Player Matchup

Ymir
Ymir
Eleokiz
Ymir
Level 81
God Stats
3W - 4L
1,521 SR
Queue Stats
12W - 14L
1,615 Elo+
Solo
Fenrir
Fenrir
Flowrelli
Fenrir
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,465 Elo+
Solo
He Bo
He Bo
SkizzyGotBarz
He Bo
Level 83
God Stats
1W - 1L
1,683 SR
Queue Stats
53W - 65L
1,451 Elo+
Solo
Martichoras
Martichoras
kneeedull
Martichoras
Level 130
God Stats
2W - 2L
1,473 SR
Queue Stats
440W - 393L
1,535 Elo+
Solo
Eset
Eset
vSnuzy
Eset
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 136L
1,454 Elo+
Solo
Team Averages
Level 81
1,535 SR
1,504 Elo+

VS

Team Averages
Level 80
1,578 SR
1,470 Elo+
Chaac
Chaac
Dc-ACM1PT
Chaac
Level 58
God Stats
4W - 0L
1,627 SR
Queue Stats
189W - 191L
1,509 Elo+
Solo
Yemoja
Yemoja
Evil_Pixie7070
Yemoja
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,364 Elo+
Solo
Nu Wa
Nu Wa
NekoMarcus
Nu Wa
Level 117
God Stats
2W - 3L
1,500 SR
Queue Stats
132W - 121L
1,523 Elo+
Solo
Chernobog
Chernobog
llRexeyll
Chernobog
Level 78
God Stats
28W - 23L
1,540 SR
Queue Stats
151W - 162L
1,482 Elo+
Party 1
Nemesis
Nemesis
llWispsll
Nemesis
Level 80
God Stats
11W - 10L
1,720 SR
Queue Stats
168W - 178L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Eleokiz
Ymir
12
0 / 4 / 2
8,420
421
3,443
21,977
26,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Fenrir
Flowrelli
Fenrir
13
0 / 4 / 2
8,131
407
6,963
20,034
8,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 7 / 1
7,717
386
6,688
12,065
3,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Martichoras
kneeedull
Martichoras
15
2 / 8 / 0
9,736
487
17,033
26,357
14,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Eset
vSnuzy
Eset
11
1 / 11 / 0
7,695
385
6,556
17,496
5,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Dc-ACM1PT
Chaac
16
6 / 2 / 5
11,138
557
17,986
28,745
24,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

13
0 / 1 / 12
9,573
479
7,556
12,306
11,773
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Nu Wa
17
12 / 0 / 11
12,005
600
23,205
6,742
2,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
llRexeyll
Chernobog
16
5 / 0 / 11
10,423
521
15,385
12,554
6,036
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
llWispsll
Nemesis
17
10 / 0 / 13
11,320
566
17,289
15,348
7,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
85
3
Kills
33
34
Deaths
3
5
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Chaac
Dc-ACM1PT
Chaac
6
2
5
4.25
L
Ymir
Eleokiz
Ymir
0
4
2
0.25
W
0
1
12
6
L
Fenrir
Flowrelli
Fenrir
0
4
2
0.25
W
Nu Wa
12
0
11
17.5
L
0
7
1
0.07
L
Martichoras
kneeedull
Martichoras
2
8
0
0.25
W
Chernobog
llRexeyll
Chernobog
5
0
11
10.5
W
Nemesis
llWispsll
Nemesis
10
0
13
16.5
L
Eset
vSnuzy
Eset
1
11
0
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,683
Damage
81,421
97,929
Taken
75,695
59,109
Mitigated
52,450
19,461
Healing
28,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Dc-ACM1PT
Chaac
17,986
8,752
0
13,646
28,745
24,675
3,326
2,577
26,168
0
97,130
L
Ymir
Eleokiz
Ymir
3,443
247
0
2,334
21,977
26,065
0
9,268
12,709
31,276
0
W
7,556
1,670
6,492
2,300
12,306
11,773
499
5,097
7,209
25,614
0
L
Fenrir
Flowrelli
Fenrir
6,963
1,861
0
4,190
20,034
8,978
0
4,614
15,420
0
56,777
W
Nu Wa
23,205
6,035
0
1,463
6,742
2,856
3,604
2,048
4,694
88,107
0
L
6,688
661
0
1,740
12,065
3,747
0
3,559
8,506
51,779
0
L
Martichoras
kneeedull
Martichoras
17,033
4,979
0
8,145
26,357
14,377
0
4,377
21,980
0
84,808
W
Chernobog
llRexeyll
Chernobog
15,385
11,384
0
3,606
12,554
6,036
1,558
4,377
8,177
0
74,561
W
Nemesis
llWispsll
Nemesis
17,289
8,389
0
860
15,348
7,110
1,455
3,830
11,518
0
71,047
L
Eset
vSnuzy
Eset
6,556
251
649
2,403
17,496
5,942
0
8,943
8,553
57,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,699
Gold Earned
54,459
467
Minions Killed
445
0
Camps Cleared
0
1,762,800
Distance Traveled
2,013,758
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,138
557
109
5
0
370,622
0
L
Ymir
8,420
421
43
2
0
359,296
0
W
Yemoja
9,573
479
15
1
0
375,417
4
L
Fenrir
8,131
407
97
5
0
409,418
4
W
Nu Wa
12,005
600
125
6
0
376,717
2
L
He Bo
7,717
386
100
5
0
305,507
5
L
Martichoras
9,736
487
140
7
0
345,679
1
W
Chernobog
10,423
521
107
5
0
385,929
2
W
Nemesis
11,320
566
89
4
0
505,073
5
L
Eset
7,695
385
87
4
0
342,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role