Player Matchup

Cerberus
Cerberus
BlutiFul92
Cerberus
Level 167
God Stats
4W - 4L
1,114 SR
Queue Stats
376W - 404L
1,463 Elo+
Solo
Izanami
Izanami
Envexing
Izanami
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,407 Elo+
Solo
Danzaburou
Danzaburou
Gintoki770
Danzaburou
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 116L
1,468 Elo+
Party 1
Poseidon
Poseidon
Pipen Don
Poseidon
Level 143
God Stats
4W - 0L
1,888 SR
Queue Stats
70W - 67L
1,514 Elo+
Solo
Nu Wa
Nu Wa
RokovoyHimer
Nu Wa
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 98L
1,471 Elo+
Party 1
Team Averages
Level 121
1,500 SR
1,465 Elo+

VS

Team Averages
Level 95
1,451 SR
1,480 Elo+
Bastet
Bastet
Khomenko
Bastet
Level 125
God Stats
1W - 2L
1,484 SR
Queue Stats
41W - 41L
1,431 Elo+
Solo
Sobek
Sobek
LeeJungHyun
Sobek
Level 67
God Stats
2W - 2L
1,455 SR
Queue Stats
186W - 197L
1,501 Elo+
Solo
Kumbhakarna
Kumbhakarna
Somtin Rong
Kumbhakarna
Level 109
God Stats
40W - 26L
1,681 SR
Queue Stats
1,091W - 1,050L
1,476 Elo+
Solo
Ymir
Ymir
Vann0
Ymir
Level 149
God Stats
0W - 2L
1,383 SR
Queue Stats
144W - 160L
1,517 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
katharikill
Ah Muzen Cab
Level 24
God Stats
1W - 3L
1,253 SR
Queue Stats
117W - 119L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BlutiFul92
Cerberus
19
6 / 5 / 10
12,452
830
8,685
24,079
29,627
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
Envexing
Izanami
18
3 / 3 / 10
11,462
764
12,461
11,037
4,923
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Gintoki770
Danzaburou
17
4 / 5 / 6
10,526
702
17,595
13,441
6,345
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Pipen Don
Poseidon
18
1 / 6 / 12
10,783
719
18,590
12,709
4,924
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
7 / 5 / 11
11,895
793
26,137
10,399
4,370
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Khomenko
Bastet
16
12 / 2 / 4
10,547
703
17,084
11,286
5,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
3 / 6 / 11
10,482
699
9,617
25,982
37,619
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kumbhakarna
Somtin Rong
Kumbhakarna
17
2 / 4 / 11
10,874
725
5,843
20,231
23,700
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ymir
Vann0
Ymir
16
1 / 7 / 13
9,303
620
9,252
22,333
20,299
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Muzen Cab
katharikill
Ah Muzen Cab
19
5 / 3 / 16
10,725
715
18,068
16,930
6,676
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
78
21
Kills
23
24
Deaths
22
49
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BlutiFul92
Cerberus
6
5
10
2.2
W
Izanami
Envexing
Izanami
3
3
10
2.67
W
Danzaburou
Gintoki770
Danzaburou
4
5
6
1.4
L
Bastet
Khomenko
Bastet
12
2
4
7
L
3
6
11
1.42
W
Poseidon
Pipen Don
Poseidon
1
6
12
1.17
W
7
5
11
2.5
L
Kumbhakarna
Somtin Rong
Kumbhakarna
2
4
11
1.88
L
Ymir
Vann0
Ymir
1
7
13
1.07
L
Ah Muzen Cab
katharikill
Ah Muzen Cab
5
3
16
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,468
Damage
59,864
71,665
Taken
96,762
50,189
Mitigated
93,458
24,024
Healing
26,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BlutiFul92
Cerberus
8,685
354
875
9,531
24,079
29,627
254
6,866
17,213
17,350
0
W
Izanami
Envexing
Izanami
12,461
7,972
1,019
3,255
11,037
4,923
2,970
3,652
7,385
0
25,814
W
Danzaburou
Gintoki770
Danzaburou
17,595
9,858
612
2,904
13,441
6,345
1,901
3,369
10,072
0
32,707
L
Bastet
Khomenko
Bastet
17,084
2,490
661
1,754
11,286
5,164
66
5,514
5,772
0
27,157
L
9,617
387
950
6,142
25,982
37,619
0
11,967
14,015
18,289
1,128
W
Poseidon
Pipen Don
Poseidon
18,590
2,105
866
2,973
12,709
4,924
1,610
6,395
6,314
40,271
0
W
26,137
6,849
823
1,166
10,399
4,370
793
3,302
7,097
41,925
0
L
Kumbhakarna
Somtin Rong
Kumbhakarna
5,843
67
4,845
5,680
20,231
23,700
0
12,096
8,135
14,870
0
L
Ymir
Vann0
Ymir
9,252
1,174
1,109
1,990
22,333
20,299
0
11,312
11,021
25,425
0
L
Ah Muzen Cab
katharikill
Ah Muzen Cab
18,068
7,194
378
3,366
16,930
6,676
0
12,523
4,407
0
47,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,118
Gold Earned
51,931
218
Minions Killed
146
0
Camps Cleared
0
1,321,629
Distance Traveled
1,255,167
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,452
830
38
3
0
236,311
0
W
Izanami
11,462
764
51
3
0
288,437
0
W
Danzaburou
10,526
702
35
2
0
260,544
0
L
Bastet
10,547
703
21
1
0
232,455
0
L
Sobek
10,482
699
10
1
0
249,113
0
W
Poseidon
10,783
719
43
3
0
302,572
0
W
Nu Wa
11,895
793
51
3
0
233,765
0
L
Kumbhakarna
10,874
725
24
2
0
267,597
0
L
Ymir
9,303
620
26
2
0
208,739
0
L
Ah Muzen Cab
10,725
715
65
4
0
297,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role