Player Matchup

Baron Samedi
Baron Samedi
Breulsje-073-
Baron Samedi
Level 104
God Stats
39W - 24L
1,527 SR
Queue Stats
626W - 625L
1,528 Elo+
Solo
Kuzenbo
Kuzenbo
Thrawn874
Kuzenbo
Level 122
God Stats
3W - 1L
1,625 SR
Queue Stats
38W - 22L
1,598 Elo+
Solo
Ishtar
Ishtar
Viking_Huntsman
Ishtar
Level 127
God Stats
28W - 18L
1,550 SR
Queue Stats
42W - 45L
1,426 Elo+
Solo
Team Averages
Level 118
1,567 SR
1,517 Elo+

VS

Team Averages
Level 145
1,383 SR
1,456 Elo+
Kuzenbo
Kuzenbo
AlexPela98
Kuzenbo
Level 104
God Stats
0W - 2L
1,094 SR
Queue Stats
83W - 80L
1,356 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Armenerik800
Ah Muzen Cab
Level 170
God Stats
14W - 24L
1,527 SR
Queue Stats
151W - 161L
1,496 Elo+
Solo
Ix Chel
Ix Chel
Timebomb742
Ix Chel
Level 160
God Stats
8W - 16L
1,530 SR
Queue Stats
81W - 108L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Breulsje-073-
Baron Samedi
11
1 / 0 / 4
7,945
795
7,899
7,802
4,091
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Thrawn874
Kuzenbo
11
0 / 0 / 4
7,319
732
5,461
9,629
11,644
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 0 / 1
8,134
813
7,483
5,363
2,034
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AlexPela98
Kuzenbo
9
0 / 2 / 0
6,821
682
4,725
9,739
12,707
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
Armenerik800
Ah Muzen Cab
10
0 / 3 / 0
7,260
726
5,517
8,757
3,712
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
Timebomb742
Ix Chel
11
0 / 0 / 0
7,305
731
8,804
5,173
2,369
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
5
Kills
0
0
Deaths
5
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
AlexPela98
Kuzenbo
0
2
0
0
L
Ah Muzen Cab
Armenerik800
Ah Muzen Cab
0
3
0
0
W
Baron Samedi
Breulsje-073-
Baron Samedi
1
0
4
3
W
Kuzenbo
Thrawn874
Kuzenbo
0
0
4
2
L
Ix Chel
Timebomb742
Ix Chel
0
0
0
0
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,843
Damage
19,046
22,794
Taken
23,669
17,769
Mitigated
18,788
6,005
Healing
4,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
AlexPela98
Kuzenbo
4,725
1,553
0
250
9,739
12,707
0
5,386
4,353
11,304
0
L
Ah Muzen Cab
Armenerik800
Ah Muzen Cab
5,517
1,279
397
1,470
8,757
3,712
66
4,837
3,920
0
29,467
W
Baron Samedi
Breulsje-073-
Baron Samedi
7,899
408
666
2,342
7,802
4,091
0
4,995
2,807
30,797
0
W
Kuzenbo
Thrawn874
Kuzenbo
5,461
1,675
0
1,587
9,629
11,644
0
5,379
4,250
21,132
361
L
Ix Chel
Timebomb742
Ix Chel
8,804
823
1,595
1,095
5,173
2,369
51
3,075
2,098
50,262
0
W
7,483
4,372
0
1,410
5,363
2,034
60
3,512
1,851
0
36,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,398
Gold Earned
21,386
146
Minions Killed
139
0
Camps Cleared
0
593,913
Distance Traveled
566,732
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,821
682
12
1
0
191,435
0
L
Ah Muzen Cab
7,260
726
52
5
0
177,710
0
W
Baron Samedi
7,945
795
61
6
0
199,279
2
W
Kuzenbo
7,319
732
24
2
0
199,167
0
L
Ix Chel
7,305
731
75
8
0
197,587
2
W
Ishtar
8,134
813
61
6
0
195,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role