Player Matchup

Discordia
Discordia
 
Discordia
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
CuddlyHoney7001
Gilgamesh
Level 62
God Stats
33W - 42L
1,469 SR
Queue Stats
214W - 230L
1,466 Elo+
Party 2
Odin
Odin
GrimReaper14778
Odin
Level 67
God Stats
40W - 39L
1,496 SR
Queue Stats
214W - 245L
1,472 Elo+
Party 2
Hera
Hera
L0RD0fMADNESS
Hera
Level 74
God Stats
9W - 16L
1,438 SR
Queue Stats
391W - 442L
1,393 Elo+
Solo
Cupid
Cupid
RATEDKILLA5
Cupid
Level 107
God Stats
0W - 1L
1,694 SR
Queue Stats
2W - 11L
1,154 Elo+
Solo
Team Averages
Level 94
1,519 SR
1,397 Elo+

VS

Team Averages
Level 147
1,689 SR
1,500 Elo+
Hachiman
Hachiman
CaseOfThMondays
Hachiman
Level 67
God Stats
4W - 0L
1,854 SR
Queue Stats
60W - 46L
1,515 Elo+
Party 1
Discordia
Discordia
NubiansKarma
Discordia
Level 173
God Stats
202W - 201L
1,661 SR
Queue Stats
521W - 780L
1,512 Elo+
Party 1
Bellona
Bellona
crock252
Bellona
Level 26
God Stats
2W - 0L
1,716 SR
Queue Stats
11W - 5L
1,649 Elo+
Party 1
Kuzenbo
Kuzenbo
sokiboi78
Kuzenbo
Level 330
God Stats
1W - 0L
1,500 SR
Queue Stats
210W - 255L
1,402 Elo+
Party 1
Ix Chel
Ix Chel
soundman1070
Ix Chel
Level 141
God Stats
17W - 8L
1,714 SR
Queue Stats
587W - 575L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
2 / 3 / 0
8,717
1,090
18,586
9,579
3,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gilgamesh
CuddlyHoney7001
Gilgamesh
15
0 / 1 / 3
8,649
1,081
4,755
14,425
14,461
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 0 / 0
8,414
1,052
5,641
13,005
13,313
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
0 / 2 / 1
7,945
993
4,717
4,477
1,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 0 / 0
8,018
1,002
5,114
10,009
3,498
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

299

VS

Team 2 Tickets

301

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
14
1 / 2 / 1
8,226
1,028
10,488
11,277
5,050
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
NubiansKarma
Discordia
14
3 / 0 / 3
9,385
1,173
18,684
4,789
2,033
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
crock252
Bellona
14
1 / 0 / 1
8,519
1,065
8,553
9,552
8,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kuzenbo
sokiboi78
Kuzenbo
14
0 / 1 / 4
8,203
1,025
4,208
9,621
13,529
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ix Chel
soundman1070
Ix Chel
14
1 / 0 / 4
8,768
1,096
7,001
7,109
3,262
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
3
Kills
6
6
Deaths
3
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
2
3
0
0.67
W
Hachiman
1
2
1
0.75
L
Gilgamesh
CuddlyHoney7001
Gilgamesh
0
1
3
1.5
L
1
0
0
1
L
0
2
1
0.25
W
Discordia
NubiansKarma
Discordia
3
0
3
4.5
L
0
0
0
0
W
Bellona
crock252
Bellona
1
0
1
1.5
W
Kuzenbo
sokiboi78
Kuzenbo
0
1
4
2
W
Ix Chel
soundman1070
Ix Chel
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,813
Damage
48,934
51,495
Taken
42,348
36,154
Mitigated
32,204
1,302
Healing
4,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
18,586
568
0
743
9,579
3,243
0
6,990
2,589
32,573
0
W
Hachiman
10,488
8,188
0
913
11,277
5,050
0
6,404
4,873
0
19,048
L
Gilgamesh
CuddlyHoney7001
Gilgamesh
4,755
567
0
71
14,425
14,461
0
7,702
6,723
0
19,328
L
5,641
394
0
115
13,005
13,313
0
5,555
7,450
0
20,314
L
4,717
1,035
0
0
4,477
1,639
0
3,763
714
14,157
0
W
Discordia
NubiansKarma
Discordia
18,684
48
0
80
4,789
2,033
0
3,190
1,599
36,205
0
L
5,114
2,363
0
373
10,009
3,498
0
5,883
4,126
0
21,647
W
Bellona
crock252
Bellona
8,553
534
0
0
9,552
8,330
0
4,808
4,744
0
15,934
W
Kuzenbo
sokiboi78
Kuzenbo
4,208
1,527
345
104
9,621
13,529
0
4,234
5,387
10,033
0
W
Ix Chel
soundman1070
Ix Chel
7,001
622
1,749
1,048
7,109
3,262
0
4,667
2,442
29,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,743
Gold Earned
43,101
160
Minions Killed
153
3
Camps Cleared
3
791,851
Distance Traveled
893,368
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,717
1,090
26
3
1
160,088
0
W
Hachiman
8,226
1,028
14
2
1
171,298
0
L
Gilgamesh
8,649
1,081
27
3
0
170,349
0
L
Odin
8,414
1,052
36
5
0
190,127
0
L
Hera
7,945
993
27
3
0
116,862
0
W
Discordia
9,385
1,173
59
7
1
204,750
0
L
Cupid
8,018
1,002
44
6
2
154,425
0
W
Bellona
8,519
1,065
21
3
1
186,630
0
W
Kuzenbo
8,203
1,025
15
2
0
150,509
0
W
Ix Chel
8,768
1,096
44
6
0
180,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role