Player Matchup

Loki
Loki
 
Loki
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
 
Sobek
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Letsmakeithot
Ao Kuang
Level 104
God Stats
79W - 42L
1,649 SR
Queue Stats
401W - 364L
1,460 Elo+
Solo
Martichoras
Martichoras
V3n0mX1402
Martichoras
Level 44
God Stats
4W - 3L
1,539 SR
Queue Stats
60W - 65L
1,418 Elo+
Party 1
Discordia
Discordia
paddifee
Discordia
Level 156
God Stats
10W - 13L
1,483 SR
Queue Stats
122W - 123L
1,452 Elo+
Solo
Team Averages
Level 99
1,534 SR
1,466 Elo+

VS

Team Averages
Level 96
1,517 SR
1,470 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Koscheey
Chaac
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 71L
1,617 Elo+
Solo
Lancelot
Lancelot
MARS6DARTH
Lancelot
Level 87
God Stats
8W - 10L
1,543 SR
Queue Stats
56W - 46L
1,525 Elo+
Solo
Ishtar
Ishtar
Misaikon97
Ishtar
Level 109
God Stats
0W - 2L
1,721 SR
Queue Stats
72W - 77L
1,347 Elo+
Solo
Vulcan
Vulcan
Nivpro
Vulcan
Level 118
God Stats
1W - 3L
1,321 SR
Queue Stats
22W - 40L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
4 / 1 / 1
6,431
585
4,737
9,550
3,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
 
Sobek
9
1 / 2 / 5
6,120
556
5,003
12,203
10,592
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
Letsmakeithot
Ao Kuang
13
4 / 0 / 0
7,892
717
4,300
6,821
2,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Martichoras
V3n0mX1402
Martichoras
9
3 / 1 / 1
5,704
519
6,635
6,107
2,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
paddifee
Discordia
11
2 / 0 / 1
6,633
603
4,200
3,743
1,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
7
0 / 1 / 2
5,137
467
4,001
8,224
5,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chaac
Koscheey
Chaac
8
1 / 6 / 1
5,006
455
4,130
10,795
7,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
MARS6DARTH
Lancelot
10
2 / 1 / 1
5,889
535
3,904
8,621
3,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ishtar
Misaikon97
Ishtar
8
0 / 4 / 2
5,034
458
6,525
7,528
2,985
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
Nivpro
Vulcan
11
1 / 2 / 0
6,053
550
2,939
6,001
2,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
14
Kills
4
4
Deaths
14
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
1
1
4.5
W
Sobek
 
Sobek
1
2
5
1.75
L
Aphrodite
 
Aphrodite
0
1
2
1
L
Chaac
Koscheey
Chaac
1
6
1
0.25
W
Ao Kuang
Letsmakeithot
Ao Kuang
4
0
0
4
L
Lancelot
MARS6DARTH
Lancelot
2
1
1
2.5
L
Ishtar
Misaikon97
Ishtar
0
4
2
0.25
L
Vulcan
Nivpro
Vulcan
1
2
0
0.5
W
Martichoras
V3n0mX1402
Martichoras
3
1
1
3.5
W
Discordia
paddifee
Discordia
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,875
Damage
21,499
38,424
Taken
41,169
20,290
Mitigated
22,047
16,998
Healing
13,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
4,737
1,064
0
4,415
9,550
3,393
0
1,838
7,550
0
42,179
W
Sobek
 
Sobek
5,003
666
0
3,920
12,203
10,592
0
2,230
9,745
21,458
0
L
Aphrodite
 
Aphrodite
4,001
763
1,780
4,358
8,224
5,643
168
2,253
5,971
20,518
0
L
Chaac
Koscheey
Chaac
4,130
1,052
0
2,668
10,795
7,709
136
4,743
6,052
240
19,373
W
Ao Kuang
Letsmakeithot
Ao Kuang
4,300
1,385
0
5,223
6,821
2,580
2,636
16
6,590
63,887
0
L
Lancelot
MARS6DARTH
Lancelot
3,904
437
0
1,695
8,621
3,287
0
1,427
7,194
0
34,962
L
Ishtar
Misaikon97
Ishtar
6,525
4,498
0
1,759
7,528
2,985
0
1,911
5,617
0
33,176
L
Vulcan
Nivpro
Vulcan
2,939
135
0
1,277
6,001
2,423
0
3,169
2,832
37,067
0
W
Martichoras
V3n0mX1402
Martichoras
6,635
2,972
0
2,190
6,107
2,614
0
1,678
4,319
0
27,390
W
Discordia
paddifee
Discordia
4,200
179
0
1,250
3,743
1,111
100
1,137
2,468
42,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,780
Gold Earned
27,119
334
Minions Killed
237
0
Camps Cleared
0
1,059,819
Distance Traveled
1,049,927
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,431
585
77
7
0
246,237
1
W
Sobek
6,120
556
24
2
0
210,469
1
L
Aphrodite
5,137
467
22
2
0
183,816
0
L
Chaac
5,006
455
21
2
0
201,469
3
W
Ao Kuang
7,892
717
105
10
0
212,941
0
L
Lancelot
5,889
535
55
5
0
259,301
2
L
Ishtar
5,034
458
65
6
0
177,839
0
L
Vulcan
6,053
550
74
7
0
227,502
0
W
Martichoras
5,704
519
50
5
0
183,227
4
W
Discordia
6,633
603
78
7
0
206,945
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role