Player Matchup

Chiron
Chiron
DeaneLad21
Chiron
Level 123
God Stats
2W - 1L
1,785 SR
Queue Stats
148W - 141L
1,470 Elo+
Solo
King Arthur
King Arthur
Pxbloo_Lxpee_
King Arthur
Level 52
God Stats
0W - 2L
1,230 SR
Queue Stats
5W - 12L
992 Elo+
Party 2
Hades
Hades
zeliaspuship16
Hades
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,269 Elo+
Party 2
Team Averages
Level 73
1,505 SR
1,244 Elo+

VS

Team Averages
Level 152
1,364 SR
1,560 Elo+
Ne Zha
Ne Zha
I00Deelo
Ne Zha
Level 157
God Stats
3W - 2L
1,250 SR
Queue Stats
51W - 52L
1,600 Elo+
Party 1
Baron Samedi
Baron Samedi
Tiesburon30
Baron Samedi
Level 159
God Stats
2W - 0L
1,541 SR
Queue Stats
30W - 28L
1,547 Elo+
Party 1
Hercules
Hercules
badrosko_tj
Hercules
Level 140
God Stats
11W - 13L
1,300 SR
Queue Stats
599W - 615L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
DeaneLad21
Chiron
15
3 / 1 / 1
11,210
747
7,691
12,935
4,939
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
Pxbloo_Lxpee_
King Arthur
11
1 / 10 / 1
9,589
639
6,094
20,690
23,648
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
0 / 9 / 1
9,147
610
7,905
17,280
12,570
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
I00Deelo
Ne Zha
15
7 / 2 / 11
11,948
797
10,991
13,953
14,080
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Tiesburon30
Baron Samedi
15
9 / 2 / 10
12,668
845
22,855
11,840
5,496
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
badrosko_tj
Hercules
15
4 / 0 / 15
12,004
800
10,153
14,365
17,047
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
56
4
Kills
20
20
Deaths
4
3
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Chiron
DeaneLad21
Chiron
3
1
1
3.5
W
Ne Zha
I00Deelo
Ne Zha
7
2
11
6.25
L
King Arthur
Pxbloo_Lxpee_
King Arthur
1
10
1
0.15
W
Baron Samedi
Tiesburon30
Baron Samedi
9
2
10
7
W
Hercules
badrosko_tj
Hercules
4
0
15
11.5
L
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,690
Damage
43,999
50,905
Taken
40,158
41,157
Mitigated
36,623
5,614
Healing
16,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
DeaneLad21
Chiron
7,691
2,603
464
3,574
12,935
4,939
0
6,535
6,397
0
53,524
W
Ne Zha
I00Deelo
Ne Zha
10,991
3,082
0
3,352
13,953
14,080
1,244
3,605
10,348
0
34,377
L
King Arthur
Pxbloo_Lxpee_
King Arthur
6,094
315
74
348
20,690
23,648
0
7,923
12,767
0
18,173
W
Baron Samedi
Tiesburon30
Baron Samedi
22,855
1,600
2,409
4,172
11,840
5,496
1,198
1,818
10,022
72,163
0
W
Hercules
badrosko_tj
Hercules
10,153
2,107
0
6,643
14,365
17,047
79
3,507
10,858
0
34,324
L
7,905
1,077
59
1,095
17,280
12,570
0
8,845
8,435
19,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,946
Gold Earned
36,620
116
Minions Killed
161
0
Camps Cleared
0
677,753
Distance Traveled
837,751
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
11,210
747
75
5
0
259,516
0
W
Ne Zha
11,948
797
40
3
0
287,938
0
L
King Arthur
9,589
639
19
1
0
226,292
0
W
Baron Samedi
12,668
845
85
6
0
260,348
1
W
Hercules
12,004
800
36
2
0
289,465
0
L
Hades
9,147
610
22
1
0
191,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role