Player Matchup

Xing Tian
Xing Tian
Remondek1
Xing Tian
Level 143
God Stats
2W - 1L
1,269 SR
Queue Stats
86W - 83L
1,567 Elo+
Solo
Ymir
Ymir
ShadyGamer
Ymir
Level 123
God Stats
1W - 1L
1,627 SR
Queue Stats
41W - 20L
1,680 Elo+
Solo
Cthulhu
Cthulhu
Skrammyy
Cthulhu
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
223W - 208L
1,506 Elo+
Solo
Izanami
Izanami
hoppo14
Izanami
Level 109
God Stats
6W - 3L
1,630 SR
Queue Stats
240W - 188L
1,539 Elo+
Solo
Hera
Hera
jjookerr
Hera
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 48L
1,590 Elo+
Solo
Team Averages
Level 102
1,505 SR
1,577 Elo+

VS

Team Averages
Level 152
1,507 SR
1,495 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Dex v4
Ares
Level 160
God Stats
6W - 9L
1,532 SR
Queue Stats
387W - 411L
1,531 Elo+
Solo
Ix Chel
Ix Chel
MarSoHyun
Ix Chel
Level 183
God Stats
0W - 1L
1,530 SR
Queue Stats
301W - 307L
1,515 Elo+
Solo
Medusa
Medusa
Sirteh
Medusa
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 72L
1,444 Elo+
Solo
Athena
Athena
WiIIiamsBrother
Athena
Level 207
God Stats
8W - 18L
1,475 SR
Queue Stats
967W - 1,005L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Remondek1
Xing Tian
14
2 / 2 / 9
8,993
818
6,845
9,449
11,801
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
6 / 3 / 8
9,749
886
6,936
14,749
16,660
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cthulhu
Skrammyy
Cthulhu
17
1 / 1 / 11
9,589
872
10,591
9,653
11,553
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
hoppo14
Izanami
16
4 / 1 / 8
9,081
826
16,986
5,871
3,789
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
13
2 / 3 / 8
8,033
730
9,144
5,573
3,811
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
13
0 / 2 / 7
7,584
689
7,497
16,597
17,906
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ares
Dex v4
Ares
14
3 / 4 / 4
7,995
727
4,866
13,809
16,071
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ix Chel
MarSoHyun
Ix Chel
16
5 / 1 / 4
8,651
786
9,444
9,062
6,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Sirteh
Medusa
13
0 / 5 / 6
6,901
627
6,691
9,392
5,275
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 3 / 6
7,581
689
4,140
10,531
11,911
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
36
15
Kills
9
10
Deaths
15
44
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
0
2
7
1.75
L
Ares
Dex v4
Ares
3
4
4
1.25
L
Ix Chel
MarSoHyun
Ix Chel
5
1
4
7
W
Xing Tian
Remondek1
Xing Tian
2
2
9
3.25
W
6
3
8
3.33
L
Medusa
Sirteh
Medusa
0
5
6
0.6
W
Cthulhu
Skrammyy
Cthulhu
1
1
11
6.5
L
1
3
6
1.33
W
Izanami
hoppo14
Izanami
4
1
8
8
W
Hera
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,502
Damage
32,638
45,295
Taken
59,391
47,614
Mitigated
57,570
17,893
Healing
20,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
7,497
68
1,655
3,576
16,597
17,906
0
7,597
9,000
16,093
813
L
Ares
Dex v4
Ares
4,866
111
979
1,950
13,809
16,071
0
6,158
7,651
8,123
0
L
Ix Chel
MarSoHyun
Ix Chel
9,444
1,129
5,080
4,126
9,062
6,407
0
6,129
2,933
28,082
0
W
Xing Tian
Remondek1
Xing Tian
6,845
672
1,503
1,332
9,449
11,801
0
4,677
4,772
10,285
0
W
6,936
1,224
2,827
2,714
14,749
16,660
116
6,522
8,227
9,220
0
L
Medusa
Sirteh
Medusa
6,691
2,984
539
1,264
9,392
5,275
0
7,046
2,346
0
13,010
W
Cthulhu
Skrammyy
Cthulhu
10,591
91
4,043
3,187
9,653
11,553
0
6,560
3,093
26,882
0
L
4,140
868
617
961
10,531
11,911
0
6,586
3,945
12,993
0
W
Izanami
hoppo14
Izanami
16,986
10,327
268
746
5,871
3,789
1,417
3,676
2,195
0
37,666
W
Hera
9,144
2,825
597
676
5,573
3,811
41
3,699
1,874
16,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,445
Gold Earned
38,712
122
Minions Killed
86
0
Camps Cleared
0
1,032,273
Distance Traveled
964,309
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,584
689
13
1
0
234,527
0
L
Ares
7,995
727
7
1
0
181,975
0
L
Ix Chel
8,651
786
24
2
0
181,676
0
W
Xing Tian
8,993
818
5
0
0
209,707
0
W
Ymir
9,749
886
3
0
0
196,347
0
L
Medusa
6,901
627
17
2
0
167,586
0
W
Cthulhu
9,589
872
37
3
0
242,277
0
L
Athena
7,581
689
25
2
0
198,545
0
W
Izanami
9,081
826
50
5
0
200,342
0
W
Hera
8,033
730
27
2
0
183,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role