrakan
Pierre1992
Cabrakan
4,076
686
0
3,068
16,013
18,741
0
5,768
9,917
18,245
0
L
5,856
1,712
0
500
12,374
4,246
0
4,214
7,960
0
48,458
L
Danzaburou
luffy-luffyk
Danzaburou
10,344
5,721
0
4,707
13,971
5,530
0
4,869
8,921
0
64,515
W
7,435
956
0
6,161
13,933
12,269
359
755
12,340
0
81,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,677
Gold Earned
46,497
381
Minions Killed
482
0
Camps Cleared
0
1,622,158
Distance Traveled
1,733,318
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,455
581
132
7
0
347,161
0
W
Martichoras
8,953
497
97
5
0
333,939
0
L
Izanami
8,970
498
136
8
0
292,151
6
W
Ne Zha
9,236
513
90
5
0
369,790
0
L
Surtr
7,947
442
59
3
0
332,528
0
W
Aphrodite
8,105
450
29
2
0
349,605
2
L
Cabrakan
7,795
433
21
1
0
326,880
7
L
Serqet
7,559
420
73
4
0
330,198
2
L
Danzaburou
8,406
467
92
5
0
340,401
0
W
Guan Yu
9,748
542
134
7
0
332,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role