Player Matchup

Chaac
Chaac
Garou Gure
Chaac
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Freya
Freya
Pretzelseller_00
Freya
Level 81
God Stats
25W - 27L
1,552 SR
Queue Stats
588W - 523L
1,575 Elo+
Party 1
Serqet
Serqet
ZOCKERDISCORD
Serqet
Level 91
God Stats
5W - 7L
1,500 SR
Queue Stats
90W - 91L
1,392 Elo+
Party 3
Athena
Athena
totosniper54350
Athena
Level 123
God Stats
5W - 11L
1,415 SR
Queue Stats
112W - 108L
1,497 Elo+
Solo
Pele
Pele
xristosko31yolo
Pele
Level 109
God Stats
13W - 11L
1,521 SR
Queue Stats
561W - 505L
1,581 Elo+
Party 1
Team Averages
Level 90
1,498 SR
1,509 Elo+

VS

Team Averages
Level 109
1,463 SR
1,470 Elo+
Mercury
Mercury
XxhuterzxX
Mercury
Level 128
God Stats
13W - 7L
1,539 SR
Queue Stats
400W - 401L
1,490 Elo+
Solo
Danzaburou
Danzaburou
antonio-muller
Danzaburou
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 25L
1,422 Elo+
Solo
Zeus
Zeus
nGz davdu47
Zeus
Level 123
God Stats
12W - 7L
1,562 SR
Queue Stats
142W - 135L
1,532 Elo+
Party 2
Sun Wukong
Sun Wukong
stevenriders598
Sun Wukong
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
79W - 85L
1,472 Elo+
Party 2
Jormungandr
Jormungandr
xGK-P-Cech_1
Jormungandr
Level 68
God Stats
1W - 3L
1,215 SR
Queue Stats
373W - 377L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
9
0 / 1 / 0
5,257
404
1,362
6,527
2,545
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
6 / 3 / 2
8,153
627
9,483
11,250
5,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 3 / 3
6,459
497
3,965
10,026
3,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
4 / 1 / 6
7,401
569
7,184
12,700
11,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
3 / 4 / 2
7,193
553
6,989
11,618
5,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
XxhuterzxX
Mercury
13
6 / 5 / 1
8,350
642
7,556
12,782
4,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
antonio-muller
Danzaburou
12
0 / 3 / 3
7,625
587
6,840
7,842
3,180
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 2 / 2
8,226
633
5,896
5,790
1,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
stevenriders598
Sun Wukong
13
1 / 0 / 2
8,097
623
6,716
5,983
5,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jormungandr
xGK-P-Cech_1
Jormungandr
10
2 / 4 / 3
6,832
526
5,959
12,066
9,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
22
14
Kills
11
12
Deaths
14
13
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chaac
0
1
0
0
L
6
3
2
2.33
W
Mercury
XxhuterzxX
Mercury
6
5
1
1.3
L
1
3
3
0.83
W
Danzaburou
antonio-muller
Danzaburou
0
3
3
0.5
W
2
2
2
1.5
W
Sun Wukong
stevenriders598
Sun Wukong
1
0
2
2
L
4
1
6
7
W
Jormungandr
xGK-P-Cech_1
Jormungandr
2
4
3
0.88
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,983
Damage
32,967
52,121
Taken
44,463
28,415
Mitigated
24,913
11,050
Healing
8,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
1,362
169
0
768
6,527
2,545
9
0
5,903
0
14,553
L
9,483
3,498
0
4,786
11,250
5,183
17
1,549
9,701
58,815
0
W
Mercury
XxhuterzxX
Mercury
7,556
4,982
0
757
12,782
4,785
0
2,154
10,173
0
63,676
L
3,965
1,238
0
0
10,026
3,805
0
1,750
8,141
0
45,313
W
Danzaburou
antonio-muller
Danzaburou
6,840
3,329
0
2,211
7,842
3,180
0
5,579
2,263
0
55,922
W
5,896
406
0
693
5,790
1,714
0
934
4,534
57,361
0
W
Sun Wukong
stevenriders598
Sun Wukong
6,716
1,220
0
2,999
5,983
5,859
57
60
5,923
0
60,497
L
7,184
2,217
0
2,421
12,700
11,311
0
3,762
8,798
28,742
0
W
Jormungandr
xGK-P-Cech_1
Jormungandr
5,959
1,682
0
2,303
12,066
9,375
0
7,940
3,885
26,625
0
L
6,989
1,354
0
3,075
11,618
5,571
0
4,312
6,960
0
55,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,463
Gold Earned
39,130
307
Minions Killed
409
0
Camps Cleared
0
1,367,073
Distance Traveled
1,312,303
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,257
404
19
1
0
224,762
0
L
Freya
8,153
627
102
8
0
243,266
1
W
Mercury
8,350
642
92
7
0
293,715
0
L
Serqet
6,459
497
69
5
0
330,392
0
W
Danzaburou
7,625
587
95
7
0
257,112
0
W
Zeus
8,226
633
111
9
0
261,147
0
W
Sun Wukong
8,097
623
81
6
0
260,258
0
L
Athena
7,401
569
22
2
0
298,078
4
W
Jormungandr
6,832
526
30
2
0
240,071
5
L
Pele
7,193
553
95
7
0
270,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role