Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
FaTALxTaLEnt
Hades
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 54L
1,443 Elo+
Party 1
Khepri
Khepri
JIdaKing
Khepri
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 21L
1,504 Elo+
Party 1
Aphrodite
Aphrodite
Killatim99
Aphrodite
Level 129
God Stats
0W - 2L
1,674 SR
Queue Stats
49W - 50L
1,522 Elo+
Party 2
Apollo
Apollo
KnottyFlunky
Apollo
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 60L
1,517 Elo+
Party 2
Team Averages
Level 124
1,535 SR
1,497 Elo+

VS

Team Averages
Level 100
1,500 SR
1,536 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
HighFiveOrSike
Jormungandr
Level 121
God Stats
3W - 1L
1,500 SR
Queue Stats
95W - 110L
1,494 Elo+
Solo
Lancelot
Lancelot
Lycka
Lancelot
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 105L
1,470 Elo+
Solo
Merlin
Merlin
Monky D Luffy7
Merlin
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 32L
1,534 Elo+
Solo
Hel
Hel
VoidWard3n
Hel
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,684 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
5 / 4 / 4
7,852
785
6,909
10,551
6,980
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 3 / 9
7,962
796
10,140
11,879
7,381
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Khepri
JIdaKing
Khepri
12
0 / 3 / 10
6,845
685
2,480
15,461
10,296
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
Killatim99
Aphrodite
15
3 / 1 / 6
7,980
798
6,375
8,344
4,588
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
15
2 / 1 / 7
8,473
847
7,416
9,590
4,370
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
4 / 2 / 5
8,623
862
8,666
3,965
1,680
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
HighFiveOrSike
Jormungandr
15
2 / 2 / 9
8,741
874
5,445
10,760
12,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lancelot
Lycka
Lancelot
13
2 / 5 / 8
7,942
794
8,807
8,583
4,366
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
4 / 2 / 5
9,061
906
17,615
6,439
3,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 2 / 9
7,510
751
6,785
6,467
3,897
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
48
13
Kills
12
12
Deaths
13
36
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
5
4
4
1.75
W
Kukulkan
 
Kukulkan
4
2
5
3.25
L
3
3
9
2.5
W
Jormungandr
HighFiveOrSike
Jormungandr
2
2
9
3.25
L
Khepri
JIdaKing
Khepri
0
3
10
1.67
L
Aphrodite
Killatim99
Aphrodite
3
1
6
6
L
Apollo
2
1
7
5.5
W
Lancelot
Lycka
Lancelot
2
5
8
1.2
W
4
2
5
3.25
W
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,320
Damage
47,318
55,825
Taken
36,214
33,615
Mitigated
25,957
29,719
Healing
12,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
6,909
4,922
690
2,344
10,551
6,980
19
6,437
4,114
0
7,670
W
Kukulkan
 
Kukulkan
8,666
435
368
273
3,965
1,680
500
3,309
656
20,857
0
L
10,140
480
1,597
3,995
11,879
7,381
0
6,382
5,497
16,233
0
W
Jormungandr
HighFiveOrSike
Jormungandr
5,445
1,044
968
2,477
10,760
12,694
339
4,111
6,194
15,012
0
L
Khepri
JIdaKing
Khepri
2,480
249
1,147
1,399
15,461
10,296
0
13,008
2,453
7,435
613
L
Aphrodite
Killatim99
Aphrodite
6,375
860
10,708
5,714
8,344
4,588
0
5,302
3,042
14,304
0
L
Apollo
7,416
4,209
427
1,698
9,590
4,370
530
7,382
2,208
0
22,826
W
Lancelot
Lycka
Lancelot
8,807
1,509
1,152
1,146
8,583
4,366
0
4,865
3,598
0
14,920
W
17,615
396
561
627
6,439
3,320
0
2,567
3,448
37,943
0
W
6,785
1,233
2,878
2,324
6,467
3,897
493
3,530
2,362
10,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,112
Gold Earned
41,877
102
Minions Killed
127
0
Camps Cleared
0
1,051,492
Distance Traveled
990,579
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,852
785
21
2
0
217,506
0
W
Kukulkan
8,623
862
35
4
0
218,101
0
L
Hades
7,962
796
11
1
0
212,001
0
W
Jormungandr
8,741
874
19
2
0
188,092
0
L
Khepri
6,845
685
3
0
0
190,780
0
L
Aphrodite
7,980
798
18
2
0
207,114
0
L
Apollo
8,473
847
49
5
0
224,091
0
W
Lancelot
7,942
794
10
1
0
210,805
0
W
Merlin
9,061
906
47
5
0
203,571
0
W
Hel
7,510
751
16
2
0
170,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role