Player Matchup

Hercules
Hercules
Platinum V
FunkyMonkXXc
Hercules
Platinum V
Level 132
God Stats
5W - 7L
1,654 SR
Queue Stats
43W - 25L
1,882 MMR
Party 1
Hou Yi
Hou Yi
Gold I
JasonIX
Hou Yi
Gold I
Level 140
God Stats
5W - 2L
1,600 SR
Queue Stats
32W - 18L
1,756 MMR
Party 1
Merlin
Merlin
Platinum V
SJG1998
Merlin
Platinum V
Level 107
God Stats
3W - 2L
1,781 SR
Queue Stats
43W - 25L
1,882 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 126
1,678 SR
1,840 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 117
1,434 SR
1,635 MMR
Horus
Horus
Silver II
Doug Is A Goat
Horus
Silver II
Level 153
God Stats
0W - 2L
1,383 SR
Queue Stats
24W - 27L
1,562 MMR
Solo
Amaterasu
Amaterasu
Gold V
EJayK
Amaterasu
Gold V
Level 65
God Stats
0W - 1L
1,147 SR
Queue Stats
6W - 3L
1,715 MMR
Solo
Nu Wa
Nu Wa
Platinum IV
Neko968071
Nu Wa
Platinum IV
Level 134
God Stats
13W - 7L
1,771 SR
Queue Stats
384W - 488L
1,627 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FunkyMonkXXc
Hercules
15
4 / 0 / 7
11,874
792
15,868
21,778
29,318
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Mace

Mace

+10
Physical Power

Hou Yi
JasonIX
Hou Yi
15
4 / 1 / 7
11,937
796
15,847
11,842
5,115
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
SJG1998
Merlin
15
3 / 1 / 6
12,054
804
12,148
8,046
3,033
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
AgniNe ZhaAphroditeGuan YuAchilles

VS

Bans
AnubisMartichorasAtlasHachimanIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 2
9,643
643
5,633
21,393
17,024
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
EJayK
Amaterasu
13
1 / 2 / 1
10,346
690
10,683
15,794
13,710
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
12
1 / 5 / 1
10,063
671
13,568
11,322
4,611
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
11
Kills
2
2
Deaths
11
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
Amaterasu
EJayK
Amaterasu
1
2
1
0.75
W
Hercules
FunkyMonkXXc
Hercules
4
0
7
7.5
W
Hou Yi
JasonIX
Hou Yi
4
1
7
7.5
L
Nu Wa
1
5
1
0.3
W
Merlin
SJG1998
Merlin
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,863
Damage
29,884
41,666
Taken
48,509
37,466
Mitigated
35,345
12,929
Healing
12,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,633
2,481
1,850
6,362
21,393
17,024
0
6,351
15,042
0
12,416
L
Amaterasu
EJayK
Amaterasu
10,683
6,426
0
2,599
15,794
13,710
0
4,665
11,129
0
47,449
W
Hercules
FunkyMonkXXc
Hercules
15,868
3,781
0
7,650
21,778
29,318
264
8,239
13,539
1,376
38,210
W
Hou Yi
JasonIX
Hou Yi
15,847
10,674
0
4,084
11,842
5,115
2,555
2,948
8,894
0
70,359
L
Nu Wa
13,568
2,443
0
2,082
11,322
4,611
0
1,307
10,015
55,165
0
W
Merlin
SJG1998
Merlin
12,148
919
0
1,195
8,046
3,033
932
3,057
4,989
71,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,865
Gold Earned
30,052
209
Minions Killed
146
0
Camps Cleared
0
902,430
Distance Traveled
945,269
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,643
643
13
1
0
328,393
3
L
Amaterasu
10,346
690
67
4
0
345,165
3
W
Hercules
11,874
792
34
2
0
333,938
0
W
Hou Yi
11,937
796
94
6
0
273,846
1
L
Nu Wa
10,063
671
66
4
0
271,711
1
W
Merlin
12,054
804
81
5
0
294,646
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role