Player Matchup

Yemoja
Yemoja
Hoofenbaus
Yemoja
Level 116
God Stats
1W - 1L
1,267 SR
Queue Stats
199W - 194L
1,488 Elo+
Solo
Thoth
Thoth
Muroutt
Thoth
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 20L
1,029 Elo+
Solo
Erlang Shen
Erlang Shen
OppFriend
Erlang Shen
Level 61
God Stats
2W - 1L
1,524 SR
Queue Stats
76W - 70L
1,464 Elo+
Solo
Jing Wei
Jing Wei
vTheWOLFv
Jing Wei
Level 124
God Stats
10W - 7L
1,508 SR
Queue Stats
444W - 442L
1,510 Elo+
Party 1
Nu Wa
Nu Wa
xTheBUNNYx
Nu Wa
Level 128
God Stats
26W - 17L
1,736 SR
Queue Stats
808W - 787L
1,544 Elo+
Party 1
Team Averages
Level 91
1,507 SR
1,407 Elo+

VS

Team Averages
Level 98
1,685 SR
1,402 Elo+
Hel
Hel
Fabthegreat5598
Hel
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,255 Elo+
Solo
Bellona
Bellona
Fathertizime544
Bellona
Level 65
God Stats
2W - 4L
1,556 SR
Queue Stats
360W - 401L
1,449 Elo+
Solo
Bastet
Bastet
ValoriumCamper
Bastet
Level 129
God Stats
7W - 2L
1,834 SR
Queue Stats
304W - 334L
1,410 Elo+
Solo
Kukulkan
Kukulkan
alonepada
Kukulkan
Level 153
God Stats
8W - 5L
1,966 SR
Queue Stats
299W - 304L
1,458 Elo+
Solo
Jormungandr
Jormungandr
immersedsnake
Jormungandr
Level 128
God Stats
3W - 3L
1,567 SR
Queue Stats
229W - 246L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Hoofenbaus
Yemoja
12
0 / 0 / 8
7,474
747
2,320
6,821
5,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Thoth
Muroutt
Thoth
17
6 / 1 / 2
9,069
907
7,562
7,182
2,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
OppFriend
Erlang Shen
15
2 / 0 / 7
7,726
773
4,070
8,378
7,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
vTheWOLFv
Jing Wei
15
3 / 2 / 6
8,183
818
10,623
9,849
4,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nu Wa
13
2 / 1 / 8
7,733
773
12,022
6,885
2,544
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 1
6,068
607
2,987
12,263
7,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

6
0 / 0 / 0
5,734
573
734
1,539
555
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

14
3 / 4 / 1
7,655
766
13,026
10,354
4,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
alonepada
Kukulkan
18
1 / 1 / 2
9,053
905
10,937
3,889
2,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
immersedsnake
Jormungandr
13
0 / 1 / 4
7,167
717
5,343
10,678
9,109
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
13
Kills
4
4
Deaths
13
31
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
L
0
0
0
0
W
Yemoja
Hoofenbaus
Yemoja
0
0
8
4
W
Thoth
Muroutt
Thoth
6
1
2
7
W
Erlang Shen
OppFriend
Erlang Shen
2
0
7
5.5
L
3
4
1
0.88
L
Kukulkan
alonepada
Kukulkan
1
1
2
2
L
Jormungandr
immersedsnake
Jormungandr
0
1
4
2
W
Jing Wei
vTheWOLFv
Jing Wei
3
2
6
3
W
Nu Wa
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,597
Damage
33,027
39,115
Taken
38,723
22,256
Mitigated
24,078
23,136
Healing
8,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,987
1,335
547
1,293
12,263
7,844
0
6,041
6,040
5,153
0
L
734
85
148
76
1,539
555
0
1,137
325
0
1,410
W
Yemoja
Hoofenbaus
Yemoja
2,320
746
7,268
2,052
6,821
5,240
22
3,084
3,737
5,792
0
W
Thoth
Muroutt
Thoth
7,562
1,047
983
1,558
7,182
2,904
64
3,882
3,300
27,303
0
W
Erlang Shen
OppFriend
Erlang Shen
4,070
1,085
1,318
2,436
8,378
7,487
119
3,235
5,143
0
5,260
L
13,026
1,435
662
1,555
10,354
4,229
0
5,743
4,270
0
19,443
L
Kukulkan
alonepada
Kukulkan
10,937
386
407
588
3,889
2,341
0
2,472
1,417
44,150
0
L
Jormungandr
immersedsnake
Jormungandr
5,343
1,360
144
3,237
10,678
9,109
0
6,511
3,990
14,000
0
W
Jing Wei
vTheWOLFv
Jing Wei
10,623
7,970
1,058
2,661
9,849
4,081
843
4,511
5,338
0
22,008
W
Nu Wa
12,022
2,714
2,463
1,339
6,885
2,544
639
4,555
2,330
22,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,185
Gold Earned
35,677
120
Minions Killed
109
0
Camps Cleared
0
978,947
Distance Traveled
771,352
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,068
607
4
0
0
127,900
3
L
Bellona
5,734
573
1
0
0
48,491
0
W
Yemoja
7,474
747
19
2
0
174,704
0
W
Thoth
9,069
907
42
4
0
199,569
0
W
Erlang Shen
7,726
773
10
1
0
215,187
0
L
Bastet
7,655
766
10
1
0
213,537
0
L
Kukulkan
9,053
905
83
8
0
212,224
0
L
Jormungandr
7,167
717
11
1
0
169,200
0
W
Jing Wei
8,183
818
25
3
0
203,863
0
W
Nu Wa
7,733
773
24
2
0
185,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role