Player Matchup

Janus
Janus
 
Janus
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
OvertimeOkami
Cerberus
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,519 Elo+
Party 2
Hun Batz
Hun Batz
Tortoise916
Hun Batz
Level 100
God Stats
1W - 0L
1,267 SR
Queue Stats
13W - 12L
1,604 Elo+
Party 2
Team Averages
Level 134
1,422 SR
1,541 Elo+

VS

Team Averages
Level 17
1,280 SR
1,189 Elo+
Terra
Terra
BloodyDonkey
Terra
Level 35
God Stats
0W - 1L
1,271 SR
Queue Stats
0W - 4L
1,146 Elo+
Party 1
Nemesis
Nemesis
OMG_2Chance
Nemesis
Level 4
God Stats
0W - 2L
1,285 SR
Queue Stats
0W - 2L
1,274 Elo+
Party 1
Neith
Neith
iSlattt_
Neith
Level 13
God Stats
0W - 2L
1,285 SR
Queue Stats
0W - 4L
1,146 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
12 / 1 / 13
10,441
1,044
17,242
5,454
2,159
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
OvertimeOkami
Cerberus
11
3 / 1 / 19
8,762
876
5,519
11,848
12,592
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
Tortoise916
Hun Batz
13
10 / 0 / 13
9,948
995
12,958
7,702
3,163
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 8 / 1
7,029
703
4,970
14,519
12,697
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nemesis
OMG_2Chance
Nemesis
10
1 / 8 / 1
7,316
732
3,046
10,929
4,576
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
iSlattt_
Neith
8
0 / 9 / 1
6,684
668
4,398
12,897
4,070
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
5
25
Kills
2
2
Deaths
25
45
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
12
1
13
18.5
L
1
8
1
0.19
L
Nemesis
OMG_2Chance
Nemesis
1
8
1
0.19
W
Cerberus
OvertimeOkami
Cerberus
3
1
19
12.5
W
Hun Batz
Tortoise916
Hun Batz
10
0
13
16.5
L
Neith
iSlattt_
Neith
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,719
Damage
12,414
25,004
Taken
38,345
17,914
Mitigated
21,343
3,085
Healing
1,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
17,242
1,551
657
350
5,454
2,159
859
1,404
4,050
50,615
0
L
4,970
948
124
300
14,519
12,697
100
8,579
5,940
14,075
0
L
Nemesis
OMG_2Chance
Nemesis
3,046
1,018
0
231
10,929
4,576
0
6,456
4,473
0
9,961
W
Cerberus
OvertimeOkami
Cerberus
5,519
608
177
1,401
11,848
12,592
68
2,774
9,074
16,543
355
W
Hun Batz
Tortoise916
Hun Batz
12,958
3,898
0
500
7,702
3,163
1,031
1,351
6,351
0
42,460
L
Neith
iSlattt_
Neith
4,398
1,726
0
724
12,897
4,070
0
7,371
5,526
0
16,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,151
Gold Earned
21,029
144
Minions Killed
51
0
Camps Cleared
0
555,150
Distance Traveled
477,209
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,441
1,044
63
6
0
178,360
0
L
Terra
7,029
703
16
2
0
155,913
0
L
Nemesis
7,316
732
8
1
0
170,310
0
W
Cerberus
8,762
876
33
3
0
183,676
0
W
Hun Batz
9,948
995
48
5
0
193,114
0
L
Neith
6,684
668
27
3
0
150,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role